Player Matchup

Kukulkan
Kukulkan
A7x Abyssal
Kukulkan
Level 109
God Stats
3W - 3L
1,650 SR
Queue Stats
106W - 92L
1,549 Elo+
Party 2
Fenrir
Fenrir
Noobbrett2
Fenrir
Level 154
God Stats
4W - 0L
1,491 SR
Queue Stats
217W - 176L
1,573 Elo+
Party 2
Izanami
Izanami
Zvoku
Izanami
Level 69
God Stats
1W - 3L
1,483 SR
Queue Stats
50W - 60L
1,458 Elo+
Party 2
Team Averages
Level 111
1,542 SR
1,527 Elo+

VS

Team Averages
Level 88
1,558 SR
1,438 Elo+
Sun Wukong
Sun Wukong
Alex_to_reality
Sun Wukong
Level 108
God Stats
0W - 1L
1,624 SR
Queue Stats
297W - 242L
1,538 Elo+
Party 1
Cerberus
Cerberus
Hurisma020
Cerberus
Level 18
God Stats
11W - 12L
1,544 SR
Queue Stats
22W - 37L
1,265 Elo+
Solo
Eset
Eset
alightdolphin96
Eset
Level 137
God Stats
3W - 11L
1,507 SR
Queue Stats
344W - 338L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A7x Abyssal
Kukulkan
15
7 / 3 / 7
10,519
751
14,284
8,503
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Noobbrett2
Fenrir
14
6 / 3 / 9
10,405
743
10,379
15,913
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Zvoku
Izanami
13
2 / 3 / 11
9,509
679
8,587
7,916
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex_to_reality
Sun Wukong
12
4 / 5 / 5
9,052
647
9,714
14,008
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Hurisma020
Cerberus
12
2 / 4 / 6
8,639
617
5,907
16,403
14,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 6 / 6
9,241
660
11,614
13,007
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
15
Kills
9
9
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A7x Abyssal
Kukulkan
7
3
7
3.5
L
Sun Wukong
Alex_to_reality
Sun Wukong
4
5
5
1.3
L
Cerberus
Hurisma020
Cerberus
2
4
6
1.25
W
Fenrir
Noobbrett2
Fenrir
6
3
9
3.5
W
Izanami
Zvoku
Izanami
2
3
11
2.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
27,235
32,332
Taken
43,418
19,592
Mitigated
33,175
9,205
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A7x Abyssal
Kukulkan
14,284
1,182
0
3,351
8,503
3,040
499
4,481
3,547
40,159
0
L
Sun Wukong
Alex_to_reality
Sun Wukong
9,714
916
0
2,517
14,008
13,214
572
4,143
8,959
0
15,195
L
Cerberus
Hurisma020
Cerberus
5,907
122
0
1,099
16,403
14,928
126
7,068
8,451
16,833
0
W
Fenrir
Noobbrett2
Fenrir
10,379
1,859
0
4,008
15,913
14,622
170
7,448
7,319
0
30,838
W
Izanami
Zvoku
Izanami
8,587
6,424
0
1,846
7,916
1,930
1,540
5,479
1,985
0
25,035
L
11,614
523
451
2,827
13,007
5,033
253
2,844
9,610
41,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
26,932
156
Minions Killed
130
8
Camps Cleared
3
749,910
Distance Traveled
726,059
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,519
751
76
5
2
256,807
0
L
Sun Wukong
9,052
647
15
1
0
240,480
3
L
Cerberus
8,639
617
29
2
1
236,670
0
W
Fenrir
10,405
743
31
2
5
270,738
5
W
Izanami
9,509
679
49
4
1
222,365
0
L
Eset
9,241
660
86
6
2
248,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role