Player Matchup

Hun Batz
Hun Batz
CACTUS_SHRIMP
Hun Batz
Level 83
God Stats
10W - 4L
1,606 SR
Queue Stats
270W - 280L
1,421 Elo+
Party 1
Horus
Horus
H0odinni88
Horus
Level 104
God Stats
30W - 24L
1,596 SR
Queue Stats
405W - 447L
1,421 Elo+
Solo
Sol
Sol
Noob_Marito
Sol
Level 74
God Stats
4W - 5L
1,304 SR
Queue Stats
254W - 310L
1,414 Elo+
Solo
Ra
Ra
RICHIERICH53476
Ra
Level 107
God Stats
8W - 6L
1,508 SR
Queue Stats
466W - 442L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhD_Nickolai
Cu Chulainn
Level 80
God Stats
10W - 9L
1,588 SR
Queue Stats
251W - 249L
1,389 Elo+
Party 1
Team Averages
Level 90
1,520 SR
1,417 Elo+

VS

Team Averages
Level 92
1,467 SR
1,378 Elo+
Bellona
Bellona
KAI_KUCHKI
Bellona
Level 67
God Stats
23W - 17L
1,531 SR
Queue Stats
379W - 400L
1,441 Elo+
Solo
Hachiman
Hachiman
Raf_is_MAD
Hachiman
Level 102
God Stats
6W - 8L
1,483 SR
Queue Stats
548W - 581L
1,415 Elo+
Solo
Sylvanus
Sylvanus
WilfulSeeker
Sylvanus
Level 138
God Stats
1W - 1L
1,341 SR
Queue Stats
6W - 11L
1,204 Elo+
Party 2
Eset
Eset
terciows 13
Eset
Level 82
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
yNxke
Bakasura
Level 72
God Stats
0W - 3L
1,266 SR
Queue Stats
10W - 20L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CACTUS_SHRIMP
Hun Batz
20
12 / 4 / 8
13,899
579
15,879
17,591
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
14
3 / 4 / 13
10,372
432
4,191
18,091
19,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 3 / 11
13,338
556
13,886
24,015
10,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 13
14,464
603
19,408
15,117
7,837
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
WhD_Nickolai
Cu Chulainn
20
13 / 2 / 7
14,936
622
27,280
25,120
21,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KAI_KUCHKI
Bellona
18
2 / 9 / 1
11,372
474
9,712
26,321
24,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Raf_is_MAD
Hachiman
12
4 / 7 / 6
9,276
387
8,907
13,667
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
WilfulSeeker
Sylvanus
13
1 / 9 / 5
9,138
381
10,009
22,262
26,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 2
9,952
415
7,283
15,436
5,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
yNxke
Bakasura
19
7 / 9 / 1
12,364
515
20,620
30,185
15,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
41
Kills
15
16
Deaths
41
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CACTUS_SHRIMP
Hun Batz
12
4
8
4
W
Horus
3
4
13
2.38
L
Bellona
KAI_KUCHKI
Bellona
2
9
1
0.28
W
6
3
11
3.83
W
7
3
13
4.5
L
Hachiman
Raf_is_MAD
Hachiman
4
7
6
1
W
Cu Chulainn
WhD_Nickolai
Cu Chulainn
13
2
7
8.25
L
Sylvanus
WilfulSeeker
Sylvanus
1
9
5
0.39
L
1
7
2
0.29
L
Bakasura
yNxke
Bakasura
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,644
Damage
56,531
99,934
Taken
107,871
67,488
Mitigated
77,493
48,024
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CACTUS_SHRIMP
Hun Batz
15,879
2,677
0
2,538
17,591
7,640
1,056
3,166
13,858
0
84,234
W
Horus
4,191
1,761
4,237
6,171
18,091
19,911
484
2,904
14,057
0
12,651
L
Bellona
KAI_KUCHKI
Bellona
9,712
2,727
0
2,777
26,321
24,771
624
6,106
20,163
19,307
59,270
W
13,886
5,097
0
14,548
24,015
10,447
2,850
3,643
19,547
117,657
0
W
19,408
1,871
5,021
7,324
15,117
7,837
1,753
4,908
9,738
121,752
0
L
Hachiman
Raf_is_MAD
Hachiman
8,907
4,947
0
3,497
13,667
5,272
985
6,389
7,124
0
39,255
W
Cu Chulainn
WhD_Nickolai
Cu Chulainn
27,280
7,208
339
7,846
25,120
21,653
3,681
5,648
18,958
17,640
94,496
L
Sylvanus
WilfulSeeker
Sylvanus
10,009
1,163
1,512
3,981
22,262
26,570
161
11,250
10,708
24,167
0
L
7,283
55
717
2,879
15,436
5,358
833
4,892
10,416
58,494
0
L
Bakasura
yNxke
Bakasura
20,620
12,889
0
8,540
30,185
15,522
72
8,068
21,885
0
82,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,009
Gold Earned
52,102
667
Minions Killed
479
0
Camps Cleared
0
2,400,673
Distance Traveled
2,016,968
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,899
579
112
5
0
445,151
0
W
Horus
10,372
432
15
1
0
479,617
5
L
Bellona
11,372
474
163
7
0
419,791
1
W
Sol
13,338
556
173
7
0
457,376
0
W
Ra
14,464
603
188
8
0
528,609
0
L
Hachiman
9,276
387
65
3
0
285,278
2
W
Cu Chulainn
14,936
622
179
7
0
489,920
0
L
Sylvanus
9,138
381
11
0
0
425,514
3
L
Eset
9,952
415
90
4
0
413,721
0
L
Bakasura
12,364
515
150
6
0
472,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role