Player Matchup

Cupid
Cupid
MitchJJ39
Cupid
Level 43
God Stats
8W - 9L
1,653 SR
Queue Stats
325W - 303L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Oynx8474
Cthulhu
Level 105
God Stats
3W - 5L
1,602 SR
Queue Stats
25W - 15L
1,524 Elo+
Party 2
Janus
Janus
Total_Eclipse5
Janus
Level 66
God Stats
2W - 1L
1,466 SR
Queue Stats
13W - 8L
1,513 Elo+
Party 2
Bellona
Bellona
Vadadee
Bellona
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,384 Elo+
Party 2
Ymir
Ymir
bcoletipp
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,138 Elo+
Party 2
Team Averages
Level 64
1,544 SR
1,399 Elo+

VS

Team Averages
Level 57
1,443 SR
1,377 Elo+
Hou Yi
Hou Yi
CumCloset
Hou Yi
Level 68
God Stats
0W - 2L
1,563 SR
Queue Stats
43W - 56L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
EsotericFX
Kukulkan
Level 13
God Stats
0W - 4L
1,385 SR
Queue Stats
5W - 15L
1,236 Elo+
Party 1
Artio
Artio
MuskyDragon
Artio
Level 66
God Stats
0W - 1L
1,479 SR
Queue Stats
38W - 56L
1,376 Elo+
Party 1
Merlin
Merlin
ThePleasureHole
Merlin
Level 109
God Stats
0W - 1L
1,485 SR
Queue Stats
42W - 72L
1,351 Elo+
Party 1
Bakasura
Bakasura
sirjs
Bakasura
Level 31
God Stats
2W - 5L
1,301 SR
Queue Stats
158W - 165L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MitchJJ39
Cupid
20
10 / 1 / 16
14,119
1,086
19,507
9,752
4,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Oynx8474
Cthulhu
20
12 / 0 / 23
14,687
1,130
20,599
17,188
23,011
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 0 / 19
12,786
984
18,175
5,642
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Vadadee
Bellona
20
5 / 1 / 18
11,969
921
17,408
16,461
16,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
6 / 0 / 23
13,686
1,053
7,298
15,196
22,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CumCloset
Hou Yi
17
1 / 6 / 1
11,227
864
13,919
16,871
6,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EsotericFX
Kukulkan
17
0 / 10 / 2
10,942
842
16,151
15,286
5,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 11 / 0
10,977
844
5,729
24,543
29,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 4 / 2
11,297
869
12,545
12,074
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
sirjs
Bakasura
17
0 / 6 / 1
10,665
820
10,008
21,357
9,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
8
37
Kills
2
2
Deaths
37
99
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CumCloset
Hou Yi
1
6
1
0.25
L
Kukulkan
EsotericFX
Kukulkan
0
10
2
0.1
W
Cupid
MitchJJ39
Cupid
10
1
16
18
L
1
11
0
0.09
W
Cthulhu
Oynx8474
Cthulhu
12
0
23
23.5
L
0
4
2
0.25
W
4
0
19
13.5
W
Bellona
Vadadee
Bellona
5
1
18
14
W
Ymir
6
0
23
17.5
L
Bakasura
sirjs
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,987
Damage
58,352
64,239
Taken
90,131
68,859
Mitigated
55,055
25,726
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CumCloset
Hou Yi
13,919
6,795
0
765
16,871
6,058
0
9,039
7,666
0
39,911
L
Kukulkan
EsotericFX
Kukulkan
16,151
2,478
0
127
15,286
5,665
0
7,257
7,877
41,814
0
W
Cupid
MitchJJ39
Cupid
19,507
10,730
1,913
4,342
9,752
4,313
0
4,585
4,947
0
45,969
L
5,729
249
1,291
3,109
24,543
29,742
0
13,037
11,028
11,590
0
W
Cthulhu
Oynx8474
Cthulhu
20,599
1,646
3,170
6,956
17,188
23,011
0
9,922
7,124
52,198
0
L
12,545
539
344
1,795
12,074
4,100
0
6,018
5,852
48,762
0
W
18,175
1,036
0
1,220
5,642
2,147
0
2,290
3,267
42,673
0
W
Bellona
Vadadee
Bellona
17,408
4,408
0
2,512
16,461
16,719
0
8,630
7,302
0
26,779
W
Ymir
7,298
1,252
1,584
4,029
15,196
22,669
0
8,998
6,094
20,547
0
L
Bakasura
sirjs
Bakasura
10,008
6,218
0
2,082
21,357
9,490
0
9,395
11,636
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,247
Gold Earned
55,108
269
Minions Killed
239
10
Camps Cleared
6
1,332,006
Distance Traveled
1,217,453
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,227
864
46
4
0
225,896
0
L
Kukulkan
10,942
842
46
4
0
200,073
2
W
Cupid
14,119
1,086
68
5
3
267,627
0
L
Artio
10,977
844
11
1
1
241,698
0
W
Cthulhu
14,687
1,130
78
6
2
281,891
0
L
Merlin
11,297
869
82
6
1
249,972
0
W
Janus
12,786
984
70
5
1
268,475
0
W
Bellona
11,969
921
19
1
1
266,910
2
W
Ymir
13,686
1,053
34
3
3
247,103
0
L
Bakasura
10,665
820
54
4
4
299,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role