Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DaRk_DemonDreams
Loki
Level 14
God Stats
5W - 7L
1,223 SR
Queue Stats
21W - 19L
1,422 Elo+
Solo
Chaac
Chaac
Don3598
Chaac
Level 29
God Stats
4W - 2L
1,227 SR
Queue Stats
148W - 169L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Fenrir1401
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,505 Elo+
Party 1
Anubis
Anubis
XherodesX5350
Anubis
Level 11
God Stats
1W - 2L
1,538 SR
Queue Stats
8W - 15L
1,252 Elo+
Party 1
Team Averages
Level 37
1,398 SR
1,390 Elo+

VS

Team Averages
Level 17
1,501 SR
1,280 Elo+
Susano
Susano
AztecLos
Susano
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 101L
1,022 Elo+
Solo
Neith
Neith
DJVT585
Neith
Level 26
God Stats
4W - 3L
1,425 SR
Queue Stats
5W - 6L
1,337 Elo+
Solo
Erlang Shen
Erlang Shen
Dionjasper
Erlang Shen
Level 23
God Stats
19W - 12L
1,552 SR
Queue Stats
30W - 27L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Dr 2 Treed
Kukulkan
Level 11
God Stats
3W - 8L
1,527 SR
Queue Stats
42W - 70L
1,158 Elo+
Solo
Thor
Thor
Peekapow2735
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
13 / 5 / 18
13,357
1,336
17,549
11,646
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 12
10,075
1,008
10,540
12,560
4,474
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Don3598
Chaac
18
3 / 1 / 14
10,494
1,049
7,775
12,769
13,351
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Fenrir1401
Cthulhu
19
6 / 1 / 25
12,901
1,290
14,868
12,411
9,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
13 / 3 / 17
12,999
1,300
21,851
12,055
5,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AztecLos
Susano
16
0 / 9 / 3
8,837
884
3,397
13,693
5,197
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
DJVT585
Neith
17
5 / 4 / 11
11,493
1,149
13,188
22,977
9,289
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Dionjasper
Erlang Shen
15
4 / 4 / 7
10,252
1,025
6,755
10,017
3,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Dr 2 Treed
Kukulkan
17
5 / 13 / 11
11,492
1,149
19,454
18,027
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 8 / 6
10,568
1,057
11,637
16,705
4,651
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
56
38
Kills
18
18
Deaths
38
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
5
18
4.4
L
Susano
AztecLos
Susano
0
9
3
0.17
L
Neith
DJVT585
Neith
5
4
11
2.63
W
3
8
12
1.13
L
Erlang Shen
Dionjasper
Erlang Shen
4
4
7
1.88
W
Chaac
Don3598
Chaac
3
1
14
10
L
Kukulkan
Dr 2 Treed
Kukulkan
5
13
11
0.81
W
Cthulhu
Fenrir1401
Cthulhu
6
1
25
18.5
L
4
8
6
0.88
W
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
54,431
61,441
Taken
81,419
36,454
Mitigated
28,657
17,828
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,549
1,859
265
718
11,646
3,492
0
4,141
7,224
40,640
0
L
Susano
AztecLos
Susano
3,397
1,290
0
0
13,693
5,197
0
9,516
4,177
0
10,310
L
Neith
DJVT585
Neith
13,188
5,695
0
2,743
22,977
9,289
0
13,462
9,515
0
36,205
W
10,540
2,042
110
998
12,560
4,474
0
1,624
10,814
0
17,079
L
Erlang Shen
Dionjasper
Erlang Shen
6,755
3,264
0
724
10,017
3,866
0
6,472
3,545
0
16,652
W
Chaac
Don3598
Chaac
7,775
726
0
5,655
12,769
13,351
0
4,574
7,372
219
19,575
L
Kukulkan
Dr 2 Treed
Kukulkan
19,454
2,001
0
258
18,027
5,654
0
12,684
5,343
31,581
0
W
Cthulhu
Fenrir1401
Cthulhu
14,868
1,262
923
4,354
12,411
9,886
0
3,558
8,649
29,762
0
L
11,637
2,491
0
0
16,705
4,651
0
12,302
4,403
0
23,414
W
21,851
1,114
333
4,472
12,055
5,251
0
4,422
7,364
41,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,826
Gold Earned
52,642
200
Minions Killed
129
3
Camps Cleared
6
864,281
Distance Traveled
636,349
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,357
1,336
65
7
0
155,557
2
L
Susano
8,837
884
10
1
3
99,761
0
L
Neith
11,493
1,149
44
4
0
149,256
0
W
Loki
10,075
1,008
14
1
1
157,923
1
L
Erlang Shen
10,252
1,025
17
2
2
106,112
0
W
Chaac
10,494
1,049
25
3
0
200,128
0
L
Kukulkan
11,492
1,149
27
3
0
136,343
1
W
Cthulhu
12,901
1,290
37
4
1
194,010
0
L
Thor
10,568
1,057
31
3
1
144,877
0
W
Anubis
12,999
1,300
59
6
1
156,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role