Player Matchup

Sol
Sol
FunkyParty
Sol
Level 112
God Stats
1W - 0L
1,664 SR
Queue Stats
15W - 20L
1,472 Elo+
Party 1
Hercules
Hercules
KisameSenju-XL
Hercules
Level 127
God Stats
1W - 1L
1,353 SR
Queue Stats
4W - 13L
1,383 Elo+
Party 1
Ra
Ra
temp-150729
Ra
Level 5
God Stats
1W - 0L
1,130 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 81
1,382 SR
1,451 Elo+

VS

Team Averages
Level 68
1,505 SR
1,470 Elo+
Sylvanus
Sylvanus
MrBigGanks
Sylvanus
Level 78
God Stats
8W - 13L
1,460 SR
Queue Stats
152W - 206L
1,432 Elo+
Party 2
Cupid
Cupid
Ray Lomberg
Cupid
Level 104
God Stats
0W - 2L
1,472 SR
Queue Stats
44W - 50L
1,431 Elo+
Party 2
Chaac
Chaac
TheCornReborn
Chaac
Level 22
God Stats
12W - 7L
1,582 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
11,951
703
32,057
18,609
7,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
4 / 1 / 7
10,869
639
14,661
22,157
26,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 8
9,740
573
4,382
9,946
4,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrBigGanks
Sylvanus
13
1 / 5 / 4
10,865
639
8,738
21,846
26,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 4 / 2
10,301
606
14,352
15,813
6,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 2
9,649
568
15,434
20,932
20,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
7
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Hercules
4
1
7
7.5
L
Sylvanus
MrBigGanks
Sylvanus
1
5
4
0.6
L
3
4
2
1
L
2
4
2
0.75
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,100
Damage
38,524
50,712
Taken
58,591
38,197
Mitigated
53,815
27,713
Healing
23,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,057
9,199
0
10,786
18,609
7,186
2,786
3,993
14,616
82,499
0
W
Hercules
14,661
2,783
0
14,322
22,157
26,996
0
3,700
18,457
0
28,905
L
Sylvanus
MrBigGanks
Sylvanus
8,738
1,615
4,695
6,855
21,846
26,743
134
13,009
8,265
27,366
0
L
14,352
5,737
1,756
2,596
15,813
6,418
884
9,591
5,809
0
54,116
L
15,434
1,225
1,155
6,452
20,932
20,654
486
14,131
6,207
0
39,271
W
4,382
606
1,134
1,471
9,946
4,015
315
1,554
8,392
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
30,815
181
Minions Killed
162
7
Camps Cleared
6
848,457
Distance Traveled
937,544
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,951
703
108
6
7
320,682
0
W
Hercules
10,869
639
49
3
0
310,099
1
L
Sylvanus
10,865
639
28
2
0
291,758
2
L
Cupid
10,301
606
86
5
6
292,023
4
L
Chaac
9,649
568
48
3
0
353,763
0
W
Ra
9,740
573
24
1
0
217,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role