Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ApexAres
Sobek
Level 114
God Stats
12W - 6L
1,226 SR
Queue Stats
717W - 669L
1,624 Elo+
Party 1
Zeus
Zeus
nucleargamer5000
Zeus
Level 87
God Stats
27W - 10L
1,791 SR
Queue Stats
440W - 346L
1,639 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,588 Elo+

VS

Team Averages
Level 51
1,498 SR
1,503 Elo+
Baron Samedi
Baron Samedi
FubarBoy
Baron Samedi
Level 68
God Stats
5W - 4L
1,739 SR
Queue Stats
151W - 146L
1,574 Elo+
Party 2
Charybdis
Charybdis
HumanMeatShield
Charybdis
Level 10
God Stats
5W - 5L
1,531 SR
Queue Stats
29W - 29L
1,439 Elo+
Party 2
Khepri
Khepri
MRCHU135
Khepri
Level 75
God Stats
0W - 2L
1,224 SR
Queue Stats
77W - 102L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
10 / 0 / 10
9,036
904
10,152
7,337
2,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
ApexAres
Sobek
11
2 / 2 / 19
8,300
830
5,305
12,074
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 2 / 8
8,456
846
9,764
6,411
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FubarBoy
Baron Samedi
10
1 / 6 / 2
7,236
724
7,306
8,500
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HumanMeatShield
Charybdis
9
1 / 8 / 2
6,800
680
6,995
9,070
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MRCHU135
Khepri
9
2 / 7 / 1
6,574
657
3,296
10,220
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
10
15
W
Sobek
ApexAres
Sobek
2
2
19
5.75
L
Baron Samedi
FubarBoy
Baron Samedi
1
6
2
0.33
L
Charybdis
HumanMeatShield
Charybdis
1
8
2
0.25
L
Khepri
MRCHU135
Khepri
2
7
1
0.36
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
17,597
25,822
Taken
27,790
16,623
Mitigated
19,273
5,877
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,152
5,907
0
2,118
7,337
2,813
823
2,249
5,088
0
28,709
W
Sobek
ApexAres
Sobek
5,305
472
516
2,823
12,074
11,628
9
4,870
7,204
13,030
0
L
Baron Samedi
FubarBoy
Baron Samedi
7,306
383
478
1,758
8,500
5,399
0
4,725
3,562
23,234
0
L
Charybdis
HumanMeatShield
Charybdis
6,995
3,097
0
180
9,070
3,181
0
4,050
4,838
0
17,043
L
Khepri
MRCHU135
Khepri
3,296
268
0
475
10,220
10,693
0
5,750
4,143
10,066
0
W
9,764
1,544
0
420
6,411
2,182
770
3,798
2,613
26,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
20,610
104
Minions Killed
86
5
Camps Cleared
4
524,131
Distance Traveled
459,822
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,036
904
36
4
2
178,629
4
W
Sobek
8,300
830
21
2
1
173,704
1
L
Baron Samedi
7,236
724
45
5
1
154,188
2
L
Charybdis
6,800
680
30
3
2
134,946
1
L
Khepri
6,574
657
11
1
1
170,688
3
W
Zeus
8,456
846
47
5
2
171,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role