Player Matchup

Chiron
Chiron
DxH Volt
Chiron
Level 66
God Stats
3W - 2L
1,665 SR
Queue Stats
45W - 31L
1,606 Elo+
Party 1
Ares
Ares
Dylpickles11
Ares
Level 158
God Stats
1W - 0L
1,437 SR
Queue Stats
27W - 22L
1,717 Elo+
Party 1
Scylla
Scylla
Unnotizeable
Scylla
Level 154
God Stats
5W - 3L
1,698 SR
Queue Stats
15W - 16L
1,620 Elo+
Party 1
Team Averages
Level 126
1,600 SR
1,648 Elo+

VS

Team Averages
Level 123
1,620 SR
1,625 Elo+
Izanami
Izanami
CloudyWinter13
Izanami
Level 127
God Stats
8W - 7L
1,606 SR
Queue Stats
241W - 298L
1,613 Elo+
Solo
Mulan
Mulan
DELTA_FROST_
Mulan
Level 117
God Stats
11W - 9L
1,598 SR
Queue Stats
87W - 76L
1,624 Elo+
Solo
Ra
Ra
WhosMagic000
Ra
Level 124
God Stats
8W - 7L
1,655 SR
Queue Stats
125W - 130L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DxH Volt
Chiron
14
7 / 2 / 3
9,946
765
13,091
11,594
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 2 / 7
9,768
751
9,017
21,075
22,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
2 / 0 / 9
8,890
684
14,765
8,472
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,244
634
9,509
12,974
4,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 3
7,904
608
11,898
17,517
18,003
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 3
8,079
621
11,684
11,278
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
4
4
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
3
3
0.83
W
Chiron
DxH Volt
Chiron
7
2
3
4.25
W
3
2
7
3.25
W
Scylla
2
0
9
6.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,873
Damage
33,091
41,141
Taken
41,769
30,630
Mitigated
26,800
11,648
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,509
6,702
0
2,590
12,974
4,710
136
7,788
5,038
0
35,580
L
11,898
1,829
761
7,576
17,517
18,003
0
8,671
8,628
0
19,219
W
Chiron
DxH Volt
Chiron
13,091
5,039
1,075
3,312
11,594
4,578
1,092
3,681
7,523
0
37,758
W
9,017
713
622
6,094
21,075
22,449
86
5,298
14,866
17,344
0
W
Scylla
14,765
2,267
0
545
8,472
3,603
134
3,557
4,699
42,963
0
L
11,684
354
2,056
2,073
11,278
4,087
31
6,914
4,186
31,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
24,227
141
Minions Killed
139
5
Camps Cleared
5
769,973
Distance Traveled
718,402
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,244
634
73
6
1
196,154
2
L
Mulan
7,904
608
22
2
1
256,476
4
W
Chiron
9,946
765
63
5
3
260,432
3
W
Ares
9,768
751
15
1
1
253,727
4
W
Scylla
8,890
684
63
5
1
255,814
4
L
Ra
8,079
621
44
3
3
265,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role