Player Matchup

Set
Set
Puwnter84
Set
Level 128
God Stats
0W - 2L
1,183 SR
Queue Stats
73W - 71L
1,546 Elo+
Party 3
Rama
Rama
Riku011
Rama
Level 27
God Stats
2W - 1L
1,739 SR
Queue Stats
105W - 113L
1,545 Elo+
Solo
Cthulhu
Cthulhu
UnsaltedAlmonds
Cthulhu
Level 7
God Stats
15W - 8L
1,565 SR
Queue Stats
25W - 20L
1,495 Elo+
Party 3
Ymir
Ymir
puwnter85
Ymir
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 3
Discordia
Discordia
puwnter86
Discordia
Level 7
God Stats
5W - 5L
1,812 SR
Queue Stats
19W - 14L
1,489 Elo+
Party 3
Team Averages
Level 34
1,600 SR
1,559 Elo+

VS

Team Averages
Level 27
1,622 SR
1,530 Elo+
Awilix
Awilix
FeliixTheCatt
Awilix
Level 28
God Stats
7W - 4L
1,633 SR
Queue Stats
34W - 20L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
JetGatling
Sun Wukong
Level 68
God Stats
26W - 14L
1,793 SR
Queue Stats
43W - 31L
1,655 Elo+
Party 2
Chaac
Chaac
LoganEC223
Chaac
Level 8
God Stats
5W - 3L
1,859 SR
Queue Stats
26W - 27L
1,572 Elo+
Party 2
Ra
Ra
NeverBeloved
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Tinkerbeel
Zhong Kui
Level 16
God Stats
2W - 3L
1,325 SR
Queue Stats
23W - 31L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 6
12,116
1,010
17,192
27,947
12,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Riku011
Rama
18
5 / 12 / 7
12,894
1,075
20,200
27,012
11,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 4 / 10
11,618
968
15,337
21,439
26,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
17
1 / 7 / 3
10,337
861
4,534
14,306
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
puwnter86
Discordia
18
2 / 10 / 10
11,834
986
9,790
16,407
6,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 16
15,041
1,253
30,182
15,021
6,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
JetGatling
Sun Wukong
20
11 / 2 / 20
13,695
1,141
27,797
18,509
16,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
20
4 / 3 / 26
13,029
1,086
15,560
14,944
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 20
12,902
1,075
15,113
12,308
5,272
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Tinkerbeel
Zhong Kui
19
5 / 2 / 14
12,285
1,024
12,123
14,791
11,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
140
15
Kills
44
44
Deaths
15
36
Assists
96
Player
Kills
Deaths
Assists
KDA
W
17
6
16
4.17
W
Sun Wukong
JetGatling
Sun Wukong
11
2
20
10.5
W
Chaac
4
3
26
5.67
W
7
2
20
8.5
L
5
11
6
0.73
L
Rama
Riku011
Rama
5
12
7
0.71
W
Zhong Kui
Tinkerbeel
Zhong Kui
5
2
14
6
L
2
4
10
1.75
L
Ymir
1
7
3
0.36
L
Discordia
puwnter86
Discordia
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,053
Damage
100,775
107,111
Taken
75,573
64,004
Mitigated
59,538
6,320
Healing
25,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,182
13,304
0
1,591
15,021
6,695
0
4,827
10,194
0
47,724
W
Sun Wukong
JetGatling
Sun Wukong
27,797
8,575
0
5,039
18,509
16,262
0
7,503
11,006
0
37,650
W
Chaac
15,560
3,323
0
5,394
14,944
19,927
0
4,568
9,917
0
23,839
W
15,113
2,026
5,009
4,807
12,308
5,272
0
5,565
6,743
53,975
0
L
17,192
8,632
0
1,018
27,947
12,633
0
3,226
24,007
0
40,337
L
Rama
Riku011
Rama
20,200
16,916
0
3,120
27,012
11,695
0
5,365
21,083
0
53,835
W
Zhong Kui
Tinkerbeel
Zhong Kui
12,123
1,607
0
3,642
14,791
11,382
0
7,198
7,593
31,555
0
L
15,337
1,501
0
1,592
21,439
26,245
0
10,200
10,556
31,062
0
L
Ymir
4,534
1,072
0
429
14,306
7,239
0
5,011
8,817
8,213
0
L
Discordia
puwnter86
Discordia
9,790
3,325
0
161
16,407
6,192
0
3,434
12,509
26,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,799
Gold Earned
66,952
200
Minions Killed
221
3
Camps Cleared
8
973,382
Distance Traveled
1,121,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,041
1,253
34
3
4
237,271
0
W
Sun Wukong
13,695
1,141
26
2
2
237,358
0
W
Chaac
13,029
1,086
27
2
1
231,289
0
W
Ra
12,902
1,075
88
7
0
220,357
0
L
Set
12,116
1,010
42
4
1
232,910
0
L
Rama
12,894
1,075
85
7
1
214,779
0
W
Zhong Kui
12,285
1,024
46
4
1
194,735
1
L
Cthulhu
11,618
968
29
2
0
219,284
0
L
Ymir
10,337
861
11
1
0
120,615
0
L
Discordia
11,834
986
33
3
1
185,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role