Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Jare Bear 666
Medusa
Level 85
God Stats
0W - 2L
1,380 SR
Queue Stats
3W - 10L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
Kung Pow Chi Lo
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 2
Athena
Athena
MrCrankyGoat
Athena
Level 145
God Stats
0W - 1L
1,489 SR
Queue Stats
8W - 13L
1,554 Elo+
Party 2
Team Averages
Level 121
1,467 SR
1,557 Elo+

VS

Team Averages
Level 100
1,609 SR
1,545 Elo+
Erlang Shen
Erlang Shen
Shinobu123Shiro
Erlang Shen
Level 108
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 5L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Sympahthy
Baron Samedi
Level 107
God Stats
4W - 0L
1,595 SR
Queue Stats
28W - 23L
1,554 Elo+
Party 3
Mulan
Mulan
ThirtyFourthRule
Mulan
Level 119
God Stats
9W - 4L
1,752 SR
Queue Stats
45W - 43L
1,542 Elo+
Party 3
Tyr
Tyr
dbrohg
Tyr
Level 64
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 4 / 0
7,114
711
6,395
11,559
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 0
7,633
763
4,337
7,344
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
1 / 4 / 0
8,316
832
5,085
6,146
2,984
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
12
0 / 3 / 1
7,354
735
4,065
13,901
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Shinobu123Shiro
Erlang Shen
15
4 / 0 / 5
9,149
915
8,329
9,725
5,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Sympahthy
Baron Samedi
15
3 / 0 / 7
9,212
921
7,120
4,466
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 1 / 4
8,594
859
6,354
10,303
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
dbrohg
Tyr
14
2 / 0 / 8
8,397
840
8,574
8,113
7,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
0
3
0
0
L
Kukulkan
1
4
0
0.25
L
Athena
0
3
1
0.17
W
Erlang Shen
Shinobu123Shiro
Erlang Shen
4
0
5
6.5
W
Baron Samedi
Sympahthy
Baron Samedi
3
0
7
6.5
W
5
1
4
7
W
Tyr
dbrohg
Tyr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
30,377
38,950
Taken
32,607
24,184
Mitigated
24,914
3,957
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,395
1,792
681
957
11,559
6,110
0
2,078
9,209
0
16,045
L
4,337
1,693
0
958
7,344
2,968
216
708
6,593
0
24,613
L
Kukulkan
5,085
413
0
340
6,146
2,984
812
2,126
3,823
42,419
0
L
Athena
4,065
1,084
0
1,021
13,901
12,122
0
2,477
11,286
11,241
0
W
Erlang Shen
Shinobu123Shiro
Erlang Shen
8,329
3,518
0
4,993
9,725
5,355
2,081
2,032
7,693
0
40,779
W
Baron Samedi
Sympahthy
Baron Samedi
7,120
716
1,583
2,321
4,466
2,221
1,394
1,829
2,637
31,467
0
W
6,354
677
0
2,564
10,303
10,193
420
3,332
6,971
0
15,858
W
Tyr
dbrohg
Tyr
8,574
1,022
0
2,381
8,113
7,145
196
2,783
5,330
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
35,352
189
Minions Killed
184
5
Camps Cleared
13
724,196
Distance Traveled
867,170
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,114
711
19
2
1
186,704
2
L
Medusa
7,633
763
60
6
1
180,666
0
L
Kukulkan
8,316
832
95
10
2
158,282
3
L
Athena
7,354
735
15
2
1
198,544
0
W
Erlang Shen
9,149
915
56
6
6
204,767
0
W
Baron Samedi
9,212
921
76
8
1
200,904
3
W
Mulan
8,594
859
16
2
2
233,078
0
W
Tyr
8,397
840
36
4
4
228,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role