Player Matchup

Gilgamesh
Gilgamesh
Irranar
Gilgamesh
Level 87
God Stats
2W - 1L
1,871 SR
Queue Stats
31W - 40L
1,419 Elo+
Party 1
Persephone
Persephone
Wackmeier
Persephone
Level 32
God Stats
5W - 4L
1,603 SR
Queue Stats
10W - 21L
1,348 Elo+
Party 1
Cupid
Cupid
steelo4steez
Cupid
Level 98
God Stats
24W - 22L
1,629 SR
Queue Stats
174W - 218L
1,469 Elo+
Solo
Team Averages
Level 72
1,701 SR
1,412 Elo+

VS

Team Averages
Level 103
1,589 SR
1,633 Elo+
Vulcan
Vulcan
FirestormS11
Vulcan
Level 68
God Stats
21W - 9L
1,605 SR
Queue Stats
42W - 21L
1,628 Elo+
Party 2
Geb
Geb
KickedFiber
Geb
Level 140
God Stats
4W - 0L
1,871 SR
Queue Stats
92W - 57L
1,641 Elo+
Party 2
Ne Zha
Ne Zha
RhapsodicELK604
Ne Zha
Level 102
God Stats
5W - 1L
1,290 SR
Queue Stats
80W - 43L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Irranar
Gilgamesh
12
4 / 7 / 2
9,319
666
9,412
15,414
10,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Wackmeier
Persephone
12
1 / 1 / 3
8,611
615
10,630
9,367
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
8,062
576
7,510
10,319
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 2 / 6
9,968
712
15,144
7,804
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 0 / 8
10,993
785
10,373
16,548
13,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 4 / 6
9,301
664
6,268
11,741
4,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
2
6
4
L
Gilgamesh
Irranar
Gilgamesh
4
7
2
0.71
W
6
0
8
10
W
4
4
6
1.75
L
Persephone
Wackmeier
Persephone
1
1
3
2.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
31,785
35,100
Taken
36,093
16,707
Mitigated
21,158
4,274
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
15,144
6,944
0
721
7,804
3,094
370
2,521
5,103
45,500
0
L
Gilgamesh
Irranar
Gilgamesh
9,412
1,512
0
570
15,414
10,624
100
11,364
3,645
4,713
13,118
W
10,373
1,482
938
7,514
16,548
13,886
81
4,953
11,295
29,100
0
W
6,268
2,342
0
1,152
11,741
4,178
660
4,994
6,589
0
29,143
L
Persephone
Wackmeier
Persephone
10,630
985
66
1,061
9,367
2,859
0
6,928
2,260
35,376
0
L
7,510
3,501
337
2,240
10,319
3,224
0
6,947
3,158
0
24,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
30,262
120
Minions Killed
160
3
Camps Cleared
9
732,012
Distance Traveled
780,959
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,968
712
95
7
1
260,637
1
L
Gilgamesh
9,319
666
9
1
2
249,045
3
W
Geb
10,993
785
24
2
2
267,253
0
W
Ne Zha
9,301
664
41
3
6
253,069
2
L
Persephone
8,611
615
62
4
1
240,795
1
L
Cupid
8,062
576
49
4
0
242,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role