Player Matchup

Morgan Le Fay
Morgan Le Fay
Crimed
Morgan Le Fay
Level 108
God Stats
10W - 7L
1,659 SR
Queue Stats
255W - 147L
1,707 Elo+
Party 2
Cthulhu
Cthulhu
DJDueler
Cthulhu
Level 11
God Stats
11W - 2L
1,830 SR
Queue Stats
21W - 3L
1,858 Elo+
Party 2
Ullr
Ullr
enzo1219
Ullr
Level 59
God Stats
21W - 7L
1,801 SR
Queue Stats
248W - 112L
1,744 Elo+
Party 2
Team Averages
Level 59
1,763 SR
1,770 Elo+

VS

Team Averages
Level 66
1,557 SR
1,624 Elo+
Zeus
Zeus
GekkoArc
Zeus
Level 21
God Stats
4W - 4L
1,559 SR
Queue Stats
34W - 26L
1,522 Elo+
Solo
Neith
Neith
Reyes2G
Neith
Level 29
God Stats
42W - 30L
1,661 SR
Queue Stats
216W - 161L
1,677 Elo+
Party 1
Fenrir
Fenrir
david844
Fenrir
Level 149
God Stats
5W - 4L
1,450 SR
Queue Stats
222W - 173L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crimed
Morgan Le Fay
15
5 / 4 / 14
11,659
729
15,451
17,101
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
DJDueler
Cthulhu
14
7 / 3 / 14
11,627
727
10,456
13,211
11,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
17
16 / 4 / 8
13,746
859
17,941
17,785
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 9 / 6
10,194
637
16,514
13,529
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Reyes2G
Neith
14
4 / 7 / 4
10,836
677
8,685
16,393
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
david844
Fenrir
13
5 / 12 / 3
10,695
668
12,426
22,141
17,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
28
Kills
11
11
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Crimed
Morgan Le Fay
5
4
14
3
W
Cthulhu
DJDueler
Cthulhu
7
3
14
4.67
L
Zeus
2
9
6
0.56
L
Neith
Reyes2G
Neith
4
7
4
0.86
L
Fenrir
david844
Fenrir
5
12
3
0.54
W
Ullr
16
4
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,848
Damage
37,625
48,097
Taken
52,063
23,242
Mitigated
26,927
14,575
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Crimed
Morgan Le Fay
15,451
1,352
97
4,447
17,101
6,208
116
5,715
10,714
50,017
0
W
Cthulhu
DJDueler
Cthulhu
10,456
459
110
2,811
13,211
11,036
0
6,129
6,579
21,761
0
L
Zeus
16,514
1,782
99
1,195
13,529
3,729
0
7,048
6,481
38,483
0
L
Neith
Reyes2G
Neith
8,685
4,346
0
1,974
16,393
5,286
0
9,637
6,756
0
37,497
L
Fenrir
david844
Fenrir
12,426
3,011
0
1,727
22,141
17,912
0
9,778
12,363
0
21,200
W
Ullr
17,941
9,947
0
7,110
17,785
5,998
905
4,102
12,843
0
70,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
31,725
186
Minions Killed
136
9
Camps Cleared
5
761,725
Distance Traveled
726,103
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,659
729
68
4
5
258,998
3
W
Cthulhu
11,627
727
31
2
0
237,932
1
L
Zeus
10,194
637
50
3
2
218,268
4
L
Neith
10,836
677
58
4
2
258,728
2
L
Fenrir
10,695
668
28
2
1
249,107
0
W
Ullr
13,746
859
87
5
4
264,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role