Player Matchup

King Arthur
King Arthur
Breadguzz
King Arthur
Level 159
God Stats
4W - 8L
1,694 SR
Queue Stats
95W - 58L
1,737 Elo+
Party 1
Mercury
Mercury
SkullFetish
Mercury
Level 129
God Stats
1W - 1L
1,634 SR
Queue Stats
128W - 73L
1,708 Elo+
Party 1
Ra
Ra
x-Natotater-x
Ra
Level 60
God Stats
0W - 2L
1,431 SR
Queue Stats
25W - 19L
1,664 Elo+
Party 1
Team Averages
Level 116
1,586 SR
1,703 Elo+

VS

Team Averages
Level 141
1,553 SR
1,549 Elo+
Nu Wa
Nu Wa
MonkeyRedSuji7
Nu Wa
Level 119
God Stats
12W - 4L
1,629 SR
Queue Stats
73W - 69L
1,489 Elo+
Solo
Sol
Sol
SarahNic0le
Sol
Level 151
God Stats
5W - 0L
1,730 SR
Queue Stats
58W - 75L
1,570 Elo+
Party 2
Thor
Thor
ThickiMinaj
Thor
Level 154
God Stats
1W - 3L
1,300 SR
Queue Stats
80W - 90L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breadguzz
King Arthur
11
3 / 4 / 2
8,067
733
7,257
15,372
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
SkullFetish
Mercury
11
2 / 4 / 2
7,688
699
5,324
10,042
6,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 4
6,784
617
2,918
5,994
1,781
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,098
736
6,895
4,368
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 2 / 6
8,942
813
13,158
10,012
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 6
8,053
732
6,975
6,941
2,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Breadguzz
King Arthur
3
4
2
1
W
3
1
7
6.5
W
6
2
6
4.5
L
Mercury
SkullFetish
Mercury
2
4
2
0.75
W
3
2
6
3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,499
Damage
27,028
31,408
Taken
21,321
17,385
Mitigated
6,987
5,678
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Breadguzz
King Arthur
7,257
725
0
3,418
15,372
9,266
0
9,805
5,567
0
23,305
W
6,895
4,280
0
1,489
4,368
1,207
1,042
949
3,419
23,897
0
W
13,158
5,907
0
4,889
10,012
3,663
1,640
1,342
8,670
34,938
2,807
L
Mercury
SkullFetish
Mercury
5,324
3,335
150
525
10,042
6,338
0
6,427
3,615
0
24,262
W
6,975
1,554
0
1,469
6,941
2,117
111
883
6,058
0
20,651
L
2,918
140
662
923
5,994
1,781
0
3,151
2,843
26,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
25,093
126
Minions Killed
137
4
Camps Cleared
6
624,637
Distance Traveled
599,233
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,067
733
24
2
0
215,315
2
W
Nu Wa
8,098
736
33
3
0
191,156
0
W
Sol
8,942
813
65
6
4
205,670
3
L
Mercury
7,688
699
38
3
4
220,269
4
W
Thor
8,053
732
39
4
2
202,407
3
L
Ra
6,784
617
64
6
0
189,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role