Player Matchup

Thanatos
Thanatos
Belo XG
Thanatos
Level 141
God Stats
1W - 3L
1,574 SR
Queue Stats
297W - 267L
1,561 Elo+
Party 1
Serqet
Serqet
DOJ CHEMIST
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 174L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
POWERSLAVE818
Guan Yu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,594 Elo+
Solo
Anubis
Anubis
StealUrAccount
Anubis
Level 94
God Stats
1W - 1L
1,698 SR
Queue Stats
222W - 209L
1,521 Elo+
Party 1
Mercury
Mercury
ThermicRogue
Mercury
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
723W - 730L
1,531 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,550 Elo+

VS

Team Averages
Level 135
1,443 SR
1,549 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Bhahlz
Rama
Level 135
God Stats
1W - 2L
1,170 SR
Queue Stats
125W - 124L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
BlackPanthera81
Nu Wa
Level 148
God Stats
5W - 5L
1,475 SR
Queue Stats
176W - 146L
1,569 Elo+
Party 3
Thor
Thor
SAPHIR3xK1NG
Thor
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 143L
1,502 Elo+
Party 3
Anubis
Anubis
dirtybird6
Anubis
Level 121
God Stats
5W - 2L
1,568 SR
Queue Stats
193W - 191L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Belo XG
Thanatos
16
5 / 3 / 4
8,440
844
11,349
7,699
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
13
1 / 5 / 5
7,186
719
2,271
8,458
2,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
14
1 / 4 / 6
7,538
754
5,594
16,184
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 6 / 2
8,580
858
9,749
9,892
3,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ThermicRogue
Mercury
10
0 / 8 / 4
6,149
615
3,137
9,379
2,295
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 0 / 23
8,531
853
6,529
9,322
9,115
Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Bhahlz
Rama
15
6 / 3 / 15
8,736
874
10,033
8,228
2,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 22
9,243
924
10,030
6,317
3,657
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 3 / 18
8,525
853
7,724
10,349
8,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
dirtybird6
Anubis
15
9 / 4 / 13
9,394
939
9,764
8,136
3,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
11
Kills
26
26
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
23
14.5
L
Thanatos
Belo XG
Thanatos
5
3
4
2.33
W
Rama
Bhahlz
Rama
6
3
15
4.5
W
3
1
22
14
L
Serqet
1
5
5
0.7
L
Guan Yu
1
4
6
1
W
5
3
18
4.67
L
4
6
2
0.83
L
Mercury
ThermicRogue
Mercury
0
8
4
0.25
W
Anubis
dirtybird6
Anubis
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
44,080
51,612
Taken
42,352
22,054
Mitigated
28,362
20,550
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,529
934
6,659
4,855
9,322
9,115
182
1,607
7,550
9,755
0
L
Thanatos
Belo XG
Thanatos
11,349
1,630
1,140
6,198
7,699
2,869
0
3,980
3,719
0
25,256
W
Rama
Bhahlz
Rama
10,033
7,873
856
1,748
8,228
2,789
1,514
1,339
6,560
0
19,566
W
10,030
3,247
1,701
2,116
6,317
3,657
1,717
1,112
5,149
18,035
0
L
Serqet
2,271
332
134
1,418
8,458
2,373
0
4,438
4,020
0
4,886
L
Guan Yu
5,594
755
1,816
5,664
16,184
10,693
0
6,717
9,467
221
17,677
W
7,724
2,527
1,052
1,733
10,349
8,874
121
1,961
7,696
0
9,970
L
9,749
397
280
2,732
9,892
3,824
0
5,313
4,579
24,005
0
L
Mercury
ThermicRogue
Mercury
3,137
832
689
479
9,379
2,295
0
5,875
3,504
0
7,982
W
Anubis
dirtybird6
Anubis
9,764
1,221
876
590
8,136
3,927
908
3,182
4,726
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
44,429
80
Minions Killed
68
0
Camps Cleared
0
793,360
Distance Traveled
828,697
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,531
853
5
1
0
202,446
4
L
Thanatos
8,440
844
17
2
0
185,701
0
W
Rama
8,736
874
18
2
0
155,747
0
W
Nu Wa
9,243
924
12
1
0
171,631
1
L
Serqet
7,186
719
15
2
0
160,097
1
L
Guan Yu
7,538
754
20
2
0
165,060
0
W
Thor
8,525
853
4
0
0
161,530
1
L
Anubis
8,580
858
14
1
0
133,678
0
L
Mercury
6,149
615
14
1
0
148,824
1
W
Anubis
9,394
939
29
3
0
137,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role