Player Matchup

Thanatos
Thanatos
ColdOne234
Thanatos
Level 65
God Stats
2W - 1L
1,854 SR
Queue Stats
8W - 20L
1,362 Elo+
Party 1
Achilles
Achilles
JtotheBeast
Achilles
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,341 Elo+
Party 1
Terra
Terra
Perseus4444
Terra
Level 99
God Stats
1W - 2L
1,230 SR
Queue Stats
34W - 39L
1,497 Elo+
Solo
Thoth
Thoth
PickleHoul
Thoth
Level 43
God Stats
0W - 1L
1,354 SR
Queue Stats
15W - 26L
1,406 Elo+
Party 4
Heimdallr
Heimdallr
Scully115
Heimdallr
Level 54
God Stats
1W - 1L
1,720 SR
Queue Stats
8W - 12L
1,377 Elo+
Party 4
Team Averages
Level 65
1,532 SR
1,396 Elo+

VS

Team Averages
Level 87
1,512 SR
1,469 Elo+
Freya
Freya
Ancape20
Freya
Level 129
God Stats
1W - 1L
1,601 SR
Queue Stats
28W - 23L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
Citeixd
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,434 Elo+
Solo
Thanatos
Thanatos
Nimaca25
Thanatos
Level 87
God Stats
9W - 8L
1,537 SR
Queue Stats
59W - 39L
1,528 Elo+
Party 3
King Arthur
King Arthur
Reinlieve
King Arthur
Level 32
God Stats
18W - 21L
1,516 SR
Queue Stats
63W - 72L
1,453 Elo+
Party 2
Yemoja
Yemoja
SerenadeOfWater
Yemoja
Level 121
God Stats
5W - 5L
1,405 SR
Queue Stats
47W - 66L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdOne234
Thanatos
20
9 / 12 / 11
15,384
1,026
23,928
30,622
15,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
JtotheBeast
Achilles
20
4 / 8 / 17
14,580
972
14,386
33,801
36,212
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
2 / 4 / 17
14,212
947
8,215
27,043
34,742
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thoth
20
5 / 10 / 18
14,909
994
39,223
22,248
8,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Scully115
Heimdallr
20
8 / 10 / 15
15,708
1,047
32,020
29,138
12,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ancape20
Freya
20
14 / 8 / 19
17,535
1,169
50,336
38,377
20,323
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Citeixd
Baron Samedi
20
5 / 6 / 19
14,638
976
27,427
21,209
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nimaca25
Thanatos
20
18 / 9 / 14
17,201
1,147
29,937
28,816
13,646
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Reinlieve
King Arthur
20
7 / 5 / 21
15,747
1,050
23,168
25,826
34,281
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 0 / 18
13,695
913
3,462
12,122
10,902
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
135
28
Kills
44
44
Deaths
28
78
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Freya
Ancape20
Freya
14
8
19
2.94
W
Baron Samedi
Citeixd
Baron Samedi
5
6
19
2.42
L
Thanatos
ColdOne234
Thanatos
9
12
11
1.21
L
Achilles
JtotheBeast
Achilles
4
8
17
1.56
W
Thanatos
Nimaca25
Thanatos
18
9
14
2.78
L
2
4
17
2.63
L
Thoth
5
10
18
1.4
W
King Arthur
Reinlieve
King Arthur
7
5
21
3.5
L
Heimdallr
Scully115
Heimdallr
8
10
15
1.55
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,772
Damage
134,330
142,852
Taken
126,350
107,567
Mitigated
87,494
25,584
Healing
41,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ancape20
Freya
50,336
18,601
0
11,837
38,377
20,323
0
12,582
25,740
79,224
0
W
Baron Samedi
Citeixd
Baron Samedi
27,427
1,061
4,971
3,559
21,209
8,342
0
10,761
10,448
49,040
0
L
Thanatos
ColdOne234
Thanatos
23,928
7,176
0
9,013
30,622
15,328
0
18,824
11,798
0
48,313
L
Achilles
JtotheBeast
Achilles
14,386
5,063
0
568
33,801
36,212
0
19,955
13,846
0
34,345
W
Thanatos
Nimaca25
Thanatos
29,937
8,456
0
11,043
28,816
13,646
0
10,420
18,186
0
37,290
L
8,215
1,537
4,894
4,165
27,043
34,742
0
13,682
13,361
19,608
0
L
Thoth
39,223
1,888
63
1,601
22,248
8,804
0
12,183
10,065
58,642
0
W
King Arthur
Reinlieve
King Arthur
23,168
952
0
0
25,826
34,281
0
8,948
16,488
7,365
37,266
L
Heimdallr
Scully115
Heimdallr
32,020
21,075
0
5,280
29,138
12,481
0
19,924
9,214
0
57,146
W
3,462
1,301
9,143
1,054
12,122
10,902
0
4,727
7,340
27,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,793
Gold Earned
78,816
227
Minions Killed
216
8
Camps Cleared
5
1,397,420
Distance Traveled
1,509,050
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
17,535
1,169
51
3
2
312,609
1
W
Baron Samedi
14,638
976
55
4
1
327,004
0
L
Thanatos
15,384
1,026
60
4
2
284,569
0
L
Achilles
14,580
972
46
3
0
273,945
0
W
Thanatos
17,201
1,147
18
1
2
333,191
0
L
Terra
14,212
947
17
1
2
295,537
1
L
Thoth
14,909
994
44
3
2
284,526
0
W
King Arthur
15,747
1,050
47
3
0
289,980
3
L
Heimdallr
15,708
1,047
60
4
2
258,843
0
W
Yemoja
13,695
913
45
3
0
246,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role