Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FirmlyyGraspit
Anubis
Level 156
God Stats
1W - 2L
1,505 SR
Queue Stats
356W - 355L
1,617 Elo+
Party 3
Loki
Loki
Killerskull21
Loki
Level 158
God Stats
38W - 34L
1,569 SR
Queue Stats
444W - 455L
1,493 Elo+
Party 2
Athena
Athena
Steezystephz
Athena
Level 148
God Stats
1W - 3L
1,474 SR
Queue Stats
463W - 466L
1,595 Elo+
Party 3
Sun Wukong
Sun Wukong
lilMike98
Sun Wukong
Level 109
God Stats
12W - 11L
1,513 SR
Queue Stats
580W - 615L
1,467 Elo+
Party 2
Team Averages
Level 144
1,512 SR
1,534 Elo+

VS

Team Averages
Level 129
1,579 SR
1,656 Elo+
Athena
Athena
Herenyon24
Athena
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 63L
1,671 Elo+
Party 1
Hades
Hades
PieTheWizard
Hades
Level 156
God Stats
10W - 7L
1,674 SR
Queue Stats
116W - 118L
1,636 Elo+
Party 4
Loki
Loki
PopSquat
Loki
Level 104
God Stats
1W - 2L
1,295 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 4
Zhong Kui
Zhong Kui
Smiv
Zhong Kui
Level 156
God Stats
40W - 27L
1,697 SR
Queue Stats
83W - 88L
1,637 Elo+
Party 4
Heimdallr
Heimdallr
sodaSUFFER
Heimdallr
Level 85
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 17L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 4 / 0
5,831
486
4,121
7,720
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 1
6,487
541
4,060
7,951
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 2
7,459
622
6,179
8,683
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
8
0 / 5 / 2
5,519
460
1,893
10,605
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
lilMike98
Sun Wukong
11
2 / 2 / 2
6,324
527
3,175
11,700
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Herenyon24
Athena
12
4 / 0 / 10
8,209
684
5,143
8,621
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 2
8,814
735
6,803
7,560
4,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
0 / 1 / 4
6,426
536
1,356
6,481
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Smiv
Zhong Kui
13
1 / 3 / 3
7,932
661
10,472
7,669
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
sodaSUFFER
Heimdallr
14
9 / 0 / 2
9,014
751
9,305
6,311
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
20
20
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
L
1
6
1
0.25
W
Athena
Herenyon24
Athena
4
0
10
9
L
3
3
2
1.33
W
6
2
2
3.5
W
Loki
0
1
4
2
W
Zhong Kui
Smiv
Zhong Kui
1
3
3
0.83
L
Athena
0
5
2
0.2
L
Sun Wukong
lilMike98
Sun Wukong
2
2
2
1.5
W
Heimdallr
sodaSUFFER
Heimdallr
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
33,079
46,659
Taken
36,642
20,337
Mitigated
21,762
13,377
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,121
1,846
0
2,048
7,720
1,795
0
786
6,934
0
37,994
L
4,060
355
0
1,928
7,951
3,633
0
4,701
3,250
36,027
0
W
Athena
Herenyon24
Athena
5,143
1,394
111
2,555
8,621
6,899
122
910
7,662
18,908
0
L
6,179
1,210
0
2,003
8,683
3,258
0
4,041
4,642
0
54,336
W
6,803
1,237
463
3,605
7,560
4,470
941
3,501
3,893
53,981
0
W
Loki
1,356
86
0
1,865
6,481
1,495
1,024
0
6,401
0
23,832
W
Zhong Kui
Smiv
Zhong Kui
10,472
2,033
0
3,165
7,669
6,741
1,114
992
6,044
37,607
8,245
L
Athena
1,893
583
0
1,409
10,605
4,903
0
4,214
6,391
11,227
0
L
Sun Wukong
lilMike98
Sun Wukong
3,175
376
0
5,989
11,700
6,748
0
7,659
4,041
0
31,742
W
Heimdallr
sodaSUFFER
Heimdallr
9,305
5,739
0
2,590
6,311
2,157
2,599
619
5,692
0
68,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
40,395
354
Minions Killed
392
0
Camps Cleared
0
1,228,009
Distance Traveled
1,243,553
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,831
486
76
6
0
224,960
3
L
Anubis
6,487
541
84
7
0
224,411
2
W
Athena
8,209
684
23
2
0
279,445
4
L
Loki
7,459
622
99
8
0
284,972
3
W
Hades
8,814
735
114
10
0
240,861
3
W
Loki
6,426
536
46
4
0
264,475
2
W
Zhong Kui
7,932
661
88
7
0
204,096
2
L
Athena
5,519
460
21
2
0
251,575
5
L
Sun Wukong
6,324
527
74
6
0
242,091
4
W
Heimdallr
9,014
751
121
10
0
254,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role