Player Matchup

Gilgamesh
Gilgamesh
KawanRed
Gilgamesh
Level 29
God Stats
38W - 26L
1,630 SR
Queue Stats
179W - 182L
1,498 Elo+
Solo
Thoth
Thoth
Stellaris2138
Thoth
Level 22
God Stats
7W - 4L
1,623 SR
Queue Stats
313W - 295L
1,490 Elo+
Solo
Ares
Ares
TATELE_24
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,586 Elo+
Solo
Arachne
Arachne
kzuela
Arachne
Level 16
God Stats
2W - 4L
1,315 SR
Queue Stats
16W - 25L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
nixegro
Danzaburou
Level 24
God Stats
17W - 26L
1,443 SR
Queue Stats
36W - 50L
1,387 Elo+
Party 1
Team Averages
Level 21
1,502 SR
1,459 Elo+

VS

Team Averages
Level 21
1,658 SR
1,556 Elo+
Awilix
Awilix
DeDeZinPereira
Awilix
Level 13
God Stats
28W - 19L
1,547 SR
Queue Stats
56W - 44L
1,813 Elo+
Solo
Erlang Shen
Erlang Shen
InfernoNaTerra
Erlang Shen
Level 26
God Stats
3W - 3L
1,787 SR
Queue Stats
101W - 79L
1,643 Elo+
Solo
Anhur
Anhur
PanConDulce
Anhur
Level 25
God Stats
5W - 1L
1,973 SR
Queue Stats
63W - 44L
1,547 Elo+
Solo
Achilles
Achilles
Sayaharashi
Achilles
Level 24
God Stats
10W - 4L
1,745 SR
Queue Stats
51W - 31L
1,467 Elo+
Solo
Hades
Hades
vfr123123
Hades
Level 16
God Stats
1W - 0L
1,239 SR
Queue Stats
3W - 3L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KawanRed
Gilgamesh
14
0 / 2 / 0
7,886
438
453
5,939
3,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 4 / 4
9,908
550
15,463
11,984
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
1 / 6 / 5
7,785
433
9,211
15,634
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
kzuela
Arachne
13
5 / 6 / 3
8,496
472
9,120
15,606
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
nixegro
Danzaburou
10
0 / 10 / 3
6,546
364
5,054
12,039
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
9,602
533
8,903
14,393
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
InfernoNaTerra
Erlang Shen
19
3 / 0 / 3
11,615
645
5,185
7,261
7,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 2 / 6
11,619
646
13,411
13,640
4,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sayaharashi
Achilles
13
4 / 0 / 12
9,302
517
9,271
12,235
10,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
vfr123123
Hades
13
3 / 6 / 4
8,366
465
8,836
13,137
6,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
28
28
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
Erlang Shen
InfernoNaTerra
Erlang Shen
3
0
3
4.5
L
Gilgamesh
KawanRed
Gilgamesh
0
2
0
0
W
12
2
6
7.5
W
Achilles
Sayaharashi
Achilles
4
0
12
10
L
7
4
4
2.25
L
Ares
1
6
5
0.58
L
Arachne
kzuela
Arachne
5
6
3
1.08
L
Danzaburou
nixegro
Danzaburou
0
10
3
0.15
W
Hades
vfr123123
Hades
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
45,606
61,202
Taken
60,666
24,616
Mitigated
34,203
13,455
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
3,724
0
3,688
14,393
5,622
0
3,602
10,791
0
72,135
W
Erlang Shen
InfernoNaTerra
Erlang Shen
5,185
1,459
0
2,632
7,261
7,215
374
1,979
5,282
15,403
68,469
L
Gilgamesh
KawanRed
Gilgamesh
453
196
60
1,919
5,939
3,040
308
66
5,873
1,652
46,914
W
13,411
8,600
0
6,252
13,640
4,878
4,344
4,544
9,096
0
90,903
W
Achilles
Sayaharashi
Achilles
9,271
2,817
450
3,115
12,235
10,447
340
6,151
6,084
0
27,928
L
15,463
718
0
3,296
11,984
3,055
0
3,665
8,319
67,856
0
L
Ares
9,211
571
0
3,612
15,634
10,003
0
2,920
12,714
24,551
0
L
Arachne
kzuela
Arachne
9,120
6,114
0
3,734
15,606
5,894
238
1,683
13,923
0
58,605
L
Danzaburou
nixegro
Danzaburou
5,054
1,628
0
834
12,039
2,624
152
1,612
10,427
0
21,925
W
Hades
vfr123123
Hades
8,836
890
77
2,574
13,137
6,041
0
8,505
4,632
25,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
50,504
369
Minions Killed
534
0
Camps Cleared
0
1,623,420
Distance Traveled
1,718,649
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,602
533
109
6
0
379,099
5
W
Erlang Shen
11,615
645
187
10
0
367,690
8
L
Gilgamesh
7,886
438
107
6
0
326,599
1
W
Anhur
11,619
646
154
9
0
298,026
4
W
Achilles
9,302
517
42
2
0
384,467
0
L
Thoth
9,908
550
121
7
0
339,173
3
L
Ares
7,785
433
38
2
0
325,112
5
L
Arachne
8,496
472
76
4
0
329,500
4
L
Danzaburou
6,546
364
27
2
0
303,036
4
W
Hades
8,366
465
42
2
0
289,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role