Player Matchup

Mercury
Mercury
ArcticEagle7
Mercury
Level 27
God Stats
14W - 13L
1,524 SR
Queue Stats
21W - 18L
1,463 Elo+
Solo
Nemesis
Nemesis
LunaFromMars
Nemesis
Level 22
God Stats
9W - 4L
1,853 SR
Queue Stats
27W - 27L
1,521 Elo+
Solo
Yemoja
Yemoja
MIlhouseJM
Yemoja
Level 7
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 1L
1,664 Elo+
Solo
Charybdis
Charybdis
Satanao
Charybdis
Level 29
God Stats
11W - 15L
1,417 SR
Queue Stats
491W - 557L
1,451 Elo+
Solo
Olorun
Olorun
chesjoey
Olorun
Level 29
God Stats
1W - 8L
1,243 SR
Queue Stats
95W - 84L
1,563 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,533 Elo+

VS

Team Averages
Level 27
1,567 SR
1,489 Elo+
Merlin
Merlin
Archasanss
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
BroBangMe69
Gilgamesh
Level 44
God Stats
21W - 10L
1,677 SR
Queue Stats
330W - 312L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ConjuredWish
Cu Chulainn
Level 27
God Stats
19W - 32L
1,370 SR
Queue Stats
156W - 187L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
ItsBlueFacebby
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,377 Elo+
Party 1
Arachne
Arachne
zynaxthethird
Arachne
Level 29
God Stats
6W - 3L
1,789 SR
Queue Stats
47W - 42L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArcticEagle7
Mercury
20
9 / 8 / 7
16,495
1,031
29,315
32,841
14,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
LunaFromMars
Nemesis
20
16 / 11 / 5
16,884
1,055
33,080
32,565
15,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
MIlhouseJM
Yemoja
20
1 / 5 / 13
15,357
960
8,445
27,655
31,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Satanao
Charybdis
20
1 / 6 / 12
14,916
932
26,712
29,956
12,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
chesjoey
Olorun
20
0 / 7 / 12
14,160
885
23,307
33,520
15,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archasanss
Merlin
20
11 / 4 / 18
17,710
1,107
38,003
16,873
8,634
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
BroBangMe69
Gilgamesh
20
2 / 3 / 24
16,829
1,052
24,919
33,061
50,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ConjuredWish
Cu Chulainn
20
0 / 10 / 14
13,978
874
21,146
34,276
19,584
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
20
3 / 7 / 22
15,577
974
34,012
18,503
9,775
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
21 / 3 / 9
19,666
1,229
31,744
26,088
15,867
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
124
27
Kills
37
37
Deaths
27
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Merlin
Archasanss
Merlin
11
4
18
5
L
Mercury
ArcticEagle7
Mercury
9
8
7
1.56
W
Gilgamesh
BroBangMe69
Gilgamesh
2
3
24
4.67
W
Cu Chulainn
ConjuredWish
Cu Chulainn
0
10
14
0.7
W
Kukulkan
3
7
22
2
L
Nemesis
LunaFromMars
Nemesis
16
11
5
1.68
L
Yemoja
MIlhouseJM
Yemoja
1
5
13
1.5
L
Charybdis
Satanao
Charybdis
1
6
12
1.17
L
Olorun
chesjoey
Olorun
0
7
12
0.86
W
Arachne
21
3
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,859
Damage
149,824
156,537
Taken
128,801
88,308
Mitigated
104,402
21,907
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Archasanss
Merlin
38,003
942
0
289
16,873
8,634
0
4,436
12,437
62,869
0
L
Mercury
ArcticEagle7
Mercury
29,315
18,545
0
0
32,841
14,109
0
16,297
16,018
0
61,600
W
Gilgamesh
BroBangMe69
Gilgamesh
24,919
5,057
2,359
2,383
33,061
50,542
0
9,647
23,414
1,580
45,247
W
Cu Chulainn
ConjuredWish
Cu Chulainn
21,146
7,869
434
949
34,276
19,584
0
9,723
24,553
0
42,103
W
Kukulkan
34,012
406
0
2,253
18,503
9,775
0
3,274
15,229
56,803
0
L
Nemesis
LunaFromMars
Nemesis
33,080
17,772
0
3,989
32,565
15,079
0
9,595
22,474
0
48,359
L
Yemoja
MIlhouseJM
Yemoja
8,445
1,942
5,438
3,098
27,655
31,376
0
16,971
10,434
24,263
0
L
Charybdis
Satanao
Charybdis
26,712
16,166
0
1,707
29,956
12,489
0
14,108
15,462
0
81,659
L
Olorun
chesjoey
Olorun
23,307
16,192
2,210
5,465
33,520
15,255
0
14,810
18,060
60,133
0
W
Arachne
31,744
20,104
0
6,766
26,088
15,867
0
4,672
21,416
0
57,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,812
Gold Earned
83,760
354
Minions Killed
268
10
Camps Cleared
6
1,623,373
Distance Traveled
1,751,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,710
1,107
60
4
1
344,770
1
L
Mercury
16,495
1,031
82
5
3
428,326
0
W
Gilgamesh
16,829
1,052
44
3
1
376,081
3
W
Cu Chulainn
13,978
874
35
2
2
299,206
0
W
Kukulkan
15,577
974
64
4
0
326,860
0
L
Nemesis
16,884
1,055
21
1
2
303,611
0
L
Yemoja
15,357
960
30
2
0
302,257
0
L
Charybdis
14,916
932
118
7
1
298,063
0
L
Olorun
14,160
885
103
6
4
291,116
0
W
Arachne
19,666
1,229
65
4
2
404,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role