Player Matchup

Bacchus
Bacchus
AerialBridge610
Bacchus
Level 17
God Stats
7W - 3L
1,746 SR
Queue Stats
121W - 71L
1,561 Elo+
Party 1
Hades
Hades
Izanagi-no-Akuma
Hades
Level 22
God Stats
1W - 1L
1,257 SR
Queue Stats
9W - 16L
1,252 Elo+
Solo
Apollo
Apollo
JammyJumes
Apollo
Level 126
God Stats
6W - 3L
1,529 SR
Queue Stats
316W - 199L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
LordCalix
Cabrakan
Level 69
God Stats
11W - 6L
1,569 SR
Queue Stats
457W - 319L
1,527 Elo+
Party 1
Ra
Ra
ThyHeavenlyAssn
Ra
Level 152
God Stats
4W - 4L
1,822 SR
Queue Stats
372W - 254L
1,512 Elo+
Party 1
Team Averages
Level 77
1,584 SR
1,470 Elo+

VS

Team Averages
Level 60
1,629 SR
1,463 Elo+
Hel
Hel
SilverBlondie
Hel
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,381 Elo+
Party 2
Fafnir
Fafnir
canedandunable
Fafnir
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 18L
1,332 Elo+
Party 2
Thor
Thor
iVCrim
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,565 Elo+
Party 2
Ares
Ares
iVSors
Ares
Level 49
God Stats
2W - 1L
1,845 SR
Queue Stats
62W - 53L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
realgooddude35
Hou Yi
Level 128
God Stats
3W - 3L
1,583 SR
Queue Stats
267W - 294L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
11,755
840
10,215
21,370
32,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 10 / 13
9,372
669
7,851
18,352
16,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
JammyJumes
Apollo
19
5 / 5 / 13
11,541
824
19,725
13,249
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
LordCalix
Cabrakan
15
1 / 6 / 16
9,927
709
9,834
34,525
44,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 10
12,036
860
21,900
16,434
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 17
9,998
714
10,328
11,577
9,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 19
9,743
696
5,460
16,639
29,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
iVCrim
Thor
19
13 / 5 / 13
11,589
828
28,933
18,289
12,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ares
iVSors
Ares
16
4 / 3 / 19
9,939
710
12,801
23,773
33,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 4 / 12
10,815
773
33,541
17,953
11,914
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
111
19
Kills
31
31
Deaths
19
60
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
1
10
13
0.75
W
Apollo
JammyJumes
Apollo
5
5
13
2.3
W
Cabrakan
LordCalix
Cabrakan
1
6
16
1.5
L
4
3
17
4.17
W
8
5
10
2.6
L
1
4
19
2.63
L
Thor
iVCrim
Thor
13
5
13
3.9
L
Ares
iVSors
Ares
4
3
19
4.5
L
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,525
Damage
91,063
103,930
Taken
88,231
109,120
Mitigated
97,692
39,468
Healing
43,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,215
313
1,074
2,025
21,370
32,556
62
6,174
15,196
17,314
0
W
7,851
1,517
1,214
1,981
18,352
16,315
699
5,131
13,221
15,455
1,627
W
Apollo
JammyJumes
Apollo
19,725
8,954
1,720
1,346
13,249
6,710
2,879
3,990
9,259
0
41,342
W
Cabrakan
LordCalix
Cabrakan
9,834
965
878
9,475
34,525
44,004
104
10,151
24,374
15,146
0
L
10,328
2,246
20,840
5,903
11,577
9,833
409
9,665
1,912
19,123
0
W
21,900
1,246
13,038
6,717
16,434
9,535
822
3,143
13,291
51,802
0
L
5,460
1,276
0
1,944
16,639
29,145
162
10,168
6,471
12,467
0
L
Thor
iVCrim
Thor
28,933
3,118
2,505
2,280
18,289
12,965
359
8,810
9,479
0
46,604
L
Ares
iVSors
Ares
12,801
942
1,833
4,722
23,773
33,835
47
11,794
11,979
17,634
0
L
33,541
16,032
2,364
785
17,953
11,914
2,499
8,802
9,151
0
63,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
52,084
139
Minions Killed
135
0
Camps Cleared
0
1,107,077
Distance Traveled
1,165,030
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,755
840
9
1
0
221,537
0
W
Hades
9,372
669
12
1
0
179,963
1
W
Apollo
11,541
824
47
3
0
236,950
0
W
Cabrakan
9,927
709
3
0
0
218,024
0
L
Hel
9,998
714
14
1
0
270,225
0
W
Ra
12,036
860
68
5
0
250,603
0
L
Fafnir
9,743
696
17
1
0
220,846
0
L
Thor
11,589
828
32
2
0
236,785
0
L
Ares
9,939
710
11
1
0
252,619
0
L
Hou Yi
10,815
773
61
4
0
184,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role