Player Matchup

Jing Wei
Jing Wei
BlazenPhoenix
Jing Wei
Level 159
God Stats
14W - 6L
1,695 SR
Queue Stats
610W - 531L
1,609 Elo+
Party 2
Bellona
Bellona
SirMoonie
Bellona
Level 138
God Stats
2W - 1L
1,503 SR
Queue Stats
182W - 160L
1,567 Elo+
Party 2
Poseidon
Poseidon
SlayerDarkFlame
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,605 Elo+
Party 2
Tyr
Tyr
baloric
Tyr
Level 158
God Stats
12W - 9L
1,542 SR
Queue Stats
495W - 412L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
xKillable
Baron Samedi
Level 75
God Stats
7W - 3L
1,507 SR
Queue Stats
357W - 259L
1,574 Elo+
Party 2
Team Averages
Level 114
1,549 SR
1,597 Elo+

VS

Team Averages
Level 29
1,638 SR
1,423 Elo+
Bacchus
Bacchus
AlivePanda32664
Bacchus
Level 29
God Stats
0W - 1L
1,751 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
HonorRiat
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Danzaburou
Danzaburou
Jacob21705
Danzaburou
Level 54
God Stats
0W - 1L
1,879 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Olorun
Olorun
Tennarg
Olorun
Level 15
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
hypersnype
Chernobog
Level 28
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazenPhoenix
Jing Wei
18
4 / 5 / 18
11,445
763
15,751
14,895
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SirMoonie
Bellona
19
5 / 5 / 19
11,721
781
11,999
25,220
37,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
20
8 / 6 / 15
13,052
870
10,769
13,023
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
19
9 / 5 / 16
12,677
845
18,705
20,290
34,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xKillable
Baron Samedi
18
5 / 4 / 17
11,324
755
10,797
15,363
17,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
11,723
782
9,997
18,723
27,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
HonorRiat
The Morrigan
18
3 / 6 / 11
10,657
710
12,129
10,333
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jacob21705
Danzaburou
20
11 / 6 / 5
12,791
853
19,454
17,143
8,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Tennarg
Olorun
16
1 / 8 / 10
9,920
661
12,924
14,369
7,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
hypersnype
Chernobog
20
5 / 6 / 12
11,951
797
14,971
16,414
8,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
31
Kills
25
25
Deaths
31
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Jing Wei
BlazenPhoenix
Jing Wei
4
5
18
2.6
L
The Morrigan
HonorRiat
The Morrigan
3
6
11
1.42
L
Danzaburou
Jacob21705
Danzaburou
11
6
5
2.25
W
Bellona
SirMoonie
Bellona
5
5
19
2.9
W
Poseidon
8
6
15
2.58
L
Olorun
Tennarg
Olorun
1
8
10
0.75
W
Tyr
9
5
16
3.4
L
Chernobog
hypersnype
Chernobog
5
6
12
1.83
W
Baron Samedi
xKillable
Baron Samedi
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,021
Damage
69,475
88,791
Taken
76,982
103,751
Mitigated
58,191
34,445
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,997
1,110
1,690
2,055
18,723
27,882
138
7,185
11,324
16,195
0
W
Jing Wei
BlazenPhoenix
Jing Wei
15,751
8,392
2,801
1,994
14,895
9,094
3,391
5,374
9,521
0
36,135
L
The Morrigan
HonorRiat
The Morrigan
12,129
940
1,640
1,757
10,333
4,959
88
2,784
7,307
17,227
1,246
L
Danzaburou
Jacob21705
Danzaburou
19,454
6,635
882
4,920
17,143
8,981
1,970
3,991
12,841
0
46,438
W
Bellona
SirMoonie
Bellona
11,999
1,796
1,334
4,062
25,220
37,337
87
9,652
15,568
0
27,925
W
Poseidon
10,769
1,455
816
1,879
13,023
5,609
1,731
5,778
7,245
37,415
0
L
Olorun
Tennarg
Olorun
12,924
6,661
1,683
2,994
14,369
7,637
177
4,269
9,967
22,432
1,809
W
Tyr
18,705
741
807
4,614
20,290
34,391
871
7,875
12,415
1,732
27,705
L
Chernobog
hypersnype
Chernobog
14,971
8,382
441
3,185
16,414
8,732
1,334
4,212
11,925
0
31,455
W
Baron Samedi
xKillable
Baron Samedi
10,797
611
10,304
5,834
15,363
17,320
1,312
3,957
11,406
29,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,219
Gold Earned
57,042
174
Minions Killed
135
0
Camps Cleared
0
1,395,914
Distance Traveled
1,362,135
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,723
782
6
0
0
305,746
3
W
Jing Wei
11,445
763
44
3
0
265,665
0
L
The Morrigan
10,657
710
14
1
0
280,288
0
L
Danzaburou
12,791
853
58
4
0
256,464
0
W
Bellona
11,721
781
21
1
0
308,406
0
W
Poseidon
13,052
870
63
4
0
253,319
0
L
Olorun
9,920
661
23
2
0
272,350
1
W
Tyr
12,677
845
25
2
0
303,883
1
L
Chernobog
11,951
797
34
2
0
247,287
0
W
Baron Samedi
11,324
755
21
1
0
264,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role