Player Matchup

Horus
Horus
Adam831XD
Horus
Level 13
God Stats
4W - 1L
1,731 SR
Queue Stats
39W - 28L
1,622 Elo+
Party 1
Charybdis
Charybdis
JahVoonJr
Charybdis
Level 65
God Stats
1W - 4L
1,347 SR
Queue Stats
72W - 73L
1,504 Elo+
Party 1
Fenrir
Fenrir
TurtleCBB
Fenrir
Level 69
God Stats
24W - 15L
1,576 SR
Queue Stats
88W - 72L
1,534 Elo+
Party 1
Yemoja
Yemoja
Uplift807
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 1
Hel
Hel
WillMurDahFace
Hel
Level 16
God Stats
4W - 6L
1,535 SR
Queue Stats
121W - 98L
1,676 Elo+
Solo
Team Averages
Level 33
1,538 SR
1,524 Elo+

VS

Team Averages
Level 24
1,645 SR
1,530 Elo+
Geb
Geb
Bring_BackPluto
Geb
Level 29
God Stats
11W - 14L
1,515 SR
Queue Stats
183W - 185L
1,459 Elo+
Solo
Artemis
Artemis
CCsDad17
Artemis
Level 26
God Stats
2W - 1L
1,825 SR
Queue Stats
39W - 28L
1,722 Elo+
Solo
Awilix
Awilix
NoloRocks18
Awilix
Level 29
God Stats
7W - 3L
1,737 SR
Queue Stats
112W - 101L
1,567 Elo+
Solo
Tiamat
Tiamat
SkinN-_-Bones
Tiamat
Level 8
God Stats
1W - 2L
1,565 SR
Queue Stats
5W - 4L
1,404 Elo+
Solo
Thanatos
Thanatos
Theodore1121
Thanatos
Level 29
God Stats
10W - 16L
1,582 SR
Queue Stats
10W - 16L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adam831XD
Horus
10
3 / 2 / 2
6,225
623
3,456
4,334
959
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
JahVoonJr
Charybdis
9
0 / 1 / 1
5,079
508
2,386
4,523
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TurtleCBB
Fenrir
9
6 / 3 / 2
5,887
589
4,421
6,537
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Uplift807
Yemoja
7
0 / 2 / 1
4,589
459
431
4,061
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
6 / 1 / 1
7,628
763
6,376
4,298
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,184
518
2,097
5,999
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
CCsDad17
Artemis
10
3 / 1 / 2
5,559
556
4,137
2,831
784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
8
4 / 3 / 4
5,652
565
3,211
7,556
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
4,803
480
1,698
4,371
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Theodore1121
Thanatos
8
1 / 6 / 2
5,021
502
1,825
6,395
1,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
15
Kills
9
9
Deaths
15
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Adam831XD
Horus
3
2
2
2
L
1
1
4
3
L
Artemis
CCsDad17
Artemis
3
1
2
4
W
Charybdis
JahVoonJr
Charybdis
0
1
1
0.5
L
Awilix
4
3
4
2
L
0
4
2
0.25
L
Thanatos
Theodore1121
Thanatos
1
6
2
0.33
W
Fenrir
TurtleCBB
Fenrir
6
3
2
2.33
W
Yemoja
Uplift807
Yemoja
0
2
1
0.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
12,968
23,753
Taken
27,152
6,520
Mitigated
8,456
7,587
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Adam831XD
Horus
3,456
1,929
73
727
4,334
959
660
224
4,110
0
30,601
L
2,097
163
117
2,301
5,999
3,065
208
1,958
3,999
16,361
0
L
Artemis
CCsDad17
Artemis
4,137
1,522
0
906
2,831
784
138
327
2,466
0
30,010
W
Charybdis
JahVoonJr
Charybdis
2,386
1,133
0
500
4,523
1,089
0
641
3,882
0
28,189
L
Awilix
3,211
1,107
0
2,144
7,556
1,682
0
1,681
5,766
0
21,383
L
1,698
313
0
1,116
4,371
1,436
210
2,167
2,057
27,056
0
L
Thanatos
Theodore1121
Thanatos
1,825
602
0
1,588
6,395
1,489
126
292
6,057
0
15,813
W
Fenrir
TurtleCBB
Fenrir
4,421
687
0
1,686
6,537
1,881
0
896
5,641
0
18,307
W
Yemoja
Uplift807
Yemoja
431
328
651
824
4,061
1,447
0
1,015
3,046
3,829
0
W
6,376
416
289
2,837
4,298
1,144
108
1,019
3,279
52,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
26,219
287
Minions Killed
214
0
Camps Cleared
0
873,891
Distance Traveled
899,216
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,225
623
66
7
0
164,050
0
L
Geb
5,184
518
31
3
0
186,584
3
L
Artemis
5,559
556
63
6
0
173,783
2
W
Charybdis
5,079
508
64
6
0
155,293
1
L
Awilix
5,652
565
41
4
0
222,337
3
L
Tiamat
4,803
480
48
5
0
137,164
4
L
Thanatos
5,021
502
31
3
0
179,348
1
W
Fenrir
5,887
589
34
3
0
210,925
2
W
Yemoja
4,589
459
6
1
0
139,356
1
W
Hel
7,628
763
117
12
0
204,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role