Player Matchup

Khepri
Khepri
Fishtacollahma
Khepri
Level 127
God Stats
2W - 0L
1,558 SR
Queue Stats
173W - 160L
1,523 Elo+
Party 1
Artemis
Artemis
Jabria
Artemis
Level 4
God Stats
4W - 2L
1,226 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jpoff88
Kukulkan
Level 12
God Stats
10W - 10L
1,602 SR
Queue Stats
123W - 145L
1,161 Elo+
Party 2
Ra
Ra
SPOFFIN188
Ra
Level 19
God Stats
3W - 7L
1,285 SR
Queue Stats
145W - 166L
1,161 Elo+
Party 2
Nemesis
Nemesis
oaktreejohnson
Nemesis
Level 25
God Stats
3W - 8L
1,224 SR
Queue Stats
63W - 73L
1,384 Elo+
Solo
Team Averages
Level 37
1,379 SR
1,346 Elo+

VS

Team Averages
Level 19
1,512 SR
1,364 Elo+
Hou Yi
Hou Yi
JEROTSIMIK
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Solo
Terra
Terra
Jr spam L2
Terra
Level 27
God Stats
8W - 9L
1,553 SR
Queue Stats
47W - 40L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
Level 29
God Stats
25W - 26L
1,526 SR
Queue Stats
93W - 137L
1,315 Elo+
Party 3
Medusa
Medusa
Sil3nt_V01D
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
Wxlfkhi24
Nu Wa
Level 28
God Stats
12W - 14L
1,481 SR
Queue Stats
86W - 122L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
9,073
534
6,487
13,562
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Jabria
Artemis
14
9 / 0 / 3
9,756
574
10,805
4,567
1,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jpoff88
Kukulkan
14
5 / 1 / 1
9,336
549
7,518
6,731
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 5
9,878
581
7,688
8,383
3,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 5
9,158
539
7,361
11,236
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JEROTSIMIK
Hou Yi
10
0 / 7 / 0
6,253
368
3,101
11,813
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
8
0 / 2 / 0
5,833
343
570
9,910
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
14
4 / 4 / 0
8,343
491
11,843
10,520
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
9
0 / 7 / 0
6,016
354
3,692
10,906
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Wxlfkhi24
Nu Wa
12
0 / 4 / 2
7,316
430
6,375
10,467
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
4
4
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Hou Yi
JEROTSIMIK
Hou Yi
0
7
0
0
W
Artemis
Jabria
Artemis
9
0
3
10.5
W
Kukulkan
Jpoff88
Kukulkan
5
1
1
5.5
L
Terra
0
2
0
0
L
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
4
4
0
1
W
5
2
5
3.75
L
Medusa
0
7
0
0
L
Nu Wa
Wxlfkhi24
Nu Wa
0
4
2
0.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
25,581
44,479
Taken
53,616
29,459
Mitigated
22,629
14,641
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,487
866
0
2,749
13,562
15,778
126
4,350
8,953
25,241
0
L
Hou Yi
JEROTSIMIK
Hou Yi
3,101
1,789
0
1,111
11,813
3,392
848
2,944
8,869
0
26,485
W
Artemis
Jabria
Artemis
10,805
5,560
0
1,056
4,567
1,889
3,003
1,941
2,525
0
58,688
W
Kukulkan
Jpoff88
Kukulkan
7,518
776
0
1,025
6,731
2,582
2,124
2,634
4,075
45,489
0
L
Terra
570
142
455
3,873
9,910
6,652
0
2,414
7,496
11,279
0
L
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
11,843
647
0
2,582
10,520
4,394
153
5,083
5,437
57,055
0
W
7,688
749
1,328
3,803
8,383
3,395
453
5,500
2,531
66,947
0
L
Medusa
3,692
1,734
0
375
10,906
4,497
0
6,238
4,668
0
24,637
L
Nu Wa
Wxlfkhi24
Nu Wa
6,375
2,056
0
1,870
10,467
3,694
300
5,014
5,453
36,619
6,627
W
7,361
2,579
0
4,680
11,236
5,815
866
3,138
8,065
0
60,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
33,761
438
Minions Killed
300
0
Camps Cleared
0
1,606,263
Distance Traveled
1,296,631
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,073
534
32
2
0
340,299
9
L
Hou Yi
6,253
368
63
4
0
267,297
0
W
Artemis
9,756
574
94
6
0
286,532
0
W
Kukulkan
9,336
549
81
5
0
325,525
0
L
Terra
5,833
343
19
1
0
196,935
1
L
Morgan Le Fay
8,343
491
96
6
0
288,268
8
W
Ra
9,878
581
138
8
0
327,611
0
L
Medusa
6,016
354
43
3
0
278,462
0
L
Nu Wa
7,316
430
79
5
0
265,669
5
W
Nemesis
9,158
539
93
5
0
326,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role