Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
FearLSlays
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,605 Elo+
Solo
Artemis
Artemis
Heaguer
Artemis
Level 154
God Stats
1W - 0L
1,725 SR
Queue Stats
59W - 61L
1,521 Elo+
Party 1
Thoth
Thoth
VladTheTaco
Thoth
Level 157
God Stats
1W - 1L
1,420 SR
Queue Stats
35W - 28L
1,579 Elo+
Solo
Xbalanque
Xbalanque
Xpo VapoR
Xbalanque
Level 157
God Stats
3W - 0L
1,420 SR
Queue Stats
92W - 74L
1,589 Elo+
Solo
Team Averages
Level 148
1,513 SR
1,559 Elo+

VS

Team Averages
Level 149
1,451 SR
1,534 Elo+
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fuhgeddaboudit
Bellona
Level 157
God Stats
10W - 6L
1,510 SR
Queue Stats
627W - 631L
1,555 Elo+
Solo
Mulan
Mulan
ItsLikeRAWR
Mulan
Level 146
God Stats
0W - 1L
1,243 SR
Queue Stats
21W - 29L
1,542 Elo+
Party 2
Merlin
Merlin
Unattractable
Merlin
Level 160
God Stats
2W - 1L
1,504 SR
Queue Stats
63W - 62L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 5
6,475
1,079
2,807
4,559
1,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
FearLSlays
Tiamat
12
3 / 2 / 6
6,944
1,157
6,499
5,653
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Heaguer
Artemis
12
2 / 1 / 6
6,636
1,106
5,305
6,976
2,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 8
7,251
1,209
10,460
3,856
1,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Xpo VapoR
Xbalanque
10
1 / 4 / 5
6,217
1,036
3,465
6,316
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 3 / 5
5,896
983
6,073
5,075
1,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
 
Khepri
1
0 / 0 / 0
1,456
243
0
0
0
8
0 / 3 / 4
5,093
849
2,095
6,301
6,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 4 / 5
6,139
1,023
5,562
13,464
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 2
7,025
1,171
5,103
6,269
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
12
Kills
10
10
Deaths
12
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
5
2.75
L
Charybdis
 
Charybdis
2
3
5
1.5
L
Khepri
 
Khepri
0
0
0
0
W
Tiamat
FearLSlays
Tiamat
3
2
6
3
L
0
3
4
0.67
W
Artemis
Heaguer
Artemis
2
1
6
5
L
2
4
5
1.13
L
6
2
2
3.5
W
3
1
8
7
W
Xbalanque
Xpo VapoR
Xbalanque
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
18,833
27,360
Taken
31,109
11,241
Mitigated
17,616
10,109
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,807
344
1,003
1,327
4,559
1,728
1,151
673
3,798
0
6,269
L
Charybdis
 
Charybdis
6,073
1,356
0
599
5,075
1,811
0
2,877
2,198
0
12,254
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
FearLSlays
Tiamat
6,499
1,215
351
2,312
5,653
3,798
387
1,376
4,207
12,904
0
L
2,095
423
453
343
6,301
6,333
0
3,524
2,777
0
3,840
W
Artemis
Heaguer
Artemis
5,305
1,698
315
2,312
6,976
2,460
1,242
254
6,538
0
11,066
L
5,562
498
353
4,396
13,464
7,129
0
7,126
6,338
0
7,633
L
5,103
310
585
1,413
6,269
2,343
0
3,432
2,837
16,281
0
W
10,460
646
743
560
3,856
1,229
1,356
1,026
2,612
15,979
0
W
Xbalanque
Xpo VapoR
Xbalanque
3,465
999
391
795
6,316
2,026
848
1,774
4,420
0
9,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
25,609
63
Minions Killed
57
0
Camps Cleared
0
631,383
Distance Traveled
414,265
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,475
1,079
9
2
0
128,190
3
L
Charybdis
5,896
983
25
4
0
102,995
2
L
Khepri
1,456
243
0
0
0
0
0
W
Tiamat
6,944
1,157
18
3
0
112,284
0
L
Bellona
5,093
849
3
1
0
68,279
2
W
Artemis
6,636
1,106
12
2
0
133,645
1
L
Mulan
6,139
1,023
4
1
0
120,826
1
L
Merlin
7,025
1,171
25
4
0
122,165
0
W
Thoth
7,251
1,209
13
2
0
131,350
0
W
Xbalanque
6,217
1,036
11
2
0
125,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role