Player Matchup

Baron Samedi
Baron Samedi
GrimXeno
Baron Samedi
Level 105
God Stats
2W - 1L
1,679 SR
Queue Stats
23W - 15L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
JuSenju
Danzaburou
Level 72
God Stats
7W - 3L
1,537 SR
Queue Stats
25W - 22L
1,554 Elo+
Party 2
Sobek
Sobek
Raisetsuu
Sobek
Level 93
God Stats
2W - 0L
1,746 SR
Queue Stats
27W - 22L
1,718 Elo+
Party 2
Team Averages
Level 90
1,654 SR
1,640 Elo+

VS

Team Averages
Level 77
1,566 SR
1,430 Elo+
Rama
Rama
Manifestt
Rama
Level 44
God Stats
0W - 4L
1,365 SR
Queue Stats
216W - 273L
1,400 Elo+
Party 1
Achilles
Achilles
QuitNerdRaging
Achilles
Level 80
God Stats
23W - 21L
1,533 SR
Queue Stats
264W - 337L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
skinnypapi
Kukulkan
Level 108
God Stats
2W - 2L
1,800 SR
Queue Stats
47W - 47L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrimXeno
Baron Samedi
13
7 / 2 / 11
8,761
876
12,759
12,835
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
JuSenju
Danzaburou
13
8 / 2 / 9
9,284
928
10,240
6,851
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Raisetsuu
Sobek
12
5 / 0 / 13
9,025
903
5,088
14,059
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 6 / 1
6,186
619
5,303
9,464
3,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
9
1 / 8 / 3
7,111
711
6,149
15,375
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
skinnypapi
Kukulkan
11
3 / 6 / 0
7,824
782
10,539
7,630
2,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
4
4
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GrimXeno
Baron Samedi
7
2
11
6.25
W
Danzaburou
JuSenju
Danzaburou
8
2
9
6.25
L
Rama
0
6
1
0.08
L
Achilles
1
8
3
0.31
W
Sobek
Raisetsuu
Sobek
5
0
13
11.5
L
Kukulkan
skinnypapi
Kukulkan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
21,991
33,745
Taken
32,469
22,411
Mitigated
22,173
19,504
Healing
2,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GrimXeno
Baron Samedi
12,759
1,080
3,144
7,255
12,835
5,449
725
4,813
7,443
26,412
0
W
Danzaburou
JuSenju
Danzaburou
10,240
4,701
1,238
1,647
6,851
3,083
1,415
2,760
3,857
0
35,891
L
Rama
5,303
3,339
0
1,170
9,464
3,084
92
5,448
3,688
0
16,723
L
Achilles
6,149
1,117
0
873
15,375
16,354
0
7,423
7,664
0
8,357
W
Sobek
Raisetsuu
Sobek
5,088
662
515
5,705
14,059
13,879
179
2,938
10,747
11,916
0
L
Kukulkan
skinnypapi
Kukulkan
10,539
1,690
0
80
7,630
2,735
0
4,312
2,984
27,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,070
Gold Earned
21,121
104
Minions Killed
88
6
Camps Cleared
2
569,030
Distance Traveled
535,052
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,761
876
34
3
1
173,456
1
W
Danzaburou
9,284
928
60
6
5
192,216
0
L
Rama
6,186
619
34
3
1
171,946
1
L
Achilles
7,111
711
5
1
0
181,139
3
W
Sobek
9,025
903
10
1
0
203,358
4
L
Kukulkan
7,824
782
49
5
1
181,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role