Player Matchup

Aphrodite
Aphrodite
Flawed_Incubus
Aphrodite
Level 47
God Stats
4W - 6L
1,410 SR
Queue Stats
124W - 147L
1,425 Elo+
Party 1
Awilix
Awilix
Hesitater67
Awilix
Level 47
God Stats
9W - 12L
1,403 SR
Queue Stats
110W - 135L
1,421 Elo+
Party 1
Hercules
Hercules
ImYokubo
Hercules
Level 123
God Stats
4W - 1L
1,623 SR
Queue Stats
356W - 393L
1,442 Elo+
Party 1
Medusa
Medusa
Nooxbomb
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,459 Elo+
Party 1
Janus
Janus
blue_ramen123
Janus
Level 83
God Stats
9W - 10L
1,425 SR
Queue Stats
249W - 274L
1,446 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,439 Elo+

VS

Team Averages
Level 51
1,443 SR
1,372 Elo+
Charybdis
Charybdis
Kaenriah
Charybdis
Level 42
God Stats
1W - 2L
1,300 SR
Queue Stats
66W - 86L
1,323 Elo+
Solo
Hel
Hel
Mander_02
Hel
Level 37
God Stats
20W - 27L
1,493 SR
Queue Stats
211W - 247L
1,374 Elo+
Party 2
Chaac
Chaac
pahal99
Chaac
Level 16
God Stats
5W - 7L
1,413 SR
Queue Stats
9W - 13L
1,337 Elo+
Party 2
Anubis
Anubis
shanwgill4455
Anubis
Level 74
God Stats
12W - 10L
1,594 SR
Queue Stats
64W - 69L
1,428 Elo+
Party 2
Bakasura
Bakasura
xx___A35
Bakasura
Level 88
God Stats
1W - 4L
1,416 SR
Queue Stats
51W - 68L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flawed_Incubus
Aphrodite
19
1 / 3 / 23
14,243
548
6,033
23,532
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
20
8 / 4 / 10
13,775
530
8,717
20,143
9,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ImYokubo
Hercules
20
12 / 1 / 5
15,022
578
16,840
23,401
29,997
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Nooxbomb
Medusa
20
11 / 7 / 8
14,058
541
22,549
21,938
7,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 8
15,207
585
18,282
15,615
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kaenriah
Charybdis
14
1 / 11 / 3
10,023
386
7,877
18,964
5,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 4
11,676
449
7,753
18,916
21,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
pahal99
Chaac
18
0 / 4 / 1
10,757
414
3,418
10,468
9,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 10 / 3
13,831
532
32,399
30,204
17,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xx___A35
Bakasura
18
3 / 9 / 3
11,304
435
7,259
21,560
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
42
Kills
16
17
Deaths
42
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Flawed_Incubus
Aphrodite
1
3
23
4.17
W
Awilix
8
4
10
3.25
W
Hercules
ImYokubo
Hercules
12
1
5
14.5
L
Charybdis
Kaenriah
Charybdis
1
11
3
0.23
L
2
8
4
0.5
W
Medusa
Nooxbomb
Medusa
11
7
8
2.14
W
10
2
8
7
L
Chaac
pahal99
Chaac
0
4
1
0.13
L
10
10
3
1.15
L
Bakasura
xx___A35
Bakasura
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,421
Damage
58,706
104,629
Taken
100,112
80,330
Mitigated
65,327
49,060
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Flawed_Incubus
Aphrodite
6,033
1,470
4,895
12,622
23,532
28,764
1,226
8,600
14,888
41,082
0
W
Awilix
8,717
5,237
0
8,128
20,143
9,288
2,429
7,981
12,125
0
77,677
W
Hercules
ImYokubo
Hercules
16,840
3,494
0
11,949
23,401
29,997
1,639
6,429
16,972
21,102
70,013
L
Charybdis
Kaenriah
Charybdis
7,877
2,646
0
2,839
18,964
5,715
1,831
5,562
13,105
0
60,338
L
7,753
886
834
3,510
18,916
21,109
424
3,851
14,710
48,631
0
W
Medusa
Nooxbomb
Medusa
22,549
13,499
0
4,962
21,938
7,034
2,645
12,116
9,772
0
107,286
W
18,282
1,273
131
6,373
15,615
5,247
2,145
8,115
7,450
123,868
0
L
Chaac
pahal99
Chaac
3,418
149
0
2,429
10,468
9,866
1,238
1,728
8,367
0
59,839
L
32,399
1,037
0
13,522
30,204
17,734
2,032
10,301
19,116
102,453
0
L
Bakasura
xx___A35
Bakasura
7,259
4,940
100
4,679
21,560
10,903
777
5,889
15,235
0
68,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,305
Gold Earned
57,591
591
Minions Killed
551
0
Camps Cleared
0
2,675,391
Distance Traveled
2,137,409
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,243
548
62
2
0
481,758
4
W
Awilix
13,775
530
76
3
0
613,982
1
W
Hercules
15,022
578
150
6
0
533,839
5
L
Charybdis
10,023
386
105
4
0
357,747
2
L
Hel
11,676
449
83
3
0
431,162
2
W
Medusa
14,058
541
119
5
0
473,101
0
W
Janus
15,207
585
184
7
0
572,711
7
L
Chaac
10,757
414
93
4
0
532,121
0
L
Anubis
13,831
532
148
6
0
366,404
2
L
Bakasura
11,304
435
122
5
0
449,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role