Player Matchup

Cthulhu
Cthulhu
LRAStart
Cthulhu
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
17W - 40L
1,280 Elo+
Party 2
Sun Wukong
Sun Wukong
Simisonic
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 2
Da Ji
Da Ji
Yutopeia
Da Ji
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
488W - 631L
1,427 Elo+
Party 2
Cerberus
Cerberus
assassinpa8206
Cerberus
Level 22
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
panicatthequeso
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,281 Elo+
Party 2
Team Averages
Level 36
1,540 SR
1,336 Elo+

VS

Team Averages
Level 17
1,551 SR
1,363 Elo+
Freya
Freya
Basegod_Lu
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
PapiShinobi
Sun Wukong
Level 5
God Stats
2W - 3L
1,614 SR
Queue Stats
127W - 144L
1,297 Elo+
Party 1
Xing Tian
Xing Tian
Rivalxrayy
Xing Tian
Level 22
God Stats
32W - 26L
1,605 SR
Queue Stats
406W - 407L
1,385 Elo+
Party 1
Pele
Pele
darkage143
Pele
Level 25
God Stats
6W - 8L
1,536 SR
Queue Stats
96W - 113L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
sqsbeam
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LRAStart
Cthulhu
10
3 / 0 / 5
6,532
502
6,149
7,509
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Simisonic
Sun Wukong
11
4 / 3 / 0
6,964
536
3,573
8,128
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Yutopeia
Da Ji
12
6 / 2 / 2
7,302
562
7,385
7,972
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
0 / 0 / 0
6,371
490
1,710
7,500
5,417
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 6
5,785
445
4,176
5,889
2,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
1 / 2 / 0
5,938
457
4,535
7,210
2,231
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
PapiShinobi
Sun Wukong
11
4 / 4 / 0
6,794
523
4,953
8,388
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Rivalxrayy
Xing Tian
8
0 / 1 / 2
5,559
428
2,547
10,407
4,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 3 / 2
5,970
459
2,727
7,438
1,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
sqsbeam
Hou Yi
7
0 / 5 / 1
4,922
379
3,178
6,453
1,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
7
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
1
2
0
0.5
W
Cthulhu
LRAStart
Cthulhu
3
0
5
5.5
L
Sun Wukong
PapiShinobi
Sun Wukong
4
4
0
1
L
Xing Tian
Rivalxrayy
Xing Tian
0
1
2
1
W
Sun Wukong
Simisonic
Sun Wukong
4
3
0
1.33
W
Da Ji
Yutopeia
Da Ji
6
2
2
3.5
W
Cerberus
0
0
0
0
L
2
3
2
1
W
1
2
6
2
L
Hou Yi
sqsbeam
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
17,940
36,998
Taken
39,896
24,161
Mitigated
16,167
9,106
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,535
1,556
0
1,585
7,210
2,231
228
2,148
5,062
21,301
0
W
Cthulhu
LRAStart
Cthulhu
6,149
1,151
90
1,633
7,509
6,354
194
1,689
5,820
13,974
0
L
Sun Wukong
PapiShinobi
Sun Wukong
4,953
1,543
0
888
8,388
6,258
36
0
7,799
0
27,381
L
Xing Tian
Rivalxrayy
Xing Tian
2,547
211
834
737
10,407
4,077
0
2,802
7,605
14,897
0
W
Sun Wukong
Simisonic
Sun Wukong
3,573
1,898
0
1,393
8,128
6,994
156
0
7,555
0
27,475
W
Da Ji
Yutopeia
Da Ji
7,385
1,817
0
2,743
7,972
3,188
0
976
6,865
0
40,567
W
Cerberus
1,710
94
0
1,171
7,500
5,417
1,535
3,506
3,994
27,789
0
L
2,727
561
0
478
7,438
1,941
0
656
6,738
0
22,914
W
4,176
2,283
0
2,076
5,889
2,208
660
911
4,978
0
23,026
L
Hou Yi
sqsbeam
Hou Yi
3,178
1,575
0
579
6,453
1,660
77
2,253
4,200
0
16,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
29,183
243
Minions Killed
191
0
Camps Cleared
0
1,292,150
Distance Traveled
1,265,503
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,938
457
42
3
0
224,013
0
W
Cthulhu
6,532
502
19
1
0
278,979
3
L
Sun Wukong
6,794
523
53
4
0
272,227
0
L
Xing Tian
5,559
428
22
2
0
249,442
3
W
Sun Wukong
6,964
536
45
3
0
238,961
0
W
Da Ji
7,302
562
70
5
0
279,245
0
W
Cerberus
6,371
490
70
5
0
271,882
0
L
Pele
5,970
459
40
3
0
278,152
0
W
Apollo
5,785
445
39
3
0
223,083
0
L
Hou Yi
4,922
379
34
3
0
241,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role