Player Matchup

Nu Wa
Nu Wa
Doctor91
Nu Wa
Level 68
God Stats
0W - 1L
1,273 SR
Queue Stats
10W - 13L
1,517 Elo+
Solo
Chernobog
Chernobog
ZANOZAvSMITE
Chernobog
Level 16
God Stats
3W - 3L
1,252 SR
Queue Stats
25W - 37L
1,406 Elo+
Solo
Ares
Ares
Zenollo
Ares
Level 147
God Stats
1W - 1L
1,566 SR
Queue Stats
11W - 9L
1,477 Elo+
Solo
Team Averages
Level 77
1,364 SR
1,466 Elo+

VS

Team Averages
Level 102
1,714 SR
1,623 Elo+
Set
Set
AstolfoSenpai
Set
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,493 Elo+
Solo
Sol
Sol
MrBlood67
Sol
Level 160
God Stats
3W - 1L
1,886 SR
Queue Stats
272W - 109L
1,886 Elo+
Solo
Jormungandr
Jormungandr
yanna35
Jormungandr
Level 107
God Stats
5W - 0L
1,755 SR
Queue Stats
26W - 32L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Doctor91
Nu Wa
12
1 / 6 / 4
8,529
609
13,905
11,905
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ZANOZAvSMITE
Chernobog
12
2 / 6 / 2
8,845
632
11,919
15,349
6,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Zenollo
Ares
12
2 / 9 / 3
9,598
686
8,217
27,075
31,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
9,346
668
3,924
11,633
7,287
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
16 / 2 / 5
12,219
873
30,583
17,252
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
yanna35
Jormungandr
15
4 / 1 / 14
10,760
769
11,589
17,546
14,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
21
21
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Nu Wa
Doctor91
Nu Wa
1
6
4
0.5
W
16
2
5
9.25
L
Chernobog
ZANOZAvSMITE
Chernobog
2
6
2
0.5
L
Ares
Zenollo
Ares
2
9
3
0.39
W
Jormungandr
yanna35
Jormungandr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
46,096
54,329
Taken
46,431
43,270
Mitigated
28,156
7,057
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,924
948
1,289
1,396
11,633
7,287
69
5,164
6,469
0
29,379
L
Nu Wa
Doctor91
Nu Wa
13,905
3,283
0
1,011
11,905
5,027
0
9,320
2,585
43,389
0
W
30,583
13,421
0
11,580
17,252
6,501
2,352
9,453
7,799
66,045
7,163
L
Chernobog
ZANOZAvSMITE
Chernobog
11,919
5,998
0
525
15,349
6,708
108
11,545
3,804
0
37,122
L
Ares
Zenollo
Ares
8,217
385
0
5,521
27,075
31,535
30
18,325
8,750
16,829
0
W
Jormungandr
yanna35
Jormungandr
11,589
4,022
980
3,677
17,546
14,368
359
8,204
9,342
31,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
32,325
118
Minions Killed
166
2
Camps Cleared
8
687,931
Distance Traveled
748,261
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,346
668
49
4
3
250,884
0
L
Nu Wa
8,529
609
44
3
1
210,876
1
W
Sol
12,219
873
74
5
3
229,565
4
L
Chernobog
8,845
632
63
5
1
213,811
1
L
Ares
9,598
686
11
1
0
263,244
6
W
Jormungandr
10,760
769
43
3
2
267,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role