Player Matchup

Neith
Neith
Machura89
Neith
Level 26
God Stats
7W - 6L
1,548 SR
Queue Stats
21W - 23L
1,329 Elo+
Party 1
Xing Tian
Xing Tian
Sendarelloman420
Xing Tian
Level 143
God Stats
12W - 21L
1,270 SR
Queue Stats
430W - 496L
1,450 Elo+
Party 1
Merlin
Merlin
SteveRich14
Merlin
Level 128
God Stats
27W - 26L
1,468 SR
Queue Stats
447W - 475L
1,461 Elo+
Party 1
Team Averages
Level 99
1,429 SR
1,414 Elo+

VS

Team Averages
Level 76
1,529 SR
1,414 Elo+
Kukulkan
Kukulkan
CA1WI11
Kukulkan
Level 35
God Stats
23W - 31L
1,571 SR
Queue Stats
101W - 134L
1,349 Elo+
Solo
Sol
Sol
Jojo79
Sol
Level 73
God Stats
26W - 31L
1,466 SR
Queue Stats
103W - 117L
1,443 Elo+
Party 2
Rama
Rama
Kidd_Jay79
Rama
Level 121
God Stats
2W - 5L
1,551 SR
Queue Stats
108W - 124L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Machura89
Neith
11
1 / 0 / 1
7,135
714
3,915
3,817
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
11
2 / 0 / 3
7,442
744
3,535
10,481
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
2 / 0 / 3
7,189
719
8,617
5,077
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CA1WI11
Kukulkan
9
0 / 1 / 0
5,695
570
1,190
4,671
1,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Jojo79
Sol
8
0 / 2 / 0
5,586
559
4,034
6,493
2,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,656
566
5,781
6,827
2,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CA1WI11
Kukulkan
0
1
0
0
L
Sol
Jojo79
Sol
0
2
0
0
L
0
2
0
0
W
Neith
Machura89
Neith
1
0
1
1.5
W
Xing Tian
2
0
3
3.5
W
Merlin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
11,005
19,375
Taken
17,991
13,526
Mitigated
6,304
6,762
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CA1WI11
Kukulkan
1,190
186
0
500
4,671
1,673
0
3,688
983
12,987
0
L
Sol
Jojo79
Sol
4,034
797
0
1,712
6,493
2,261
0
4,762
1,731
16,830
0
L
5,781
5,117
0
902
6,827
2,370
0
4,102
2,725
0
16,418
W
Neith
Machura89
Neith
3,915
1,019
0
1,576
3,817
1,732
735
1,227
2,590
0
23,415
W
Xing Tian
3,535
68
0
3,849
10,481
10,099
46
2,414
8,067
10,743
0
W
Merlin
8,617
198
63
1,274
5,077
1,695
291
2,043
3,034
38,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,766
Gold Earned
16,937
129
Minions Killed
89
7
Camps Cleared
2
550,096
Distance Traveled
499,528
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,695
570
31
3
0
173,025
0
L
Sol
5,586
559
21
2
2
159,062
4
L
Rama
5,656
566
37
4
0
167,441
3
W
Neith
7,135
714
54
5
2
181,371
0
W
Xing Tian
7,442
744
4
0
1
192,226
5
W
Merlin
7,189
719
71
7
4
176,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role