Player Matchup

Neith
Neith
DontSpeaktome
Neith
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
14W - 9L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Vuelix
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,482 Elo+
Party 2
Ganesha
Ganesha
riz15
Ganesha
Level 15
God Stats
14W - 9L
1,611 SR
Queue Stats
58W - 39L
1,497 Elo+
Party 2
Team Averages
Level 12
1,459 SR
1,496 Elo+

VS

Team Averages
Level 73
1,387 SR
1,434 Elo+
Xing Tian
Xing Tian
F34R CREE
Xing Tian
Level 28
God Stats
2W - 3L
1,190 SR
Queue Stats
41W - 50L
1,337 Elo+
Party 1
Izanami
Izanami
MH Murda
Izanami
Level 103
God Stats
3W - 4L
1,513 SR
Queue Stats
136W - 110L
1,476 Elo+
Party 1
Vulcan
Vulcan
sab205
Vulcan
Level 89
God Stats
11W - 3L
1,458 SR
Queue Stats
24W - 12L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
7,688
641
7,458
7,554
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Vuelix
Sylvanus
10
3 / 5 / 1
8,095
675
4,882
10,562
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
riz15
Ganesha
11
1 / 4 / 5
8,447
704
4,194
12,365
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
F34R CREE
Xing Tian
12
3 / 2 / 7
8,215
685
3,268
10,190
8,837
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MH Murda
Izanami
13
6 / 2 / 5
8,989
749
8,021
8,023
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
sab205
Vulcan
12
4 / 2 / 8
8,615
718
13,970
5,559
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Xing Tian
F34R CREE
Xing Tian
3
2
7
3.25
W
Izanami
MH Murda
Izanami
6
2
5
4.25
L
Sylvanus
Vuelix
Sylvanus
3
5
1
0.7
L
Ganesha
riz15
Ganesha
1
4
5
0.88
W
Vulcan
sab205
Vulcan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
25,259
30,481
Taken
23,772
27,360
Mitigated
13,939
5,310
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,458
3,956
0
202
7,554
2,944
0
5,247
2,307
0
21,277
W
Xing Tian
F34R CREE
Xing Tian
3,268
287
660
1,066
10,190
8,837
90
2,168
8,022
15,500
0
W
Izanami
MH Murda
Izanami
8,021
5,062
0
465
8,023
3,194
2,172
4,220
3,803
0
38,362
L
Sylvanus
Vuelix
Sylvanus
4,882
1,735
1,449
2,320
10,562
12,489
0
5,208
5,354
11,105
0
L
Ganesha
riz15
Ganesha
4,194
499
0
1,339
12,365
11,927
0
6,783
5,582
20,602
0
W
Vulcan
sab205
Vulcan
13,970
4,404
66
565
5,559
1,908
528
2,764
2,795
32,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
25,819
95
Minions Killed
134
0
Camps Cleared
7
561,330
Distance Traveled
632,808
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,688
641
55
5
0
178,193
1
W
Xing Tian
8,215
685
24
2
1
206,664
4
W
Izanami
8,989
749
73
6
4
215,974
3
L
Sylvanus
8,095
675
34
3
0
169,337
2
L
Ganesha
8,447
704
6
1
0
213,800
0
W
Vulcan
8,615
718
37
3
2
210,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role