Player Matchup

Odin
Odin
LILEXACIST666
Odin
Level 159
God Stats
25W - 16L
1,631 SR
Queue Stats
829W - 640L
1,639 Elo+
Party 1
Ra
Ra
Nothings4Eva
Ra
Level 11
God Stats
2W - 0L
1,776 SR
Queue Stats
51W - 12L
1,707 Elo+
Party 1
Ullr
Ullr
Rainbow Wolf
Ullr
Level 157
God Stats
41W - 28L
1,690 SR
Queue Stats
669W - 554L
1,629 Elo+
Party 1
Zeus
Zeus
bevo426
Zeus
Level 149
God Stats
55W - 44L
1,628 SR
Queue Stats
160W - 140L
1,619 Elo+
Party 1
Mulan
Mulan
hunt3d guardian
Mulan
Level 154
God Stats
14W - 5L
1,693 SR
Queue Stats
492W - 427L
1,578 Elo+
Party 1
Team Averages
Level 126
1,684 SR
1,634 Elo+

VS

Team Averages
Level 128
1,651 SR
1,559 Elo+
Apollo
Apollo
AiFaa_
Apollo
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
149W - 133L
1,619 Elo+
Party 2
Chronos
Chronos
Akilies2401
Chronos
Level 155
God Stats
1W - 3L
1,613 SR
Queue Stats
58W - 63L
1,382 Elo+
Party 3
Ra
Ra
Bluecardigan
Ra
Level 40
God Stats
1W - 1L
1,736 SR
Queue Stats
96W - 68L
1,660 Elo+
Party 2
Set
Set
Elarvenzis
Set
Level 133
God Stats
0W - 1L
1,879 SR
Queue Stats
34W - 26L
1,624 Elo+
Party 2
Charybdis
Charybdis
Wicked Ford
Charybdis
Level 157
God Stats
1W - 5L
1,358 SR
Queue Stats
93W - 108L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
9,573
638
9,257
10,545
8,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 0 / 7
10,166
678
8,530
7,419
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 1 / 8
9,355
624
10,784
7,880
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
bevo426
Zeus
13
4 / 1 / 3
8,156
544
6,131
5,153
2,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 1 / 10
8,971
598
10,676
9,903
8,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AiFaa_
Apollo
14
1 / 4 / 0
8,351
557
6,507
8,940
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Akilies2401
Chronos
11
0 / 8 / 0
6,973
465
2,394
11,379
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 9 / 0
7,241
483
5,467
11,088
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 10 / 1
6,988
466
4,247
12,747
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Wicked Ford
Charybdis
8
1 / 8 / 0
5,841
389
2,742
13,098
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
39
Kills
3
3
Deaths
39
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
AiFaa_
Apollo
1
4
0
0.25
L
Chronos
Akilies2401
Chronos
0
8
0
0
L
0
9
0
0
L
1
10
1
0.15
W
7
0
10
12
W
10
0
7
13.5
W
10
1
8
14
L
Charybdis
Wicked Ford
Charybdis
1
8
0
0.13
W
Zeus
bevo426
Zeus
4
1
3
5.5
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
21,357
40,900
Taken
57,252
25,885
Mitigated
24,273
16,312
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AiFaa_
Apollo
6,507
3,718
0
891
8,940
3,861
1,148
1,924
6,758
0
60,872
L
Chronos
Akilies2401
Chronos
2,394
760
0
1,965
11,379
3,379
1,047
3,161
8,173
37,248
0
L
5,467
563
0
1,706
11,088
3,623
170
5,462
5,626
52,633
0
L
4,247
1,550
0
1,671
12,747
7,799
358
3,126
9,345
0
35,110
W
9,257
2,243
0
4,210
10,545
8,501
1,736
149
10,396
6,071
47,298
W
8,530
1,726
1,017
3,661
7,419
2,837
386
3,143
4,276
75,523
0
W
10,784
5,211
0
1,672
7,880
3,473
1,059
2,263
5,617
0
54,544
L
Charybdis
Wicked Ford
Charybdis
2,742
435
0
1,232
13,098
5,611
87
2,517
10,295
0
14,207
W
Zeus
bevo426
Zeus
6,131
126
0
2,202
5,153
2,158
351
866
4,287
44,196
0
W
10,676
1,820
418
3,132
9,903
8,916
1,001
1,786
8,117
0
54,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
35,394
504
Minions Killed
395
0
Camps Cleared
0
1,536,889
Distance Traveled
1,312,632
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,351
557
131
9
0
281,749
3
L
Chronos
6,973
465
65
4
0
241,885
0
L
Ra
7,241
483
108
7
0
266,633
2
L
Set
6,988
466
63
4
0
294,357
1
W
Odin
9,573
638
107
7
0
308,417
6
W
Ra
10,166
678
156
10
0
349,170
5
W
Ullr
9,355
624
87
6
0
312,840
0
L
Charybdis
5,841
389
28
2
0
228,008
0
W
Zeus
8,156
544
86
6
0
272,588
0
W
Mulan
8,971
598
68
5
0
293,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role