Player Matchup

Chaac
Chaac
CrystalMathwater
Chaac
Level 17
God Stats
3W - 3L
1,101 SR
Queue Stats
18W - 29L
1,272 Elo+
Party 1
Artemis
Artemis
IMuffinManII
Artemis
Level 22
God Stats
13W - 15L
1,421 SR
Queue Stats
14W - 20L
1,269 Elo+
Party 1
Apollo
Apollo
StasiS55
Apollo
Level 26
God Stats
23W - 22L
1,512 SR
Queue Stats
49W - 56L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSanguineFlame
Tsukuyomi
Level 28
God Stats
8W - 2L
1,794 SR
Queue Stats
80W - 85L
1,341 Elo+
Party 2
Ra
Ra
hgerwoihjbuih
Ra
Level 24
God Stats
1W - 4L
1,264 SR
Queue Stats
53W - 64L
1,340 Elo+
Party 2
Team Averages
Level 23
1,418 SR
1,317 Elo+

VS

Team Averages
Level 22
1,495 SR
1,258 Elo+
Tsukuyomi
Tsukuyomi
Makeôuthill
Tsukuyomi
Level 67
God Stats
1W - 1L
1,233 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 3
Neith
Neith
PhattyOgre
Neith
Level 15
God Stats
3W - 2L
1,732 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 3
Olorun
Olorun
TheJambienceSaga
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 3
Yemoja
Yemoja
Zirgly
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 3
Bellona
Bellona
sprtanos9
Bellona
Level 22
God Stats
5W - 4L
1,511 SR
Queue Stats
128W - 162L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,304
487
7,572
15,507
8,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
IMuffinManII
Artemis
11
0 / 5 / 2
6,200
413
4,868
7,369
2,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
StasiS55
Apollo
10
1 / 10 / 1
6,032
402
2,696
10,946
3,434
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
12
2 / 5 / 4
7,251
483
7,450
10,375
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 5 / 0
7,577
505
6,382
8,946
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Makeôuthill
Tsukuyomi
14
9 / 3 / 2
9,228
615
12,390
10,265
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
13 / 1 / 5
8,983
599
13,132
11,100
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
8,171
545
6,314
10,191
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Zirgly
Yemoja
13
3 / 1 / 15
8,597
573
2,953
7,800
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
sprtanos9
Bellona
12
2 / 3 / 4
7,585
506
4,058
9,068
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
10
Kills
28
29
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Artemis
IMuffinManII
Artemis
0
5
2
0.2
W
Tsukuyomi
Makeôuthill
Tsukuyomi
9
3
2
3.33
W
Neith
13
1
5
15.5
L
Apollo
StasiS55
Apollo
1
10
1
0.15
W
1
3
3
0.83
L
Tsukuyomi
2
5
4
0.8
W
Yemoja
Zirgly
Yemoja
3
1
15
10.5
L
4
5
0
0.8
W
Bellona
sprtanos9
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
38,847
53,143
Taken
48,424
21,458
Mitigated
26,769
11,188
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,572
2,763
0
6,990
15,507
8,278
0
2,028
13,479
0
31,851
L
Artemis
IMuffinManII
Artemis
4,868
1,612
0
0
7,369
2,134
490
1,885
5,484
0
27,966
W
Tsukuyomi
Makeôuthill
Tsukuyomi
12,390
3,991
0
1,615
10,265
4,600
162
1,788
8,333
0
47,667
W
Neith
13,132
8,611
0
3,799
11,100
3,977
2,021
212
10,868
0
64,432
L
Apollo
StasiS55
Apollo
2,696
1,142
0
0
10,946
3,434
799
1,296
9,650
0
28,522
W
6,314
2,801
75
5,120
10,191
3,415
2,520
3,393
6,457
49,093
0
L
Tsukuyomi
7,450
1,398
0
1,972
10,375
4,489
0
1,710
8,665
0
42,952
W
Yemoja
Zirgly
Yemoja
2,953
1,487
3,148
2,235
7,800
6,457
674
302
7,478
18,516
0
L
6,382
560
108
2,118
8,946
3,123
336
3,601
5,345
41,278
0
W
Bellona
sprtanos9
Bellona
4,058
906
0
1,494
9,068
8,320
442
266
8,787
6,109
16,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,364
Gold Earned
42,564
312
Minions Killed
332
0
Camps Cleared
0
1,324,061
Distance Traveled
1,381,007
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,304
487
46
3
0
268,823
0
L
Artemis
6,200
413
53
4
0
246,126
0
W
Tsukuyomi
9,228
615
66
4
0
311,758
0
W
Neith
8,983
599
112
7
0
259,986
2
L
Apollo
6,032
402
45
3
0
232,703
0
W
Olorun
8,171
545
94
6
0
247,006
1
L
Tsukuyomi
7,251
483
68
5
0
319,020
2
W
Yemoja
8,597
573
25
2
0
272,312
6
L
Ra
7,577
505
100
7
0
257,389
1
W
Bellona
7,585
506
35
2
0
289,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role