Player Matchup

Jormungandr
Jormungandr
BABY_HUEY213
Jormungandr
Level 26
God Stats
0W - 6L
1,176 SR
Queue Stats
108W - 131L
1,502 Elo+
Party 1
Bakasura
Bakasura
IGP_Drago
Bakasura
Level 28
God Stats
6W - 6L
1,541 SR
Queue Stats
102W - 105L
1,468 Elo+
Party 1
Tiamat
Tiamat
Monstrousbug64
Tiamat
Level 38
God Stats
1W - 4L
1,367 SR
Queue Stats
242W - 255L
1,492 Elo+
Party 1
Xbalanque
Xbalanque
OpelotudoBoludo
Xbalanque
Level 25
God Stats
3W - 2L
1,457 SR
Queue Stats
12W - 17L
1,323 Elo+
Party 3
Loki
Loki
bbhouston9
Loki
Level 7
God Stats
1W - 2L
1,443 SR
Queue Stats
23W - 21L
1,381 Elo+
Party 3
Team Averages
Level 25
1,397 SR
1,433 Elo+

VS

Team Averages
Level 16
1,516 SR
1,437 Elo+
Yemoja
Yemoja
CalipherJones
Yemoja
Level 11
God Stats
4W - 1L
1,658 SR
Queue Stats
17W - 8L
1,565 Elo+
Party 2
Medusa
Medusa
DeadlyPantsOG
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 29
God Stats
81W - 69L
1,467 SR
Queue Stats
135W - 145L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oogruk
Morgan Le Fay
Level 17
God Stats
5W - 1L
1,787 SR
Queue Stats
24W - 19L
1,501 Elo+
Party 2
Bellona
Bellona
eatinturtles
Bellona
Level 15
God Stats
2W - 3L
1,167 SR
Queue Stats
4W - 7L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BABY_HUEY213
Jormungandr
9
3 / 2 / 1
6,045
465
3,816
8,262
5,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
IGP_Drago
Bakasura
10
1 / 3 / 1
6,147
473
3,367
10,863
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 3 / 0
6,070
467
2,064
5,573
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
OpelotudoBoludo
Xbalanque
10
3 / 6 / 2
6,555
504
7,339
8,705
2,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 1
5,566
428
1,075
6,971
1,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,833
603
4,711
6,990
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 3 / 1
5,595
430
2,037
5,711
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
Jatzom
Heimdallr
12
7 / 1 / 2
7,613
586
6,715
6,710
2,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Oogruk
Morgan Le Fay
12
6 / 3 / 6
8,083
622
9,423
7,592
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
eatinturtles
Bellona
12
3 / 1 / 6
7,275
560
4,582
7,068
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
21
21
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BABY_HUEY213
Jormungandr
3
2
1
1.75
W
4
0
5
6.5
W
1
3
1
0.5
L
Bakasura
IGP_Drago
Bakasura
1
3
1
0.5
W
Heimdallr
Jatzom
Heimdallr
7
1
2
8
L
1
3
0
0.33
W
Morgan Le Fay
Oogruk
Morgan Le Fay
6
3
6
3
L
Xbalanque
OpelotudoBoludo
Xbalanque
3
6
2
0.67
L
0
7
1
0.07
W
Bellona
eatinturtles
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
27,468
40,374
Taken
34,071
16,199
Mitigated
16,945
5,303
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BABY_HUEY213
Jormungandr
3,816
913
0
1,610
8,262
5,298
10
3,405
4,857
18,586
0
W
4,711
1,806
1,549
1,808
6,990
5,326
1,066
1,209
5,729
27,523
0
W
2,037
1,170
0
1,698
5,711
1,218
0
548
5,163
0
11,713
L
Bakasura
IGP_Drago
Bakasura
3,367
1,998
0
2,267
10,863
4,601
0
3,194
7,669
0
24,060
W
Heimdallr
Jatzom
Heimdallr
6,715
2,879
0
2,806
6,710
2,650
834
2,300
4,317
0
31,841
L
2,064
245
0
726
5,573
2,150
247
3,115
2,458
21,350
0
W
Morgan Le Fay
Oogruk
Morgan Le Fay
9,423
985
0
992
7,592
2,846
298
1,205
6,104
38,909
0
L
Xbalanque
OpelotudoBoludo
Xbalanque
7,339
3,125
0
700
8,705
2,310
23
3,605
5,100
0
23,911
L
1,075
179
0
0
6,971
1,840
563
815
6,153
0
18,807
W
Bellona
eatinturtles
Bellona
4,582
1,357
0
1,944
7,068
4,905
1,317
370
6,518
0
40,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
36,399
220
Minions Killed
295
0
Camps Cleared
0
1,334,275
Distance Traveled
1,124,675
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,045
465
26
2
0
217,852
2
W
Yemoja
7,833
603
60
5
0
258,326
1
W
Medusa
5,595
430
23
2
0
101,620
0
L
Bakasura
6,147
473
67
5
0
309,046
0
W
Heimdallr
7,613
586
55
4
0
232,964
1
L
Tiamat
6,070
467
47
4
0
256,444
0
W
Morgan Le Fay
8,083
622
76
6
0
265,865
2
L
Xbalanque
6,555
504
44
3
0
250,833
0
L
Loki
5,566
428
36
3
0
300,100
0
W
Bellona
7,275
560
81
6
0
265,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role