Player Matchup

Nemesis
Nemesis
Mkrzz
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Myth0sG4tt0
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
TheBaxonGuy
Danzaburou
Level 21
God Stats
19W - 11L
1,575 SR
Queue Stats
43W - 34L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
ceraunophilia
Nu Wa
Level 29
God Stats
28W - 24L
1,499 SR
Queue Stats
48W - 53L
1,462 Elo+
Party 1
Ganesha
Ganesha
mylonius
Ganesha
Level 100
God Stats
12W - 9L
1,621 SR
Queue Stats
55W - 73L
1,482 Elo+
Party 2
Team Averages
Level 32
1,539 SR
1,514 Elo+

VS

Team Averages
Level 30
1,535 SR
1,524 Elo+
Hades
Hades
Arjoncito50
Hades
Level 7
God Stats
3W - 8L
1,285 SR
Queue Stats
79W - 113L
1,485 Elo+
Solo
Ra
Ra
Cameron2145
Ra
Level 8
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 7L
1,494 Elo+
Solo
Fenrir
Fenrir
MerricTherion
Fenrir
Level 28
God Stats
6W - 11L
1,316 SR
Queue Stats
108W - 118L
1,340 Elo+
Solo
Bacchus
Bacchus
RatCrew-DrKilo
Bacchus
Level 104
God Stats
16W - 11L
1,563 SR
Queue Stats
502W - 537L
1,559 Elo+
Party 3
Neith
Neith
opinionsman
Neith
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mkrzz
Nemesis
11
1 / 2 / 2
6,554
504
1,843
7,474
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Myth0sG4tt0
Guan Yu
11
3 / 1 / 1
6,841
526
2,628
6,457
5,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TheBaxonGuy
Danzaburou
14
7 / 0 / 0
8,580
660
10,072
6,259
2,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 1 / 4
7,861
605
8,662
4,855
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
mylonius
Ganesha
9
0 / 1 / 7
6,561
505
2,980
9,631
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,273
406
2,436
9,597
2,717
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,921
302
0
781
207
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 1
6,507
501
6,375
8,956
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 1
6,233
479
6,179
13,254
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
5,329
410
2,365
6,854
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
5
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
0
0
0
L
3
4
1
0.88
W
Nemesis
Mkrzz
Nemesis
1
2
2
1
W
Guan Yu
Myth0sG4tt0
Guan Yu
3
1
1
3.5
L
1
3
1
0.5
W
Danzaburou
TheBaxonGuy
Danzaburou
7
0
0
7
W
6
1
4
8
W
Ganesha
mylonius
Ganesha
0
1
7
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
17,355
34,676
Taken
39,442
20,083
Mitigated
16,343
9,160
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,436
501
119
1,278
9,597
2,717
0
4,561
4,673
26,206
0
L
0
0
0
0
781
207
0
667
0
0
0
L
6,375
2,057
0
1,094
8,956
2,606
0
2,633
6,145
0
33,866
W
Nemesis
Mkrzz
Nemesis
1,843
535
0
1,572
7,474
3,315
0
808
6,666
0
36,843
W
Guan Yu
Myth0sG4tt0
Guan Yu
2,628
734
750
706
6,457
5,063
977
1,448
5,009
0
18,236
L
6,179
378
347
4,315
13,254
9,234
0
2,252
10,870
20,991
0
W
Danzaburou
TheBaxonGuy
Danzaburou
10,072
4,279
0
3,037
6,259
2,233
3,009
2,022
4,237
0
60,575
W
8,662
1,751
38
1,778
4,855
1,906
1,421
1,663
3,192
40,396
0
W
Ganesha
mylonius
Ganesha
2,980
613
0
1,279
9,631
7,566
503
2,674
6,957
16,155
0
L
2,365
702
0
1,834
6,854
1,579
0
662
6,112
0
24,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
27,263
324
Minions Killed
182
0
Camps Cleared
0
1,205,722
Distance Traveled
947,495
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,273
406
52
4
0
200,647
0
L
Ra
3,921
302
0
0
0
6,174
0
L
Fenrir
6,507
501
58
4
0
278,615
0
W
Nemesis
6,554
504
72
6
0
289,237
1
W
Guan Yu
6,841
526
41
3
0
242,385
3
L
Bacchus
6,233
479
26
2
0
263,621
1
W
Danzaburou
8,580
660
118
9
0
220,219
2
W
Nu Wa
7,861
605
85
7
0
212,359
7
W
Ganesha
6,561
505
8
1
0
241,522
5
L
Neith
5,329
410
46
4
0
198,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role