Player Matchup

Ne Zha
Ne Zha
HKAZ4100
Ne Zha
Level 103
God Stats
2W - 0L
1,778 SR
Queue Stats
185W - 121L
1,669 Elo+
Party 1
Khepri
Khepri
Izalith8920
Khepri
Level 105
God Stats
6W - 4L
1,617 SR
Queue Stats
92W - 84L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
MementoMori5678
Sylvanus
Level 129
God Stats
2W - 4L
1,448 SR
Queue Stats
179W - 136L
1,620 Elo+
Party 1
Team Averages
Level 112
1,614 SR
1,637 Elo+

VS

Team Averages
Level 101
1,571 SR
1,503 Elo+
Merlin
Merlin
Jymithy
Merlin
Level 87
God Stats
18W - 14L
1,616 SR
Queue Stats
188W - 179L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
dad0fwar-
Jing Wei
Level 157
God Stats
1W - 7L
1,599 SR
Queue Stats
348W - 354L
1,607 Elo+
Party 2
Chaac
Chaac
yeyoyeyon1234567
Chaac
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 176L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HKAZ4100
Ne Zha
12
5 / 2 / 7
7,883
788
8,269
7,799
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
11
0 / 0 / 11
7,493
749
4,865
9,006
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
13
7 / 1 / 5
8,075
808
8,502
8,425
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jymithy
Merlin
9
0 / 2 / 3
6,327
633
5,801
6,075
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
dad0fwar-
Jing Wei
10
1 / 5 / 1
6,532
653
6,471
8,125
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
6,937
694
7,319
11,892
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
HKAZ4100
Ne Zha
5
2
7
4.25
W
Khepri
0
0
11
5.5
L
Merlin
Jymithy
Merlin
0
2
3
0.75
W
Sylvanus
7
1
5
9.5
L
Jing Wei
dad0fwar-
Jing Wei
1
5
1
0.3
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
19,591
25,230
Taken
26,092
19,057
Mitigated
13,709
12,628
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
HKAZ4100
Ne Zha
8,269
1,897
0
2,224
7,799
4,903
733
2,184
5,289
0
23,372
W
Khepri
4,865
347
0
2,022
9,006
8,857
208
2,009
6,525
17,518
0
L
Merlin
Jymithy
Merlin
5,801
595
65
184
6,075
1,477
0
3,251
2,824
18,419
0
W
Sylvanus
8,502
2,856
4,296
4,086
8,425
5,297
546
1,683
6,533
24,193
4,685
L
Jing Wei
dad0fwar-
Jing Wei
6,471
5,251
0
1,015
8,125
2,132
390
4,102
4,023
0
20,662
L
7,319
951
326
3,717
11,892
10,100
0
5,502
6,390
0
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
19,796
122
Minions Killed
99
6
Camps Cleared
3
558,314
Distance Traveled
521,097
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,883
788
40
4
4
196,549
1
W
Khepri
7,493
749
17
2
1
195,435
1
L
Merlin
6,327
633
35
4
1
178,905
2
W
Sylvanus
8,075
808
65
7
1
166,330
3
L
Jing Wei
6,532
653
34
3
2
164,751
3
L
Chaac
6,937
694
30
3
0
177,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role