Player Matchup

Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Kirаh
Morgan Le Fay
Diamond II
Level 160
God Stats
3W - 4L
1,928 SR
Queue Stats
113W - 111L
2,407 MMR
Solo
Pele
Pele
Diamond I
MoscowMuIe
Pele
Diamond I
Level 89
God Stats
4W - 3L
1,560 SR
Queue Stats
239W - 210L
2,373 MMR
Solo
Heimdallr
Heimdallr
Diamond I
VindersTTV
Heimdallr
Diamond I
Level 160
God Stats
8W - 10L
1,679 SR
Queue Stats
357W - 326L
2,414 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,633 SR
2,039 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,595 SR
2,213 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
GettingLoose
Apollo
Diamond IV
Level 69
God Stats
31W - 26L
1,669 SR
Queue Stats
393W - 389L
2,336 MMR
Solo
Serqet
Serqet
Diamond II
Kαte
Serqet
Diamond II
Level 114
God Stats
91W - 90L
1,657 SR
Queue Stats
1,207W - 1,205L
2,336 MMR
Party 1
Ravana
Ravana
Masters
Sérênè
Ravana
Masters
Level 125
God Stats
6W - 5L
1,587 SR
Queue Stats
291W - 272L
2,568 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
iiNerdy
Cabrakan
Diamond III
Level 152
God Stats
16W - 10L
1,563 SR
Queue Stats
139W - 142L
2,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 1 / 18
10,468
582
8,827
18,323
15,175
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
 
Athena
15
2 / 4 / 20
9,717
540
7,284
14,187
14,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Kirаh
Morgan Le Fay
18
11 / 1 / 8
11,493
639
13,537
6,793
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 10
11,293
627
12,622
14,356
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
VindersTTV
Heimdallr
19
13 / 2 / 9
12,903
717
20,700
15,990
7,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OsirisGebTiamatKhepri

VS

Bans
ArtemisArtioThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 6 / 4
9,609
534
6,492
12,816
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
15
1 / 8 / 1
9,212
512
6,536
14,917
4,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Kαte
Serqet
12
2 / 8 / 5
8,253
459
8,543
19,443
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
Sérênè
Ravana
14
4 / 7 / 4
8,917
495
10,665
14,708
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
iiNerdy
Cabrakan
15
2 / 4 / 5
9,410
523
10,375
14,858
16,624
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
33
Kills
12
12
Deaths
33
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
18
9
W
Athena
 
Athena
2
4
20
3
L
Raijin
 
Raijin
3
6
4
0.83
L
Apollo
1
8
1
0.19
W
Morgan Le Fay
Kirаh
Morgan Le Fay
11
1
8
15
L
Serqet
Kαte
Serqet
2
8
5
0.56
W
7
4
10
3
L
Ravana
Sérênè
Ravana
4
7
4
0.86
W
Heimdallr
VindersTTV
Heimdallr
13
2
9
8.75
L
Cabrakan
iiNerdy
Cabrakan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,970
Damage
42,611
69,649
Taken
76,742
44,295
Mitigated
39,981
29,413
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,827
919
0
8,600
18,323
15,175
136
6,607
11,716
64,749
0
W
Athena
 
Athena
7,284
2,609
150
3,218
14,187
14,253
0
4,294
9,893
31,729
0
L
Raijin
 
Raijin
6,492
316
0
2,224
12,816
4,423
0
6,734
6,082
68,779
0
L
Apollo
6,536
3,319
0
3,025
14,917
4,191
624
1,471
13,446
0
72,906
W
Morgan Le Fay
Kirаh
Morgan Le Fay
13,537
247
468
2,948
6,793
2,728
1,284
1,683
4,680
83,937
0
L
Serqet
Kαte
Serqet
8,543
802
0
1,620
19,443
9,266
0
9,241
10,202
0
23,754
W
12,622
3,736
0
3,894
14,356
4,797
1,032
3,820
9,733
0
76,049
L
Ravana
Sérênè
Ravana
10,665
3,090
0
3,286
14,708
5,477
0
6,214
8,494
0
57,422
W
Heimdallr
VindersTTV
Heimdallr
20,700
14,472
0
10,135
15,990
7,342
3,492
1,936
13,848
0
120,469
L
Cabrakan
iiNerdy
Cabrakan
10,375
1,628
0
4,070
14,858
16,624
0
6,130
8,728
61,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
45,401
577
Minions Killed
546
0
Camps Cleared
0
1,924,261
Distance Traveled
1,758,303
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,468
582
136
8
0
395,118
8
W
Athena
9,717
540
35
2
0
403,999
6
L
Raijin
9,609
534
144
8
0
286,652
5
L
Apollo
9,212
512
147
8
0
362,978
8
W
Morgan Le Fay
11,493
639
126
7
0
368,038
7
L
Serqet
8,253
459
33
2
0
425,397
5
W
Pele
11,293
627
128
7
0
396,391
1
L
Ravana
8,917
495
93
5
0
388,054
6
W
Heimdallr
12,903
717
152
8
0
360,715
3
L
Cabrakan
9,410
523
129
7
0
295,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role