Player Matchup

Chronos
Chronos
Deus FSP
Chronos
Level 157
God Stats
1W - 1L
1,585 SR
Queue Stats
180W - 112L
1,663 Elo+
Party 3
Hercules
Hercules
GoldenKoiFSP
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,890 Elo+
Party 3
Da Ji
Da Ji
Iηtro
Da Ji
Level 160
God Stats
4W - 0L
1,687 SR
Queue Stats
216W - 130L
1,636 Elo+
Party 3
Nike
Nike
bosshog9
Nike
Level 45
God Stats
20W - 23L
1,379 SR
Queue Stats
637W - 568L
1,559 Elo+
Solo
Neith
Neith
iSasphemy
Neith
Level 160
God Stats
14W - 2L
1,677 SR
Queue Stats
187W - 106L
1,707 Elo+
Party 3
Team Averages
Level 106
1,566 SR
1,691 Elo+

VS

Team Averages
Level 87
1,764 SR
1,615 Elo+
Susano
Susano
Don Gibbyy
Susano
Level 25
God Stats
9W - 2L
1,911 SR
Queue Stats
74W - 35L
1,802 Elo+
Party 1
Athena
Athena
SilverFangDust
Athena
Level 121
God Stats
1W - 1L
1,839 SR
Queue Stats
60W - 42L
1,694 Elo+
Party 1
Sol
Sol
Tsukaiyou
Sol
Level 153
God Stats
4W - 6L
1,734 SR
Queue Stats
202W - 145L
1,644 Elo+
Party 1
Ymir
Ymir
aarchersshadoww
Ymir
Level 125
God Stats
5W - 4L
1,652 SR
Queue Stats
52W - 51L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
xFeesh
Danzaburou
Level 12
God Stats
2W - 8L
1,682 SR
Queue Stats
17W - 22L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deus FSP
Chronos
12
3 / 0 / 3
7,019
638
4,169
3,861
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GoldenKoiFSP
Hercules
10
4 / 0 / 5
6,573
598
4,725
8,356
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Iηtro
Da Ji
12
3 / 1 / 2
6,763
615
4,170
6,074
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
11
0 / 1 / 1
5,621
511
3,342
6,890
3,700
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
iSasphemy
Neith
10
0 / 3 / 3
6,188
563
2,157
4,303
1,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Don Gibbyy
Susano
10
5 / 3 / 0
6,602
600
4,607
6,527
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
4,634
421
1,704
7,701
3,378
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 1
5,809
528
3,899
3,983
1,232
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,424
584
3,280
5,770
3,033
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xFeesh
Danzaburou
6
0 / 3 / 0
4,546
413
1,112
3,765
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
5
5
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Deus FSP
Chronos
3
0
3
4.5
L
Susano
Don Gibbyy
Susano
5
3
0
1.67
W
Hercules
GoldenKoiFSP
Hercules
4
0
5
6.5
W
Da Ji
Iηtro
Da Ji
3
1
2
4
L
0
2
0
0
L
0
1
1
0.5
L
0
1
1
0.5
W
Nike
0
1
1
0.5
W
Neith
iSasphemy
Neith
0
3
3
0.5
L
Danzaburou
xFeesh
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
14,602
29,484
Taken
27,746
13,210
Mitigated
10,353
9,980
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Deus FSP
Chronos
4,169
1,475
0
773
3,861
2,708
0
811
3,050
49,528
0
L
Susano
Don Gibbyy
Susano
4,607
1,467
0
2,408
6,527
1,967
0
1,216
5,249
0
34,406
W
Hercules
GoldenKoiFSP
Hercules
4,725
1,734
0
3,119
8,356
3,661
0
2,700
5,656
0
10,794
W
Da Ji
Iηtro
Da Ji
4,170
682
0
3,062
6,074
1,993
0
1,630
4,444
0
40,614
L
1,704
543
0
1,602
7,701
3,378
0
1,979
5,612
9,535
0
L
3,899
864
0
1,815
3,983
1,232
0
0
3,983
34,055
0
L
3,280
851
0
1,903
5,770
3,033
0
0
5,770
34,490
0
W
Nike
3,342
206
0
1,875
6,890
3,700
0
3,095
3,795
0
22,060
W
Neith
iSasphemy
Neith
2,157
724
0
1,151
4,303
1,148
0
880
3,423
0
36,003
L
Danzaburou
xFeesh
Danzaburou
1,112
547
0
580
3,765
743
0
724
2,963
0
14,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
28,015
332
Minions Killed
280
0
Camps Cleared
0
1,093,282
Distance Traveled
948,206
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,019
638
103
9
0
199,821
2
L
Susano
6,602
600
70
6
0
232,091
3
W
Hercules
6,573
598
8
1
0
243,462
0
W
Da Ji
6,763
615
86
8
0
253,683
2
L
Athena
4,634
421
18
2
0
169,223
2
L
Sol
5,809
528
75
7
0
181,829
3
L
Ymir
6,424
584
90
8
0
188,207
1
W
Nike
5,621
511
49
4
0
195,736
1
W
Neith
6,188
563
86
8
0
200,580
2
L
Danzaburou
4,546
413
27
2
0
176,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role