Player Matchup

Cerberus
Cerberus
AntMan5292
Cerberus
Level 144
God Stats
10W - 8L
1,742 SR
Queue Stats
171W - 157L
1,558 Elo+
Solo
Chang'e
Chang'e
LaifuWaifu
Chang'e
Level 130
God Stats
2W - 1L
1,632 SR
Queue Stats
14W - 19L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
NSachii
Cabrakan
Level 145
God Stats
1W - 2L
1,618 SR
Queue Stats
87W - 62L
1,588 Elo+
Solo
Heimdallr
Heimdallr
Stepre
Heimdallr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,490 Elo+
Party 1
Scylla
Scylla
Turtle_Oath
Scylla
Level 118
God Stats
1W - 1L
1,717 SR
Queue Stats
63W - 64L
1,509 Elo+
Solo
Team Averages
Level 128
1,642 SR
1,530 Elo+

VS

Team Averages
Level 121
1,513 SR
1,505 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CallMeKawaii
Yemoja
Level 85
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 15L
1,601 Elo+
Solo
Ymir
Ymir
RicardoRico7
Ymir
Level 58
God Stats
2W - 1L
1,320 SR
Queue Stats
12W - 22L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntMan5292
Cerberus
14
0 / 2 / 6
6,810
681
9,303
17,605
12,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
LaifuWaifu
Chang'e
11
1 / 4 / 3
6,625
663
4,344
10,839
4,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
NSachii
Cabrakan
12
1 / 5 / 3
6,464
646
3,023
13,407
13,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Stepre
Heimdallr
13
1 / 2 / 5
6,707
671
3,168
11,258
14,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
3 / 2 / 2
7,521
752
10,108
6,768
2,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 0 / 5
9,332
933
23,832
6,066
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
 
Heimdallr
14
1 / 1 / 13
7,881
788
13,881
7,831
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
14
1 / 2 / 11
7,854
785
8,920
8,226
11,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
14
2 / 1 / 10
8,262
826
3,214
5,756
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 12
7,851
785
4,542
11,949
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
6
Kills
15
15
Deaths
6
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
0
5
12.5
W
Heimdallr
 
Heimdallr
1
1
13
7.5
W
Bacchus
 
Bacchus
1
2
11
3.25
L
Cerberus
AntMan5292
Cerberus
0
2
6
1.5
W
Yemoja
2
1
10
7
L
Chang'e
LaifuWaifu
Chang'e
1
4
3
0.63
L
Cabrakan
NSachii
Cabrakan
1
5
3
0.5
W
1
2
12
3.5
L
Heimdallr
Stepre
Heimdallr
1
2
5
1.75
L
Scylla
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
54,389
59,877
Taken
39,828
46,897
Mitigated
37,819
27,713
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,832
1,505
199
1,259
6,066
3,512
463
4,459
1,607
44,670
0
W
Heimdallr
 
Heimdallr
13,881
5,131
475
1,304
7,831
3,502
860
5,690
2,141
0
30,825
W
Bacchus
 
Bacchus
8,920
985
962
477
8,226
11,944
0
4,012
4,214
12,836
0
L
Cerberus
AntMan5292
Cerberus
9,303
335
673
7,406
17,605
12,679
0
10,986
6,619
21,396
0
W
Yemoja
3,214
1,402
8,713
1,886
5,756
5,121
54
4,285
1,471
5,410
0
L
Chang'e
LaifuWaifu
Chang'e
4,344
268
6,283
3,693
10,839
4,375
0
7,777
3,062
10,426
0
L
Cabrakan
NSachii
Cabrakan
3,023
411
760
2,161
13,407
13,017
0
9,628
3,779
6,443
0
W
4,542
170
950
1,309
11,949
13,740
0
8,332
3,617
6,664
0
L
Heimdallr
Stepre
Heimdallr
3,168
944
1,293
3,096
11,258
14,184
0
6,851
4,407
0
7,965
L
Scylla
10,108
347
1,015
1,333
6,768
2,642
0
5,266
1,502
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
41,180
111
Minions Killed
98
0
Camps Cleared
0
1,098,395
Distance Traveled
1,020,692
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,332
933
39
4
0
193,259
1
W
Heimdallr
7,881
788
41
4
0
180,271
4
W
Bacchus
7,854
785
7
1
0
231,994
0
L
Cerberus
6,810
681
32
3
0
233,409
0
W
Yemoja
8,262
826
4
0
0
165,057
1
L
Chang'e
6,625
663
16
2
0
214,279
0
L
Cabrakan
6,464
646
13
1
0
162,120
0
W
Ymir
7,851
785
7
1
0
250,111
1
L
Heimdallr
6,707
671
12
1
0
313,287
1
L
Scylla
7,521
752
38
4
0
175,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role