Player Matchup

Cthulhu
Cthulhu
LRAStart
Cthulhu
Level 24
God Stats
2W - 1L
1,837 SR
Queue Stats
17W - 40L
1,294 Elo+
Party 2
Sun Wukong
Sun Wukong
Simisonic
Sun Wukong
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yutopeia
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
488W - 631L
1,435 Elo+
Party 2
Cerberus
Cerberus
assassinpa8206
Cerberus
Level 23
God Stats
1W - 2L
1,578 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Merlin
Merlin
panicatthequeso
Merlin
Level 26
God Stats
1W - 3L
1,489 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 2
Team Averages
Level 36
1,631 SR
1,400 Elo+

VS

Team Averages
Level 26
1,402 SR
1,381 Elo+
Ullr
Ullr
ChixBcnRanch
Ullr
Level 28
God Stats
6W - 5L
1,532 SR
Queue Stats
117W - 115L
1,462 Elo+
Solo
Bellona
Bellona
DarkHope570
Bellona
Level 28
God Stats
5W - 6L
1,201 SR
Queue Stats
68W - 53L
1,371 Elo+
Solo
Ao Kuang
Ao Kuang
Noluv-vro2
Ao Kuang
Level 24
God Stats
8W - 11L
1,276 SR
Queue Stats
42W - 47L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
Pablo_big_mane
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,337 Elo+
Party 1
Geb
Geb
ccataclysmic
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LRAStart
Cthulhu
17
4 / 9 / 8
12,337
457
14,119
30,752
34,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Simisonic
Sun Wukong
14
0 / 11 / 3
9,695
359
7,249
22,927
25,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Yutopeia
Ah Muzen Cab
20
12 / 13 / 3
13,584
503
35,310
23,706
11,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
15
1 / 7 / 4
10,185
377
9,666
25,484
25,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 10 / 2
10,939
405
8,278
20,091
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
13,416
497
10,566
23,880
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
DarkHope570
Bellona
20
16 / 0 / 11
15,544
576
31,234
22,200
22,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Noluv-vro2
Ao Kuang
17
7 / 7 / 2
12,981
481
8,024
19,729
6,581
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 6 / 6
14,039
520
21,948
22,160
8,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 4 / 18
14,633
542
17,504
36,516
32,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
21
Kills
50
50
Deaths
21
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
Bellona
DarkHope570
Bellona
16
0
11
21.5
L
Cthulhu
LRAStart
Cthulhu
4
9
8
0.89
W
Ao Kuang
Noluv-vro2
Ao Kuang
7
7
2
1.14
W
12
6
6
2.5
L
Sun Wukong
Simisonic
Sun Wukong
0
11
3
0.14
L
Ah Muzen Cab
Yutopeia
Ah Muzen Cab
12
13
3
1.04
L
Cerberus
1
7
4
0.43
W
11
4
18
5
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,622
Damage
89,276
122,960
Taken
124,485
107,257
Mitigated
80,286
16,738
Healing
39,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,566
5,047
475
9,458
23,880
10,295
1,356
6,942
16,776
0
110,333
W
Bellona
DarkHope570
Bellona
31,234
17,132
0
5,616
22,200
22,873
800
7,795
13,902
238
116,234
L
Cthulhu
LRAStart
Cthulhu
14,119
2,706
204
3,820
30,752
34,913
0
10,420
20,227
29,958
0
W
Ao Kuang
Noluv-vro2
Ao Kuang
8,024
2,688
0
5,408
19,729
6,581
1,488
6,350
13,334
53,640
0
W
21,948
13,065
0
6,060
22,160
8,011
4,312
3,600
18,560
0
101,598
L
Sun Wukong
Simisonic
Sun Wukong
7,249
2,645
0
1,411
22,927
25,819
637
2,107
20,820
0
44,943
L
Ah Muzen Cab
Yutopeia
Ah Muzen Cab
35,310
16,726
0
5,045
23,706
11,813
0
5,775
17,907
0
114,758
L
Cerberus
9,666
239
0
3,722
25,484
25,173
2,050
5,757
19,630
51,014
0
W
17,504
2,578
920
11,720
36,516
32,526
351
11,829
24,492
47,557
0
L
8,278
615
93
2,443
20,091
9,539
1,235
3,986
15,927
47,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
70,613
389
Minions Killed
532
0
Camps Cleared
0
2,183,581
Distance Traveled
2,428,867
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,416
497
118
4
0
469,605
1
W
Bellona
15,544
576
157
6
0
522,156
1
L
Cthulhu
12,337
457
14
1
0
478,403
6
W
Ao Kuang
12,981
481
81
3
0
487,304
4
W
Hou Yi
14,039
520
123
5
0
441,668
4
L
Sun Wukong
9,695
359
66
2
0
438,879
0
L
Ah Muzen Cab
13,584
503
130
5
0
401,281
0
L
Cerberus
10,185
377
100
4
0
490,978
0
W
Geb
14,633
542
53
2
0
508,134
0
L
Merlin
10,939
405
79
3
0
374,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role