Player Matchup

Cerberus
Cerberus
Bigbootygang
Cerberus
Level 145
God Stats
0W - 1L
1,532 SR
Queue Stats
7W - 10L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
ShadoWolfZG
Danzaburou
Level 39
God Stats
0W - 1L
1,817 SR
Queue Stats
5W - 8L
1,574 Elo+
Party 1
Bakasura
Bakasura
dittomasterf7
Bakasura
Level 128
God Stats
1W - 2L
1,804 SR
Queue Stats
7W - 10L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rushergabe21
Morgan Le Fay
Level 122
God Stats
5W - 3L
1,624 SR
Queue Stats
7W - 7L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
scottiedsntknw9
Cu Chulainn
Level 140
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 8L
1,628 Elo+
Party 1
Team Averages
Level 115
1,696 SR
1,601 Elo+

VS

Team Averages
Level 117
1,576 SR
1,615 Elo+
Cupid
Cupid
HornHero
Cupid
Level 159
God Stats
1W - 0L
1,465 SR
Queue Stats
181W - 176L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
J2Ruto
Zhong Kui
Level 156
God Stats
5W - 2L
1,883 SR
Queue Stats
119W - 85L
1,644 Elo+
Party 2
Odin
Odin
Proto x Shift
Odin
Level 146
God Stats
3W - 0L
1,427 SR
Queue Stats
255W - 230L
1,666 Elo+
Party 2
Hun Batz
Hun Batz
Sub2CoRdiie
Hun Batz
Level 87
God Stats
2W - 0L
1,545 SR
Queue Stats
127W - 80L
1,651 Elo+
Party 2
Artio
Artio
jrflames12
Artio
Level 36
God Stats
3W - 1L
1,560 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigbootygang
Cerberus
12
0 / 6 / 1
8,324
416
3,985
17,165
16,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
ShadoWolfZG
Danzaburou
12
2 / 12 / 1
8,331
417
4,142
16,611
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
dittomasterf7
Bakasura
17
6 / 3 / 2
11,311
566
14,642
19,678
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
rushergabe21
Morgan Le Fay
15
1 / 8 / 1
9,542
477
9,670
14,704
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
scottiedsntknw9
Cu Chulainn
15
3 / 8 / 1
9,612
481
13,757
20,495
18,222
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HornHero
Cupid
20
6 / 1 / 9
12,605
630
10,651
13,256
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
J2Ruto
Zhong Kui
16
6 / 3 / 13
11,178
559
12,727
14,158
8,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 10
11,840
592
14,147
22,916
18,674
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
Sub2CoRdiie
Hun Batz
19
17 / 3 / 7
13,397
670
24,923
16,575
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
15
3 / 2 / 19
10,904
545
5,407
18,054
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
12
Kills
37
37
Deaths
12
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bigbootygang
Cerberus
0
6
1
0.08
W
Cupid
HornHero
Cupid
6
1
9
10.5
W
Zhong Kui
J2Ruto
Zhong Kui
6
3
13
4.17
W
5
3
10
3.33
L
Danzaburou
ShadoWolfZG
Danzaburou
2
12
1
0.21
W
Hun Batz
Sub2CoRdiie
Hun Batz
17
3
7
6.83
L
Bakasura
dittomasterf7
Bakasura
6
3
2
2.33
W
Artio
3
2
19
6.25
L
Morgan Le Fay
rushergabe21
Morgan Le Fay
1
8
1
0.19
L
Cu Chulainn
scottiedsntknw9
Cu Chulainn
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
67,855
88,653
Taken
84,959
52,055
Mitigated
59,805
17,810
Healing
33,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bigbootygang
Cerberus
3,985
278
0
5,211
17,165
16,143
506
5,876
11,042
35,228
0
W
Cupid
HornHero
Cupid
10,651
6,785
1,561
7,691
13,256
5,526
8,974
4,197
8,297
0
118,017
W
Zhong Kui
J2Ruto
Zhong Kui
12,727
2,240
0
6,202
14,158
8,789
816
2,278
10,655
61,432
0
W
14,147
3,517
0
8,530
22,916
18,674
686
4,517
16,432
15,047
47,936
L
Danzaburou
ShadoWolfZG
Danzaburou
4,142
1,182
0
1,276
16,611
3,485
0
6,506
10,105
0
30,862
W
Hun Batz
Sub2CoRdiie
Hun Batz
24,923
7,251
0
3,917
16,575
7,113
1,423
3,478
11,923
0
99,888
L
Bakasura
dittomasterf7
Bakasura
14,642
8,584
0
5,355
19,678
9,642
0
2,808
16,672
0
66,445
W
Artio
5,407
545
1,197
4,640
18,054
19,703
863
3,976
12,038
20,466
0
L
Morgan Le Fay
rushergabe21
Morgan Le Fay
9,670
282
0
979
14,704
4,563
0
1,941
12,763
61,549
0
L
Cu Chulainn
scottiedsntknw9
Cu Chulainn
13,757
2,538
0
4,989
20,495
18,222
248
5,193
14,324
9,206
43,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
59,924
516
Minions Killed
540
0
Camps Cleared
0
1,827,044
Distance Traveled
2,008,602
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,324
416
122
6
0
329,353
6
W
Cupid
12,605
630
173
9
0
378,482
5
W
Zhong Kui
11,178
559
86
4
0
364,828
3
W
Odin
11,840
592
122
6
0
380,409
2
L
Danzaburou
8,331
417
47
2
0
306,409
3
W
Hun Batz
13,397
670
136
7
0
450,230
4
L
Bakasura
11,311
566
135
7
0
483,859
2
W
Artio
10,904
545
23
1
0
434,653
4
L
Morgan Le Fay
9,542
477
117
6
0
348,990
7
L
Cu Chulainn
9,612
481
95
5
0
358,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role