Player Matchup

Bacchus
Bacchus
AcousticSoda
Bacchus
Level 153
God Stats
9W - 3L
1,638 SR
Queue Stats
162W - 163L
1,569 Elo+
Party 1
Chiron
Chiron
FriedYoghurt
Chiron
Level 149
God Stats
6W - 5L
1,656 SR
Queue Stats
168W - 165L
1,565 Elo+
Party 1
Poseidon
Poseidon
GreatDarkPhoenix
Poseidon
Level 68
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 1L
1,678 Elo+
Solo
Tiamat
Tiamat
Zabagen
Tiamat
Level 132
God Stats
4W - 1L
1,826 SR
Queue Stats
148W - 131L
1,592 Elo+
Party 1
Pele
Pele
rodriguezprr
Pele
Level 128
God Stats
20W - 25L
1,384 SR
Queue Stats
470W - 565L
1,304 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,542 Elo+

VS

Team Averages
Level 115
1,460 SR
1,458 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ClasifiedCinema
Ullr
Level 121
God Stats
1W - 4L
1,315 SR
Queue Stats
74W - 62L
1,585 Elo+
Solo
Bacchus
Bacchus
drukano3
Bacchus
Level 111
God Stats
11W - 11L
1,533 SR
Queue Stats
629W - 583L
1,530 Elo+
Solo
Loki
Loki
goateegod69
Loki
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Solo
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 107
God Stats
513W - 514L
1,451 SR
Queue Stats
1,334W - 1,457L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcousticSoda
Bacchus
13
2 / 2 / 14
8,988
473
7,620
13,879
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
19
14 / 3 / 5
11,964
630
23,438
14,754
5,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 7
10,192
536
7,163
10,084
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Zabagen
Tiamat
15
3 / 3 / 2
9,437
497
6,706
13,899
10,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 6 / 10
10,626
559
14,336
14,754
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 6 / 5
9,936
523
9,042
12,574
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 8 / 4
10,961
577
7,974
13,452
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
drukano3
Bacchus
13
4 / 7 / 6
9,223
485
8,484
18,596
20,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 5
9,156
482
6,949
14,849
4,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
kafaya1
Cu Chulainn
15
4 / 5 / 3
9,367
493
11,406
17,779
16,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
32
Kills
18
18
Deaths
32
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
5
0.58
W
Bacchus
AcousticSoda
Bacchus
2
2
14
4.5
L
5
8
4
0.88
W
Chiron
14
3
5
5.5
W
5
4
7
2.13
W
Tiamat
Zabagen
Tiamat
3
3
2
1.33
L
Bacchus
drukano3
Bacchus
4
7
6
1
L
4
6
5
1.08
L
Cu Chulainn
kafaya1
Cu Chulainn
4
5
3
1.1
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,263
Damage
43,855
67,370
Taken
77,250
41,619
Mitigated
51,461
20,632
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,042
777
481
3,062
12,574
4,576
263
2,563
10,011
70,785
0
W
Bacchus
AcousticSoda
Bacchus
7,620
886
0
1,960
13,879
14,696
297
3,383
10,496
25,245
0
L
7,974
2,544
0
1,847
13,452
4,625
1,132
2,369
11,083
0
59,458
W
Chiron
23,438
10,673
668
9,121
14,754
5,972
1,262
5,058
9,696
0
87,600
W
7,163
858
0
710
10,084
3,496
324
4,553
5,531
55,517
0
W
Tiamat
Zabagen
Tiamat
6,706
891
0
4,805
13,899
10,552
0
1,556
12,343
55,863
0
L
Bacchus
drukano3
Bacchus
8,484
886
0
3,576
18,596
20,893
0
5,435
13,161
22,180
0
L
6,949
2,975
0
4,883
14,849
4,868
0
4,740
10,109
0
46,929
L
Cu Chulainn
kafaya1
Cu Chulainn
11,406
1,671
767
4,188
17,779
16,499
0
6,382
11,397
2,714
56,241
W
14,336
4,848
0
3,368
14,754
6,903
1,611
4,479
10,275
0
80,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
48,643
515
Minions Killed
461
0
Camps Cleared
0
1,727,484
Distance Traveled
1,641,301
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,936
523
135
7
0
320,834
2
W
Bacchus
8,988
473
34
2
0
389,441
12
L
Ullr
10,961
577
132
7
0
307,817
2
W
Chiron
11,964
630
145
8
0
345,750
6
W
Poseidon
10,192
536
107
6
0
347,026
0
W
Tiamat
9,437
497
113
6
0
308,990
2
L
Bacchus
9,223
485
14
1
0
351,098
4
L
Loki
9,156
482
68
4
0
347,829
6
L
Cu Chulainn
9,367
493
112
6
0
313,723
3
W
Pele
10,626
559
116
6
0
336,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role