Player Matchup

Serqet
Serqet
Dragonvapour
Serqet
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,494 Elo+
Party 1
Zeus
Zeus
PlainsPraetor
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
ZingJester
Sylvanus
Level 128
God Stats
4W - 7L
1,581 SR
Queue Stats
56W - 87L
1,511 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,553 Elo+

VS

Team Averages
Level 30
1,567 SR
1,523 Elo+
Gilgamesh
Gilgamesh
AlphaTwerkLord
Gilgamesh
Level 43
God Stats
1W - 1L
1,702 SR
Queue Stats
8W - 15L
1,373 Elo+
Solo
Zeus
Zeus
Davonn
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,598 Elo+
Party 2
Yemoja
Yemoja
Stanch4
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
10 / 7 / 6
13,566
754
11,714
15,677
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 11
12,759
709
18,300
13,907
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
ZingJester
Sylvanus
15
3 / 5 / 13
12,408
689
13,781
24,938
23,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaTwerkLord
Gilgamesh
17
8 / 5 / 4
12,943
719
17,787
22,553
20,623
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Davonn
Zeus
16
6 / 10 / 6
12,415
690
13,983
15,975
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Stanch4
Yemoja
15
2 / 2 / 10
11,583
644
8,237
14,018
13,084
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
17
Kills
16
16
Deaths
17
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaTwerkLord
Gilgamesh
8
5
4
2
L
Zeus
Davonn
Zeus
6
10
6
0.9
W
Serqet
10
7
6
1.86
W
4
4
11
2.38
L
Yemoja
Stanch4
Yemoja
2
2
10
3.5
W
Sylvanus
ZingJester
Sylvanus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
40,007
54,522
Taken
52,546
36,860
Mitigated
38,249
14,781
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaTwerkLord
Gilgamesh
17,787
5,042
0
1,780
22,553
20,623
680
13,022
8,230
0
48,405
L
Zeus
Davonn
Zeus
13,983
3,154
0
2,087
15,975
4,542
547
9,831
5,801
42,488
0
W
Serqet
11,714
4,191
0
2,012
15,677
6,726
532
9,710
5,695
0
28,893
W
18,300
4,325
0
1,949
13,907
6,156
1,558
2,735
10,842
67,064
0
L
Yemoja
Stanch4
Yemoja
8,237
2,284
2,094
1,023
14,018
13,084
361
7,974
5,186
27,134
0
W
Sylvanus
ZingJester
Sylvanus
13,781
5,017
3,207
7,613
24,938
23,978
1,011
10,040
14,579
38,031
10,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
36,941
199
Minions Killed
167
10
Camps Cleared
5
903,259
Distance Traveled
934,835
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,943
719
79
4
3
336,879
3
L
Zeus
12,415
690
60
3
0
246,251
3
W
Serqet
13,566
754
32
2
4
315,188
3
W
Zeus
12,759
709
114
6
2
305,692
4
L
Yemoja
11,583
644
28
2
2
351,705
4
W
Sylvanus
12,408
689
53
3
4
282,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role