Player Matchup

Kukulkan
Kukulkan
JoeyFlatline
Kukulkan
Level 64
God Stats
21W - 11L
1,798 SR
Queue Stats
300W - 220L
1,540 Elo+
Party 2
Pele
Pele
dylamanjaro
Pele
Level 83
God Stats
35W - 19L
1,519 SR
Queue Stats
352W - 258L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
rush391
Xing Tian
Level 108
God Stats
4W - 2L
1,695 SR
Queue Stats
212W - 150L
1,537 Elo+
Party 2
Team Averages
Level 85
1,670 SR
1,538 Elo+

VS

Team Averages
Level 89
1,529 SR
1,546 Elo+
Hun Batz
Hun Batz
FamousJ21
Hun Batz
Level 18
God Stats
3W - 3L
1,324 SR
Queue Stats
74W - 63L
1,568 Elo+
Solo
Scylla
Scylla
IrishLuck7307
Scylla
Level 160
God Stats
11W - 5L
1,672 SR
Queue Stats
219W - 201L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
Kelbur
Kuzenbo
Level 88
God Stats
2W - 2L
1,591 SR
Queue Stats
62W - 50L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoeyFlatline
Kukulkan
13
1 / 2 / 6
8,827
588
8,461
8,243
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 3
10,089
673
14,258
17,365
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
rush391
Xing Tian
13
2 / 0 / 8
9,096
606
4,263
8,369
9,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FamousJ21
Hun Batz
11
2 / 7 / 0
8,503
567
8,540
12,555
4,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
8,611
574
10,964
7,240
2,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Kelbur
Kuzenbo
11
0 / 2 / 2
8,055
537
7,401
13,894
15,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FamousJ21
Hun Batz
2
7
0
0.29
L
0
1
2
1
W
Kukulkan
JoeyFlatline
Kukulkan
1
2
6
2
L
Kuzenbo
Kelbur
Kuzenbo
0
2
2
0.5
W
7
0
3
8.5
W
Xing Tian
rush391
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
26,905
33,977
Taken
33,689
24,908
Mitigated
22,616
12,367
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FamousJ21
Hun Batz
8,540
1,079
0
1,975
12,555
4,374
0
4,183
7,825
0
27,134
L
10,964
1,142
88
3,239
7,240
2,781
136
3,074
3,889
48,085
0
W
Kukulkan
JoeyFlatline
Kukulkan
8,461
853
852
882
8,243
3,517
0
5,301
2,942
34,690
0
L
Kuzenbo
Kelbur
Kuzenbo
7,401
3,135
216
3,858
13,894
15,461
0
5,846
7,434
18,476
0
W
14,258
3,072
0
7,957
17,365
12,169
29
10,513
6,852
0
47,256
W
Xing Tian
rush391
Xing Tian
4,263
784
0
2,676
8,369
9,222
117
3,442
4,927
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
25,169
180
Minions Killed
156
8
Camps Cleared
6
852,491
Distance Traveled
800,052
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,503
567
40
3
1
250,945
5
L
Scylla
8,611
574
91
6
4
263,305
1
W
Kukulkan
8,827
588
86
6
2
265,232
3
L
Kuzenbo
8,055
537
25
2
1
285,802
9
W
Pele
10,089
673
61
4
6
317,851
3
W
Xing Tian
9,096
606
33
2
0
269,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role