Player Matchup

Persephone
Persephone
DoctahShru
Persephone
Level 147
God Stats
0W - 3L
1,288 SR
Queue Stats
332W - 320L
1,489 Elo+
Party 3
Ullr
Ullr
Senpapi20
Ullr
Level 22
God Stats
40W - 32L
1,581 SR
Queue Stats
64W - 51L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
Thaboshito
Cthulhu
Level 114
God Stats
74W - 62L
1,634 SR
Queue Stats
185W - 186L
1,537 Elo+
Solo
Susano
Susano
TheKrogerMan
Susano
Level 114
God Stats
6W - 6L
1,500 SR
Queue Stats
276W - 269L
1,540 Elo+
Party 3
Mulan
Mulan
aceofhearts1st
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 147L
1,649 Elo+
Party 2
Team Averages
Level 105
1,501 SR
1,572 Elo+

VS

Team Averages
Level 92
1,661 SR
1,603 Elo+
Geb
Geb
Charlaye
Geb
Level 125
God Stats
4W - 0L
1,948 SR
Queue Stats
195W - 175L
1,512 Elo+
Party 1
Janus
Janus
Drake LXXI
Janus
Level 107
God Stats
7W - 8L
1,420 SR
Queue Stats
114W - 97L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DrearCleric28
Tsukuyomi
Level 104
God Stats
16W - 5L
1,745 SR
Queue Stats
385W - 344L
1,535 Elo+
Party 1
Terra
Terra
ToxicGummy
Terra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,860 Elo+
Party 1
Ullr
Ullr
chicken178
Ullr
Level 105
God Stats
4W - 2L
1,692 SR
Queue Stats
279W - 237L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoctahShru
Persephone
13
1 / 4 / 1
7,698
513
6,764
8,011
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
4 / 5 / 2
8,641
576
9,355
11,963
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Thaboshito
Cthulhu
9
1 / 4 / 0
6,179
412
3,099
14,373
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
9
1 / 3 / 0
6,102
407
3,500
7,548
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 1
8,152
543
11,251
15,634
11,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
8,418
561
9,573
12,434
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
14
6 / 1 / 3
8,444
563
7,744
5,837
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DrearCleric28
Tsukuyomi
13
7 / 3 / 4
8,424
562
12,896
12,045
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Terra
13
2 / 1 / 15
8,085
539
5,767
12,699
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 3
7,923
528
9,085
9,893
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
10
Kills
23
23
Deaths
10
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Persephone
DoctahShru
Persephone
1
4
1
0.38
W
Janus
6
1
3
7.5
W
Tsukuyomi
DrearCleric28
Tsukuyomi
7
3
4
3
L
Ullr
4
5
2
1
L
Cthulhu
Thaboshito
Cthulhu
1
4
0
0.25
L
Susano
1
3
0
0.33
W
Terra
2
1
15
9.5
L
3
7
1
0.5
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
45,065
57,529
Taken
52,908
31,483
Mitigated
28,683
11,404
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,573
1,887
874
4,152
12,434
5,551
28
3,003
9,045
43,214
0
L
Persephone
DoctahShru
Persephone
6,764
235
0
1,161
8,011
2,512
0
4,872
2,991
44,402
0
W
Janus
7,744
681
0
644
5,837
2,124
236
1,446
4,133
59,251
0
W
Tsukuyomi
DrearCleric28
Tsukuyomi
12,896
2,355
0
3,464
12,045
5,679
0
1,055
10,399
0
40,980
L
Ullr
9,355
4,020
0
1,166
11,963
3,752
432
1,292
10,671
0
58,911
L
Cthulhu
Thaboshito
Cthulhu
3,099
457
0
2,214
14,373
11,256
0
8,044
6,162
17,620
0
L
Susano
3,500
723
0
2,506
7,548
2,291
0
3,306
4,176
0
25,230
W
Terra
5,767
678
2,357
5,028
12,699
11,516
0
3,136
9,364
18,253
0
L
11,251
766
0
4,357
15,634
11,672
0
5,078
10,444
165
43,107
W
9,085
3,058
0
1,347
9,893
3,813
0
938
8,955
0
49,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
41,294
375
Minions Killed
386
0
Camps Cleared
0
1,232,441
Distance Traveled
1,550,401
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,418
561
75
5
0
351,051
3
L
Persephone
7,698
513
97
6
0
288,546
2
W
Janus
8,444
563
134
9
0
301,467
2
W
Tsukuyomi
8,424
562
61
4
0
310,682
2
L
Ullr
8,641
576
105
7
0
261,711
3
L
Cthulhu
6,179
412
28
2
0
261,332
3
L
Susano
6,102
407
54
4
0
183,068
2
W
Terra
8,085
539
22
1
0
318,592
7
L
Mulan
8,152
543
91
6
0
237,784
2
W
Ullr
7,923
528
94
6
0
268,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role