Player Matchup

Anubis
Anubis
AlanMalik281
Anubis
Level 62
God Stats
29W - 31L
1,368 SR
Queue Stats
318W - 350L
1,306 Elo+
Party 2
Skadi
Skadi
Kev Blizzy
Skadi
Level 63
God Stats
36W - 29L
1,612 SR
Queue Stats
268W - 233L
1,502 Elo+
Party 1
Bellona
Bellona
TheVersacePlug
Bellona
Level 21
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 1
Loki
Loki
YanKarlo333
Loki
Level 59
God Stats
15W - 15L
1,335 SR
Queue Stats
262W - 301L
1,331 Elo+
Party 2
Ganesha
Ganesha
andrewwinfrey97
Ganesha
Level 123
God Stats
1W - 2L
1,700 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 1
Team Averages
Level 66
1,538 SR
1,459 Elo+

VS

Team Averages
Level 83
1,595 SR
1,499 Elo+
Heimdallr
Heimdallr
Juanchito58
Heimdallr
Level 25
God Stats
16W - 17L
1,580 SR
Queue Stats
76W - 68L
1,442 Elo+
Party 3
Cerberus
Cerberus
RichBloom93364
Cerberus
Level 127
God Stats
4W - 1L
1,781 SR
Queue Stats
31W - 17L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
TheBryan2501
Sun Wukong
Level 121
God Stats
1W - 1L
1,451 SR
Queue Stats
95W - 81L
1,552 Elo+
Party 3
Anubis
Anubis
VG Dark7546
Anubis
Level 75
God Stats
25W - 15L
1,615 SR
Queue Stats
34W - 30L
1,533 Elo+
Party 3
Da Ji
Da Ji
XxDiablixX
Da Ji
Level 65
God Stats
13W - 14L
1,549 SR
Queue Stats
181W - 193L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 8 / 7
10,944
476
13,631
18,816
8,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
20
21 / 5 / 2
13,812
601
27,270
18,678
6,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 1
8,980
390
2,674
17,128
15,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 9 / 7
12,304
535
11,830
21,476
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 20
9,925
432
6,478
18,233
19,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juanchito58
Heimdallr
19
6 / 8 / 3
12,309
535
16,433
19,180
7,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
16
2 / 11 / 5
10,421
453
6,268
20,995
22,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
TheBryan2501
Sun Wukong
20
6 / 1 / 11
14,153
615
11,989
15,789
21,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
20
5 / 5 / 12
13,537
589
14,948
19,135
9,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
20
11 / 9 / 8
14,122
614
19,878
20,695
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
34
Kills
30
31
Deaths
34
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
8
7
0.94
W
Heimdallr
Juanchito58
Heimdallr
6
8
3
0.94
L
Skadi
21
5
2
4.4
W
Cerberus
2
11
5
0.41
W
Sun Wukong
TheBryan2501
Sun Wukong
6
1
11
11.5
L
0
7
1
0.07
W
Anubis
5
5
12
2.2
W
Da Ji
11
9
8
1.67
L
9
9
7
1.39
L
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,883
Damage
69,516
94,331
Taken
95,794
56,508
Mitigated
67,729
17,660
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,631
631
0
5,129
18,816
8,708
1,222
5,352
13,464
68,826
0
W
Heimdallr
Juanchito58
Heimdallr
16,433
9,670
0
6,012
19,180
7,087
2,634
2,337
16,843
0
83,028
L
Skadi
27,270
16,709
0
3,879
18,678
6,382
331
4,137
14,537
0
105,162
W
Cerberus
6,268
314
0
2,172
20,995
22,059
84
4,739
16,256
34,557
0
W
Sun Wukong
TheBryan2501
Sun Wukong
11,989
2,154
0
5,023
15,789
21,878
558
3,460
12,329
0
93,402
L
2,674
1,022
0
1,132
17,128
15,565
289
4,234
12,894
2,347
34,284
W
Anubis
14,948
277
0
7,761
19,135
9,182
1,162
5,633
13,502
106,155
0
W
Da Ji
19,878
6,382
0
4,618
20,695
7,523
910
4,264
16,431
0
85,158
L
11,830
1,997
0
5,930
21,476
6,293
627
3,835
17,636
0
75,953
L
6,478
429
162
1,428
18,233
19,560
29
3,729
14,504
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,965
Gold Earned
64,542
493
Minions Killed
649
0
Camps Cleared
0
2,093,639
Distance Traveled
2,039,102
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,944
476
112
5
0
316,247
2
W
Heimdallr
12,309
535
112
5
0
414,420
2
L
Skadi
13,812
601
164
7
0
453,392
0
W
Cerberus
10,421
453
59
3
0
380,898
8
W
Sun Wukong
14,153
615
192
8
0
448,847
3
L
Bellona
8,980
390
81
4
0
383,141
1
W
Anubis
13,537
589
178
8
0
393,932
2
W
Da Ji
14,122
614
108
5
0
401,005
3
L
Loki
12,304
535
121
5
0
470,798
3
L
Ganesha
9,925
432
15
1
0
470,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role