Player Matchup

Heimdallr
Heimdallr
Azrienov
Heimdallr
Level 69
God Stats
1W - 4L
1,312 SR
Queue Stats
152W - 137L
1,630 Elo+
Party 1
Eset
Eset
Cambrïa
Eset
Level 143
God Stats
3W - 3L
1,541 SR
Queue Stats
326W - 301L
1,564 Elo+
Party 1
Janus
Janus
Neuroi
Janus
Level 129
God Stats
0W - 2L
1,299 SR
Queue Stats
120W - 140L
1,514 Elo+
Solo
Raijin
Raijin
Ziqe
Raijin
Level 145
God Stats
2W - 3L
1,312 SR
Queue Stats
339W - 309L
1,561 Elo+
Party 1
Nox
Nox
vannns
Nox
Level 160
God Stats
7W - 9L
1,600 SR
Queue Stats
188W - 179L
1,572 Elo+
Party 1
Team Averages
Level 129
1,412 SR
1,568 Elo+

VS

Team Averages
Level 129
1,531 SR
1,542 Elo+
Charybdis
Charybdis
AHJOOMAH
Charybdis
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
667W - 697L
1,513 Elo+
Solo
Artemis
Artemis
Drosophylum
Artemis
Level 128
God Stats
13W - 4L
1,658 SR
Queue Stats
471W - 496L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Frodopey
Cthulhu
Level 122
God Stats
8W - 2L
1,748 SR
Queue Stats
146W - 139L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Shadowstorm21302
Kuzenbo
Level 139
God Stats
5W - 4L
1,389 SR
Queue Stats
542W - 544L
1,544 Elo+
Solo
Bastet
Bastet
doctorcornelius
Bastet
Level 111
God Stats
2W - 2L
1,359 SR
Queue Stats
165W - 169L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azrienov
Heimdallr
16
1 / 5 / 10
8,959
689
12,961
12,451
5,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
16
8 / 6 / 4
10,261
789
6,135
11,529
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Neuroi
Janus
17
5 / 4 / 9
10,466
805
11,513
9,420
3,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
Ziqe
Raijin
17
5 / 4 / 11
10,087
776
12,343
9,947
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
vannns
Nox
15
1 / 4 / 17
9,212
709
9,412
8,381
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AHJOOMAH
Charybdis
18
4 / 5 / 14
10,831
833
6,619
11,543
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Drosophylum
Artemis
16
4 / 4 / 7
10,139
780
8,864
8,889
3,333
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Frodopey
Cthulhu
18
4 / 3 / 15
11,324
871
12,834
20,552
15,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 15
9,762
751
5,860
15,195
24,727
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 6 / 9
11,469
882
13,877
12,773
9,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
20
Kills
23
23
Deaths
20
51
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AHJOOMAH
Charybdis
4
5
14
2.2
L
Heimdallr
Azrienov
Heimdallr
1
5
10
1.2
L
Eset
8
6
4
1.67
W
Artemis
Drosophylum
Artemis
4
4
7
1.88
W
Cthulhu
Frodopey
Cthulhu
4
3
15
3.83
L
Janus
Neuroi
Janus
5
4
9
2.38
W
2
2
15
4.75
L
Raijin
Ziqe
Raijin
5
4
11
2.63
W
9
6
9
2.25
L
Nox
vannns
Nox
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,364
Damage
48,054
51,728
Taken
68,952
21,361
Mitigated
57,990
13,433
Healing
25,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AHJOOMAH
Charybdis
6,619
2,400
1,364
1,353
11,543
4,464
2,368
7,035
4,508
0
27,066
L
Heimdallr
Azrienov
Heimdallr
12,961
3,747
735
2,358
12,451
5,301
0
5,275
7,176
0
28,796
L
Eset
6,135
451
1,091
2,173
11,529
4,579
0
3,332
8,197
18,769
0
W
Artemis
Drosophylum
Artemis
8,864
719
942
1,265
8,889
3,333
1,796
6,061
2,828
0
20,571
W
Cthulhu
Frodopey
Cthulhu
12,834
452
4,420
7,885
20,552
15,572
205
11,117
9,435
36,881
0
L
Janus
Neuroi
Janus
11,513
624
1,419
1,594
9,420
3,841
0
2,048
7,372
33,051
0
W
5,860
1,398
1,356
2,843
15,195
24,727
786
7,253
7,942
9,790
0
L
Raijin
Ziqe
Raijin
12,343
397
360
1,571
9,947
4,265
0
3,970
5,977
23,152
0
W
13,877
4,651
1,405
2,517
12,773
9,894
238
7,937
4,836
0
17,865
L
Nox
vannns
Nox
9,412
466
1,295
837
8,381
3,375
0
4,069
4,312
13,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
53,525
163
Minions Killed
135
0
Camps Cleared
0
1,195,058
Distance Traveled
1,330,193
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,831
833
44
3
0
248,171
0
L
Heimdallr
8,959
689
24
2
0
223,628
1
L
Eset
10,261
789
26
2
0
251,718
0
W
Artemis
10,139
780
34
3
0
197,453
1
W
Cthulhu
11,324
871
41
3
0
331,272
1
L
Janus
10,466
805
67
5
0
235,848
4
W
Kuzenbo
9,762
751
5
0
0
229,140
3
L
Raijin
10,087
776
28
2
0
231,574
3
W
Bastet
11,469
882
11
1
0
324,157
1
L
Nox
9,212
709
18
1
0
252,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role