Player Matchup

King Arthur
King Arthur
Dokkibae
King Arthur
Level 29
God Stats
1W - 3L
1,551 SR
Queue Stats
19W - 23L
1,584 Elo+
Party 1
Zeus
Zeus
Kairosrulz
Zeus
Level 18
God Stats
1W - 2L
1,363 SR
Queue Stats
13W - 12L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Kakarototototo
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 1
Nemesis
Nemesis
LetMeInYou
Nemesis
Level 4
God Stats
4W - 3L
1,725 SR
Queue Stats
11W - 14L
1,613 Elo+
Party 1
Izanami
Izanami
messeduppuma21
Izanami
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 57L
1,457 Elo+
Party 1
Team Averages
Level 30
1,528 SR
1,540 Elo+

VS

Team Averages
Level 12
1,485 SR
1,609 Elo+
Ra
Ra
 
Ra
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MagicTurtle20
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,792 Elo+
Solo
Hou Yi
Hou Yi
RAzleberryz
Hou Yi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,776 Elo+
Solo
Yemoja
Yemoja
RainingKane
Yemoja
Level 18
God Stats
4W - 3L
1,426 SR
Queue Stats
18W - 16L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dokkibae
King Arthur
8
0 / 4 / 1
5,179
432
3,388
7,195
3,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,686
474
3,897
7,565
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 0
4,498
375
1,621
6,194
3,194
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LetMeInYou
Nemesis
7
0 / 5 / 0
4,749
396
1,450
6,564
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,273
439
6,083
5,000
1,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
8 / 0 / 5
7,415
618
4,683
5,085
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
 
Tiamat
13
4 / 0 / 5
7,334
611
6,487
4,328
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MagicTurtle20
Gilgamesh
11
4 / 1 / 0
6,708
559
3,924
6,340
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
3 / 0 / 4
6,887
574
5,291
6,916
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
11
1 / 0 / 10
6,671
556
3,725
6,272
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
20
20
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
5
10.5
W
Tiamat
 
Tiamat
4
0
5
6.5
L
King Arthur
Dokkibae
King Arthur
0
4
1
0.13
L
1
4
0
0.25
L
0
4
0
0
L
Nemesis
LetMeInYou
Nemesis
0
5
0
0
W
Gilgamesh
MagicTurtle20
Gilgamesh
4
1
0
4
W
Hou Yi
3
0
4
5
W
Yemoja
1
0
10
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,439
Damage
24,110
32,518
Taken
28,941
12,759
Mitigated
15,273
3,859
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,683
826
312
1,879
5,085
1,733
0
1,027
4,058
45,941
0
W
Tiamat
 
Tiamat
6,487
455
0
1,274
4,328
2,733
837
2,168
2,160
38,688
0
L
King Arthur
Dokkibae
King Arthur
3,388
807
0
859
7,195
3,510
0
628
6,461
0
16,978
L
3,897
219
0
1,007
7,565
2,399
0
5,873
1,394
29,176
0
L
1,621
221
60
129
6,194
3,194
0
2,775
3,319
4,199
0
L
Nemesis
LetMeInYou
Nemesis
1,450
664
0
899
6,564
2,282
0
2,416
4,036
0
17,189
W
Gilgamesh
MagicTurtle20
Gilgamesh
3,924
888
0
1,914
6,340
3,877
424
293
6,047
0
27,953
W
Hou Yi
5,291
2,248
0
2,686
6,916
2,327
186
1,021
5,895
0
55,052
W
Yemoja
3,725
1,075
1,282
2,477
6,272
4,603
190
1,009
5,263
12,790
0
L
6,083
3,576
0
905
5,000
1,374
0
2,539
2,413
0
38,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
35,015
216
Minions Killed
337
0
Camps Cleared
0
1,023,992
Distance Traveled
1,183,889
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,415
618
88
7
0
258,114
7
W
Tiamat
7,334
611
69
6
0
257,889
0
L
King Arthur
5,179
432
30
3
0
211,146
1
L
Zeus
5,686
474
67
6
0
202,912
1
L
Cthulhu
4,498
375
5
0
0
222,984
2
L
Nemesis
4,749
396
32
3
0
166,759
2
W
Gilgamesh
6,708
559
56
5
0
218,983
1
W
Hou Yi
6,887
574
105
9
0
221,627
2
W
Yemoja
6,671
556
19
2
0
227,276
3
L
Izanami
5,273
439
82
7
0
220,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role