Player Matchup

Sun Wukong
Sun Wukong
ImTheBigNasty
Sun Wukong
Level 125
God Stats
12W - 8L
1,730 SR
Queue Stats
115W - 100L
1,586 Elo+
Party 2
Charybdis
Charybdis
IsiahCopey
Charybdis
Level 138
God Stats
0W - 1L
1,363 SR
Queue Stats
193W - 190L
1,549 Elo+
Party 3
Kali
Kali
NxtJxice
Kali
Level 105
God Stats
8W - 5L
1,701 SR
Queue Stats
367W - 336L
1,543 Elo+
Party 3
Kuzenbo
Kuzenbo
SiLiJiN
Kuzenbo
Level 121
God Stats
1W - 4L
1,321 SR
Queue Stats
63W - 86L
1,482 Elo+
Party 3
Thoth
Thoth
pandatiger44
Thoth
Level 88
God Stats
1W - 3L
1,649 SR
Queue Stats
64W - 67L
1,569 Elo+
Party 2
Team Averages
Level 115
1,553 SR
1,546 Elo+

VS

Team Averages
Level 120
1,460 SR
1,498 Elo+
Susano
Susano
Akula Vyr
Susano
Level 120
God Stats
11W - 6L
1,517 SR
Queue Stats
81W - 71L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
ChristmasButter
Sylvanus
Level 119
God Stats
3W - 3L
1,498 SR
Queue Stats
51W - 37L
1,533 Elo+
Party 1
Izanami
Izanami
Jukeb0xHero85
Izanami
Level 129
God Stats
3W - 1L
1,276 SR
Queue Stats
52W - 62L
1,470 Elo+
Party 1
Poseidon
Poseidon
ThuggPug
Poseidon
Level 126
God Stats
1W - 1L
1,444 SR
Queue Stats
204W - 229L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Waldo18
Sun Wukong
Level 104
God Stats
10W - 8L
1,566 SR
Queue Stats
254W - 240L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImTheBigNasty
Sun Wukong
20
3 / 4 / 9
13,336
513
19,592
25,166
33,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
IsiahCopey
Charybdis
19
5 / 8 / 2
12,271
472
17,975
22,940
9,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
20
15 / 7 / 3
15,140
582
26,767
34,017
20,277
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SiLiJiN
Kuzenbo
16
1 / 5 / 10
11,129
428
11,767
25,352
38,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 8 / 4
10,534
405
6,385
16,841
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akula Vyr
Susano
18
1 / 7 / 16
12,375
476
13,520
23,718
11,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
19
10 / 3 / 11
13,659
525
17,863
27,561
34,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
19
5 / 3 / 13
13,680
526
22,445
19,336
8,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ThuggPug
Poseidon
20
10 / 6 / 6
15,717
605
24,244
18,232
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Waldo18
Sun Wukong
20
6 / 5 / 6
14,523
559
16,195
29,661
26,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
24
Kills
32
32
Deaths
24
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Susano
Akula Vyr
Susano
1
7
16
1.29
W
Sylvanus
10
3
11
5.17
L
Sun Wukong
ImTheBigNasty
Sun Wukong
3
4
9
1.88
L
Charybdis
IsiahCopey
Charybdis
5
8
2
0.75
W
Izanami
5
3
13
3.83
L
Kali
15
7
3
2.36
L
Kuzenbo
SiLiJiN
Kuzenbo
1
5
10
1.2
W
Poseidon
ThuggPug
Poseidon
10
6
6
2.17
W
Sun Wukong
Waldo18
Sun Wukong
6
5
6
1.8
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,486
Damage
94,267
124,316
Taken
118,508
106,789
Mitigated
87,949
34,095
Healing
51,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Akula Vyr
Susano
13,520
2,437
0
4,010
23,718
11,845
220
3,427
20,215
0
80,521
W
Sylvanus
17,863
4,547
9,598
16,898
27,561
34,107
2,060
5,213
22,106
56,442
18,412
L
Sun Wukong
ImTheBigNasty
Sun Wukong
19,592
4,324
0
6,262
25,166
33,127
20
6,645
18,521
630
99,371
L
Charybdis
IsiahCopey
Charybdis
17,975
14,323
0
7,553
22,940
9,063
1,314
7,962
14,978
0
101,181
W
Izanami
22,445
13,598
0
4,181
19,336
8,878
2,655
2,977
16,335
0
105,774
L
Kali
26,767
12,254
0
15,464
34,017
20,277
0
12,199
21,818
0
118,440
L
Kuzenbo
SiLiJiN
Kuzenbo
11,767
3,602
0
2,606
25,352
38,767
0
9,175
16,177
37,983
0
W
Poseidon
ThuggPug
Poseidon
24,244
2,554
0
4,585
18,232
6,657
1,622
4,109
13,977
122,116
0
W
Sun Wukong
Waldo18
Sun Wukong
16,195
3,770
0
11,920
29,661
26,462
1,432
3,282
26,285
0
99,861
L
6,385
779
75
2,135
16,841
5,555
514
5,926
10,915
58,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,410
Gold Earned
69,954
652
Minions Killed
711
0
Camps Cleared
0
2,394,833
Distance Traveled
2,393,391
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,375
476
111
4
0
513,135
3
W
Sylvanus
13,659
525
93
4
0
470,214
1
L
Sun Wukong
13,336
513
181
7
0
501,212
5
L
Charybdis
12,271
472
154
6
0
414,371
3
W
Izanami
13,680
526
163
6
0
449,689
3
L
Kali
15,140
582
152
6
0
507,424
3
L
Kuzenbo
11,129
428
40
2
0
514,397
0
W
Poseidon
15,717
605
166
6
0
448,779
1
W
Sun Wukong
14,523
559
178
7
0
511,574
6
L
Thoth
10,534
405
125
5
0
457,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role