Player Matchup

Ah Puch
Ah Puch
Bronze III
Bansanator
Ah Puch
Bronze III
Level 68
God Stats
0W - 1L
1,575 SR
Queue Stats
10W - 12L
1,237 MMR
Party 2
Loki
Loki
Bronze II
Hairyclam
Loki
Bronze II
Level 41
God Stats
5W - 6L
1,643 SR
Queue Stats
8W - 16L
999 MMR
Party 3
Cupid
Cupid
Silver IV
LegitAceJAM
Cupid
Silver IV
Level 105
God Stats
1W - 5L
1,534 SR
Queue Stats
69W - 72L
957 MMR
Solo
Bacchus
Bacchus
Silver III
ROCK3RJ10
Bacchus
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
807 MMR
Party 2
Bellona
Bellona
Bronze IV
TryHardBeam
Bellona
Bronze IV
Level 65
God Stats
0W - 2L
1,235 SR
Queue Stats
5W - 14L
954 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,498 SR
991 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,511 SR
1,120 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
LunarScratch
Mulan
Bronze III
Level 87
God Stats
2W - 0L
1,860 SR
Queue Stats
35W - 31L
1,177 MMR
Party 1
Tiamat
Tiamat
Silver V
aSaltyAlaion
Tiamat
Silver V
Level 40
God Stats
5W - 3L
1,197 SR
Queue Stats
27W - 21L
1,287 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze I
mackin4rasta
Erlang Shen
Bronze I
Level 139
God Stats
5W - 5L
1,498 SR
Queue Stats
135W - 159L
134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bansanator
Ah Puch
13
0 / 6 / 3
7,990
444
10,534
10,504
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
3 / 5 / 3
8,840
491
5,520
12,192
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
8,659
481
6,297
13,670
4,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ROCK3RJ10
Bacchus
11
2 / 6 / 3
7,834
435
7,486
17,955
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TryHardBeam
Bellona
15
3 / 3 / 0
9,000
500
5,460
13,000
11,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ArachneGilgameshHelArtioGeb

VS

Bans
ArtemisSobekSetAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 2 / 6
11,524
640
10,163
9,982
3,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
17
4 / 2 / 7
10,593
589
9,354
12,276
13,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
8 / 2 / 6
10,527
585
7,942
12,824
10,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
5 / 2 / 9
10,888
605
13,677
9,906
6,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
mackin4rasta
Erlang Shen
17
5 / 1 / 9
10,691
594
8,384
12,777
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
9
Kills
26
26
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
6
3.5
W
Chang'e
 
Chang'e
4
2
7
3.75
L
Ah Puch
Bansanator
Ah Puch
0
6
3
0.25
L
Loki
3
5
3
0.9
L
1
6
2
0.33
W
8
2
6
5.5
L
Bacchus
ROCK3RJ10
Bacchus
2
6
3
0.58
L
Bellona
TryHardBeam
Bellona
3
3
0
1
W
Tiamat
5
2
9
4.75
W
Erlang Shen
mackin4rasta
Erlang Shen
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
49,520
67,321
Taken
57,765
42,182
Mitigated
41,094
13,431
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,163
6,357
0
3,853
9,982
3,746
2,158
2,511
7,471
0
106,016
W
Chang'e
 
Chang'e
9,354
514
2,258
6,213
12,276
13,279
1,049
2,678
9,598
57,761
0
L
Ah Puch
Bansanator
Ah Puch
10,534
769
0
1,100
10,504
3,386
0
4,725
5,537
55,661
0
L
Loki
5,520
1,523
0
3,226
12,192
5,071
855
5,647
6,455
0
52,422
L
6,297
3,579
0
4,511
13,670
4,343
0
927
12,717
0
61,842
W
7,942
1,014
0
3,452
12,824
10,878
170
5,209
7,615
0
24,605
L
Bacchus
ROCK3RJ10
Bacchus
7,486
1,140
0
3,420
17,955
17,437
0
5,030
12,762
24,702
0
L
Bellona
TryHardBeam
Bellona
5,460
1,102
0
1,174
13,000
11,945
935
6,044
6,819
0
50,126
W
Tiamat
13,677
850
267
4,073
9,906
6,594
214
4,692
5,214
79,749
0
W
Erlang Shen
mackin4rasta
Erlang Shen
8,384
4,517
0
5,459
12,777
6,597
1,962
4,144
8,633
0
76,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
54,223
466
Minions Killed
545
0
Camps Cleared
0
1,662,735
Distance Traveled
1,770,368
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,524
640
181
10
0
311,525
5
W
Chang'e
10,593
589
96
5
0
334,071
8
L
Ah Puch
7,990
444
99
6
0
308,864
4
L
Loki
8,840
491
96
5
0
353,446
5
L
Cupid
8,659
481
131
7
0
315,697
5
W
Mulan
10,527
585
26
1
0
398,079
2
L
Bacchus
7,834
435
28
2
0
320,420
2
L
Bellona
9,000
500
112
6
0
364,308
3
W
Tiamat
10,888
605
141
8
0
362,161
7
W
Erlang Shen
10,691
594
101
6
0
364,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role