Player Matchup

Achilles
Achilles
MLGMATT2
Achilles
Level 129
God Stats
9W - 9L
1,690 SR
Queue Stats
282W - 293L
1,486 Elo+
Party 2
Ares
Ares
StoriedSkate
Ares
Level 28
God Stats
14W - 16L
1,522 SR
Queue Stats
221W - 238L
1,462 Elo+
Party 2
Ra
Ra
西八星人
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Team Averages
Level 54
1,571 SR
1,499 Elo+

VS

Team Averages
Level 39
1,412 SR
1,469 Elo+
Thor
Thor
SPITE_CULTT
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
nooooooou
Sylvanus
Level 89
God Stats
1W - 1L
1,139 SR
Queue Stats
48W - 45L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
xFeesh
Danzaburou
Level 12
God Stats
5W - 1L
1,598 SR
Queue Stats
18W - 14L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MLGMATT2
Achilles
10
2 / 4 / 0
6,733
612
10,790
12,560
8,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
6,318
574
5,576
14,361
11,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 2
6,341
576
5,497
8,705
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 10
8,038
731
7,723
8,072
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
nooooooou
Sylvanus
12
5 / 2 / 9
8,712
792
7,874
12,039
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
xFeesh
Danzaburou
12
7 / 0 / 6
8,619
784
14,150
9,497
3,882
Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
MLGMATT2
Achilles
2
4
0
0.5
W
4
0
10
9
L
0
4
1
0.13
W
Sylvanus
nooooooou
Sylvanus
5
2
9
4.75
W
Danzaburou
xFeesh
Danzaburou
7
0
6
10
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
29,747
35,626
Taken
29,608
22,519
Mitigated
18,176
5,379
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
MLGMATT2
Achilles
10,790
3,119
0
1,410
12,560
8,152
0
2,641
9,919
0
25,707
W
7,723
2,194
0
1,169
8,072
3,513
58
3,044
4,836
0
18,356
L
5,576
682
591
2,076
14,361
11,741
0
2,589
11,772
11,584
0
W
Sylvanus
nooooooou
Sylvanus
7,874
2,755
2,553
3,958
12,039
10,781
81
4,424
7,215
19,094
0
W
Danzaburou
xFeesh
Danzaburou
14,150
8,814
0
2,407
9,497
3,882
161
3,158
6,251
0
34,893
L
5,497
638
599
703
8,705
2,626
0
3,197
5,508
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
25,369
88
Minions Killed
100
5
Camps Cleared
4
542,564
Distance Traveled
557,965
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,733
612
36
3
2
196,947
1
W
Thor
8,038
731
28
3
1
203,487
1
L
Ares
6,318
574
20
2
3
201,384
3
W
Sylvanus
8,712
792
20
2
1
176,155
0
W
Danzaburou
8,619
784
52
5
2
178,323
0
L
Ra
6,341
576
32
3
0
144,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role