Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlubberHumper
Hachiman
Level 26
God Stats
2W - 0L
2,046 SR
Queue Stats
37W - 1L
2,131 Elo+
Party 2
Nu Wa
Nu Wa
Sehost
Nu Wa
Level 160
God Stats
3W - 1L
1,835 SR
Queue Stats
128W - 65L
1,788 Elo+
Party 2
Ratatoskr
Ratatoskr
stàv
Ratatoskr
Level 156
God Stats
8W - 1L
1,707 SR
Queue Stats
186W - 117L
1,715 Elo+
Party 2
Team Averages
Level 105
1,718 SR
1,727 Elo+

VS

Team Averages
Level 89
1,596 SR
1,604 Elo+
Ymir
Ymir
Capnchrisyo
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 187L
1,860 Elo+
Solo
Artemis
Artemis
SheAteMyBaby
Artemis
Level 39
God Stats
89W - 82L
1,495 SR
Queue Stats
115W - 114L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
TayZuuR_
Erlang Shen
Level 104
God Stats
34W - 25L
1,641 SR
Queue Stats
253W - 230L
1,563 Elo+
Party 1
Chaac
Chaac
TrainMyTaco
Chaac
Level 104
God Stats
3W - 3L
1,681 SR
Queue Stats
473W - 422L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
goforbronze
Nu Wa
Level 148
God Stats
85W - 50L
1,663 SR
Queue Stats
700W - 663L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 3 / 11
9,322
583
7,716
17,413
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
 
Thor
15
5 / 3 / 6
9,238
577
8,280
10,706
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
BlubberHumper
Hachiman
18
5 / 0 / 2
11,213
701
7,500
8,035
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sehost
Nu Wa
17
8 / 2 / 6
11,018
689
15,382
10,041
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
stàv
Ratatoskr
16
7 / 2 / 4
10,410
651
13,987
14,693
9,283
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,237
452
5,073
14,671
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SheAteMyBaby
Artemis
12
1 / 5 / 0
7,280
455
4,179
10,042
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
TayZuuR_
Erlang Shen
12
1 / 5 / 2
7,412
463
5,706
13,092
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 8 / 2
8,839
552
9,386
18,536
19,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 7 / 0
7,513
470
8,670
10,744
3,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
10
10
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
11
3.5
W
Thor
 
Thor
5
3
6
2.67
W
Hachiman
BlubberHumper
Hachiman
5
0
2
6
L
1
5
5
0.7
W
Nu Wa
Sehost
Nu Wa
8
2
6
5.5
L
Artemis
SheAteMyBaby
Artemis
1
5
0
0.2
L
Erlang Shen
TayZuuR_
Erlang Shen
1
5
2
0.4
L
3
8
2
0.5
L
4
7
0
0.57
W
Ratatoskr
stàv
Ratatoskr
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,865
Damage
33,014
60,888
Taken
67,085
33,994
Mitigated
41,443
20,066
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,716
897
0
5,355
17,413
13,891
44
4,697
12,716
25,989
0
W
Thor
 
Thor
8,280
1,790
0
3,802
10,706
3,786
576
1,595
9,111
0
49,060
W
Hachiman
BlubberHumper
Hachiman
7,500
3,361
0
3,832
8,035
3,004
2,540
912
7,123
0
96,322
L
5,073
699
0
1,683
14,671
10,057
27
7,405
7,076
29,139
0
W
Nu Wa
Sehost
Nu Wa
15,382
7,184
0
1,997
10,041
4,030
5,268
4,687
5,354
76,418
6,801
L
Artemis
SheAteMyBaby
Artemis
4,179
2,510
0
1,730
10,042
3,035
0
2,533
7,509
0
42,126
L
Erlang Shen
TayZuuR_
Erlang Shen
5,706
2,516
0
4,100
13,092
5,621
0
3,337
9,755
0
43,982
L
9,386
1,363
0
5,255
18,536
19,043
0
2,196
16,305
0
47,358
L
8,670
3,162
0
2,211
10,744
3,687
559
6,419
4,207
50,633
0
W
Ratatoskr
stàv
Ratatoskr
13,987
4,504
0
5,080
14,693
9,283
0
1,917
12,776
242
62,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
38,281
548
Minions Killed
380
0
Camps Cleared
0
1,592,411
Distance Traveled
1,487,123
7
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,322
583
22
1
0
345,946
2
W
Thor
9,238
577
88
6
0
325,364
1
W
Hachiman
11,213
701
161
10
0
290,847
1
L
Ymir
7,237
452
32
2
0
289,677
17
W
Nu Wa
11,018
689
152
10
0
288,144
2
L
Artemis
7,280
455
83
5
0
276,766
6
L
Erlang Shen
7,412
463
89
6
0
319,739
9
L
Chaac
8,839
552
92
6
0
314,435
4
L
Nu Wa
7,513
470
84
5
0
286,506
2
W
Ratatoskr
10,410
651
125
8
0
342,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role