Player Matchup

Bellona
Bellona
IAmToastNotBread
Bellona
Level 146
God Stats
14W - 5L
1,601 SR
Queue Stats
213W - 231L
1,515 Elo+
Party 2
Pele
Pele
PhantomThief_Ale
Pele
Level 67
God Stats
6W - 4L
1,501 SR
Queue Stats
54W - 54L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
TMG Food Stamps
Nu Wa
Level 108
God Stats
3W - 2L
1,552 SR
Queue Stats
46W - 56L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
Toasted_Todoroki
Heimdallr
Level 142
God Stats
10W - 4L
1,674 SR
Queue Stats
275W - 280L
1,578 Elo+
Party 2
Sobek
Sobek
WanderingRONlN
Sobek
Level 57
God Stats
3W - 1L
1,840 SR
Queue Stats
19W - 21L
1,428 Elo+
Party 2
Team Averages
Level 104
1,634 SR
1,455 Elo+

VS

Team Averages
Level 106
1,448 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
DADDIDUCK
Cu Chulainn
Level 104
God Stats
5W - 9L
1,553 SR
Queue Stats
332W - 307L
1,566 Elo+
Solo
Set
Set
Grendelshins
Set
Level 144
God Stats
4W - 5L
1,529 SR
Queue Stats
507W - 505L
1,485 Elo+
Solo
Freya
Freya
MSJXIII
Freya
Level 98
God Stats
0W - 1L
1,286 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 1
Sol
Sol
scorpionplay150
Sol
Level 69
God Stats
4W - 3L
1,363 SR
Queue Stats
274W - 258L
1,514 Elo+
Solo
Hercules
Hercules
south526
Hercules
Level 116
God Stats
12W - 21L
1,509 SR
Queue Stats
66W - 63L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 3
13,449
585
14,092
18,888
18,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 5 / 6
10,231
445
4,637
16,880
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 2
12,799
556
16,861
7,934
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
20
5 / 3 / 6
13,260
577
11,885
13,675
5,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 6
11,571
503
6,261
17,513
20,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DADDIDUCK
Cu Chulainn
10
1 / 3 / 0
7,865
342
3,782
11,598
5,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 2
10,336
449
8,492
17,633
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
MSJXIII
Freya
16
2 / 3 / 3
9,435
410
6,894
13,541
4,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 2 / 4
11,126
484
12,422
13,945
4,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
south526
Hercules
17
3 / 4 / 2
9,245
402
7,161
16,794
20,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
12
12
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DADDIDUCK
Cu Chulainn
1
3
0
0.33
L
3
6
2
0.67
W
6
3
3
2.5
L
Freya
MSJXIII
Freya
2
3
3
1.17
W
2
5
6
1
W
2
1
2
3
W
Heimdallr
5
3
6
2.67
W
3
0
6
6
L
3
2
4
2.5
L
Hercules
south526
Hercules
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
38,751
74,890
Taken
73,511
52,336
Mitigated
42,003
25,287
Healing
27,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DADDIDUCK
Cu Chulainn
3,782
195
0
2,379
11,598
5,841
0
2,841
8,757
3,831
29,403
L
8,492
2,903
0
5,377
17,633
6,152
0
4,811
12,822
0
78,697
W
14,092
5,329
0
6,329
18,888
18,146
3,795
3,989
14,899
0
96,702
L
Freya
MSJXIII
Freya
6,894
2,019
244
6,840
13,541
4,894
0
4,386
9,155
49,228
0
W
4,637
1,139
0
5,969
16,880
5,690
0
5,847
11,033
0
49,330
W
16,861
3,608
0
2,145
7,934
3,195
1,438
4,946
2,988
112,616
0
W
Heimdallr
11,885
6,163
0
3,599
13,675
5,280
3,728
5,010
8,665
0
101,249
W
6,261
257
229
7,016
17,513
20,025
140
6,124
11,389
30,870
0
L
12,422
1,832
0
7,530
13,945
4,647
295
7,430
6,515
98,764
0
L
Hercules
south526
Hercules
7,161
1,852
0
5,107
16,794
20,469
0
3,654
13,140
226
63,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,310
Gold Earned
48,007
617
Minions Killed
595
0
Camps Cleared
0
2,205,455
Distance Traveled
1,909,529
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,865
342
83
4
0
213,905
2
L
Set
10,336
449
145
6
0
436,797
7
W
Bellona
13,449
585
172
7
0
439,869
5
L
Freya
9,435
410
104
5
0
365,913
6
W
Pele
10,231
445
74
3
0
476,148
0
W
Nu Wa
12,799
556
174
8
0
416,175
5
W
Heimdallr
13,260
577
167
7
0
398,639
9
W
Sobek
11,571
503
30
1
0
474,624
1
L
Sol
11,126
484
171
7
0
454,524
2
L
Hercules
9,245
402
92
4
0
438,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role